Player Matchup

Medusa
Medusa
Crookshelf17
Medusa
Level 154
God Stats
7W - 4L
1,763 SR
Queue Stats
402W - 441L
1,446 Elo+
Solo
Scylla
Scylla
Polkhg
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
TrimTadpole578
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,445 Elo+
Solo
Cerberus
Cerberus
liladez
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,379 Elo+
Solo
Nike
Nike
skinny_p_012
Nike
Level 24
God Stats
0W - 1L
1,717 SR
Queue Stats
27W - 37L
1,388 Elo+
Solo
Team Averages
Level 67
1,596 SR
1,428 Elo+

VS

Team Averages
Level 113
1,548 SR
1,490 Elo+
He Bo
He Bo
CAOSMA
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,462 Elo+
Party 1
Sobek
Sobek
ElGlocktopus
Sobek
Level 125
God Stats
3W - 2L
1,547 SR
Queue Stats
242W - 228L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Lord0Jenome
Gilgamesh
Level 129
God Stats
3W - 0L
1,690 SR
Queue Stats
231W - 226L
1,492 Elo+
Solo
Heimdallr
Heimdallr
julianguillen200
Heimdallr
Level 143
God Stats
2W - 4L
1,298 SR
Queue Stats
244W - 251L
1,590 Elo+
Party 1
Medusa
Medusa
zMerchanz
Medusa
Level 141
God Stats
8W - 4L
1,705 SR
Queue Stats
210W - 216L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
3 / 4 / 11
11,995
706
22,420
21,085
12,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Polkhg
Scylla
17
2 / 6 / 8
11,150
656
7,395
23,455
28,144
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
TrimTadpole578
Gilgamesh
17
3 / 9 / 7
11,510
677
9,136
26,362
25,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
liladez
Cerberus
18
3 / 8 / 11
11,152
656
10,658
25,943
31,071
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 5 / 8
13,970
822
18,680
20,274
28,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CAOSMA
He Bo
19
3 / 6 / 17
12,163
715
19,920
15,251
7,271
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 3 / 24
12,063
710
13,692
27,456
37,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
Lord0Jenome
Gilgamesh
17
6 / 5 / 14
11,690
688
12,220
15,187
21,257
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
20
6 / 3 / 16
12,912
760
28,202
14,450
9,270
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
zMerchanz
Medusa
20
12 / 6 / 10
13,336
784
29,228
16,966
9,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
112
23
Kills
31
32
Deaths
23
45
Assists
81
Player
Kills
Deaths
Assists
KDA
W
He Bo
CAOSMA
He Bo
3
6
17
1.92
L
Medusa
3
4
11
2.13
W
4
3
24
5.33
W
Gilgamesh
Lord0Jenome
Gilgamesh
6
5
14
2.6
L
Scylla
Polkhg
Scylla
2
6
8
1
L
Gilgamesh
TrimTadpole578
Gilgamesh
3
9
7
0.72
W
Heimdallr
6
3
16
4.67
L
Cerberus
liladez
Cerberus
3
8
11
1.06
L
12
5
8
3.2
W
Medusa
zMerchanz
Medusa
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,289
Damage
103,262
117,119
Taken
89,310
125,127
Mitigated
84,370
28,733
Healing
26,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
CAOSMA
He Bo
19,920
1,327
69
3,236
15,251
7,271
1,327
3,466
11,785
39,600
0
L
Medusa
22,420
9,199
4,078
7,544
21,085
12,658
1,069
7,121
13,964
0
57,485
W
13,692
702
2,097
13,477
27,456
37,015
334
6,571
20,885
26,162
0
W
Gilgamesh
Lord0Jenome
Gilgamesh
12,220
3,297
1,227
991
15,187
21,257
344
1,831
13,356
61
17,120
L
Scylla
Polkhg
Scylla
7,395
1,836
834
4,062
23,455
28,144
309
5,780
17,675
16,677
0
L
Gilgamesh
TrimTadpole578
Gilgamesh
9,136
1,756
2,021
2,363
26,362
25,249
0
9,422
16,940
0
16,631
W
Heimdallr
28,202
13,076
194
2,280
14,450
9,270
3,393
3,658
10,792
0
59,397
L
Cerberus
liladez
Cerberus
10,658
61
1,770
3,895
25,943
31,071
0
4,977
20,966
18,104
0
L
18,680
2,525
1,093
1,073
20,274
28,005
0
6,373
13,901
0
35,524
W
Medusa
zMerchanz
Medusa
29,228
11,705
1,527
1,839
16,966
9,557
2,221
2,527
14,439
0
50,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,777
Gold Earned
62,164
175
Minions Killed
173
0
Camps Cleared
0
1,626,128
Distance Traveled
1,488,149
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,163
715
41
2
0
296,659
0
L
Medusa
11,995
706
92
5
0
314,310
0
W
Sobek
12,063
710
20
1
0
375,907
1
W
Gilgamesh
11,690
688
16
1
0
246,832
2
L
Scylla
11,150
656
20
1
0
336,228
0
L
Gilgamesh
11,510
677
12
1
0
316,795
1
W
Heimdallr
12,912
760
62
4
0
295,813
1
L
Cerberus
11,152
656
16
1
0
307,631
0
L
Nike
13,970
822
35
2
0
351,164
0
W
Medusa
13,336
784
34
2
0
272,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role