Player Matchup

Nox
Nox
Chris be Flexin
Nox
Level 108
God Stats
0W - 3L
1,098 SR
Queue Stats
94W - 119L
1,314 Elo+
Party 2
Guan Yu
Guan Yu
Da Chancelar
Guan Yu
Level 77
God Stats
1W - 2L
1,469 SR
Queue Stats
31W - 41L
1,286 Elo+
Party 2
Danzaburou
Danzaburou
xCAP7AIN JACKx
Danzaburou
Level 29
God Stats
4W - 3L
1,800 SR
Queue Stats
13W - 16L
1,296 Elo+
Party 2
Team Averages
Level 71
1,456 SR
1,299 Elo+

VS

Team Averages
Level 80
1,441 SR
1,427 Elo+
Thoth
Thoth
UhohTJ
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 177L
1,264 Elo+
Party 1
Cthulhu
Cthulhu
Yung-Crust
Cthulhu
Level 157
God Stats
6W - 2L
1,702 SR
Queue Stats
156W - 67L
1,763 Elo+
Solo
Skadi
Skadi
olliesalad
Skadi
Level 55
God Stats
2W - 2L
1,121 SR
Queue Stats
77W - 125L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,972
641
10,245
10,662
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Da Chancelar
Guan Yu
13
1 / 2 / 2
8,411
601
6,536
16,537
18,714
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
xCAP7AIN JACKx
Danzaburou
12
1 / 5 / 3
8,664
619
8,701
13,945
6,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
UhohTJ
Thoth
13
0 / 1 / 5
8,772
627
5,681
9,247
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Yung-Crust
Cthulhu
16
8 / 2 / 2
11,507
822
17,118
24,274
31,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
14
2 / 2 / 6
9,442
674
12,671
13,079
5,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
10
10
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Guan Yu
Da Chancelar
Guan Yu
1
2
2
1
W
Thoth
UhohTJ
Thoth
0
1
5
2.5
W
Cthulhu
Yung-Crust
Cthulhu
8
2
2
4.5
W
Skadi
2
2
6
2.5
L
Danzaburou
xCAP7AIN JACKx
Danzaburou
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,482
Damage
35,470
41,144
Taken
46,600
30,135
Mitigated
40,085
6,118
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,245
1,503
0
0
10,662
5,111
0
6,424
4,238
35,679
0
L
Guan Yu
Da Chancelar
Guan Yu
6,536
447
1,601
1,832
16,537
18,714
0
6,725
9,812
0
19,832
W
Thoth
UhohTJ
Thoth
5,681
997
0
2,713
9,247
3,368
1,022
2,857
6,390
27,033
0
W
Cthulhu
Yung-Crust
Cthulhu
17,118
1,406
503
7,366
24,274
31,643
0
4,107
19,722
44,493
0
W
Skadi
12,671
5,772
127
1,348
13,079
5,074
1,682
4,143
8,936
0
41,338
L
Danzaburou
xCAP7AIN JACKx
Danzaburou
8,701
3,554
0
2,685
13,945
6,310
0
9,908
4,037
0
26,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,047
Gold Earned
29,721
125
Minions Killed
152
2
Camps Cleared
7
773,705
Distance Traveled
732,170
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,972
641
72
5
2
243,072
1
L
Guan Yu
8,411
601
24
2
0
301,095
0
W
Thoth
8,772
627
43
3
2
235,424
0
W
Cthulhu
11,507
822
67
5
3
262,670
4
W
Skadi
9,442
674
42
3
2
234,076
0
L
Danzaburou
8,664
619
29
2
0
229,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role