Player Matchup

Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
Ayriones
Cerberus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,349 Elo+
Party 1
Chronos
Chronos
Hallto
Chronos
Level 148
God Stats
2W - 1L
1,630 SR
Queue Stats
164W - 174L
1,511 Elo+
Party 4
Hades
Hades
Sinarius
Hades
Level 32
God Stats
1W - 1L
1,703 SR
Queue Stats
11W - 19L
1,349 Elo+
Party 1
Thor
Thor
Хризостон
Thor
Level 24
God Stats
0W - 3L
1,290 SR
Queue Stats
4W - 8L
1,349 Elo+
Party 1
Team Averages
Level 74
1,525 SR
1,412 Elo+

VS

Team Averages
Level 102
1,495 SR
1,448 Elo+
Tiamat
Tiamat
Greenracon
Tiamat
Level 140
God Stats
9W - 6L
1,685 SR
Queue Stats
674W - 627L
1,515 Elo+
Party 2
Ravana
Ravana
HappyThoughts_
Ravana
Level 48
God Stats
4W - 4L
1,468 SR
Queue Stats
251W - 304L
1,385 Elo+
Party 3
Sol
Sol
IGreenFoxI
Sol
Level 154
God Stats
8W - 7L
1,324 SR
Queue Stats
385W - 339L
1,501 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IronBreath
Kumbhakarna
Level 122
God Stats
3W - 2L
1,207 SR
Queue Stats
80W - 82L
1,349 Elo+
Party 3
Amaterasu
Amaterasu
Sidvel
Amaterasu
Level 46
God Stats
21W - 21L
1,793 SR
Queue Stats
211W - 189L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 5 / 0
6,501
464
4,021
11,756
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Ayriones
Cerberus
8
0 / 5 / 1
5,526
395
3,823
16,448
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Hallto
Chronos
11
0 / 2 / 3
6,481
463
9,696
8,894
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
Sinarius
Hades
8
0 / 7 / 1
5,214
372
5,962
13,233
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 0
6,662
476
5,428
8,896
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Greenracon
Tiamat
13
5 / 1 / 5
8,120
580
12,406
7,404
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 3 / 7
7,977
570
5,975
8,785
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
8 / 0 / 5
9,059
647
12,869
7,974
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
IronBreath
Kumbhakarna
12
3 / 0 / 14
8,291
592
6,882
17,062
16,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Sidvel
Amaterasu
13
3 / 0 / 6
8,576
613
5,604
8,585
7,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
22
22
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
0
0.4
L
Cerberus
Ayriones
Cerberus
0
5
1
0.1
W
Tiamat
Greenracon
Tiamat
5
1
5
7.5
L
Chronos
Hallto
Chronos
0
2
3
0.75
W
3
3
7
2.17
W
8
0
5
10.5
W
Kumbhakarna
IronBreath
Kumbhakarna
3
0
14
10
W
Amaterasu
Sidvel
Amaterasu
3
0
6
6
L
Hades
Sinarius
Hades
0
7
1
0.07
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,930
Damage
43,736
59,227
Taken
49,810
29,830
Mitigated
36,076
11,128
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,021
1,547
0
1,871
11,756
4,603
0
3,667
7,929
0
46,251
L
Cerberus
Ayriones
Cerberus
3,823
615
0
3,662
16,448
10,422
0
8,512
7,861
20,993
0
W
Tiamat
Greenracon
Tiamat
12,406
640
175
2,908
7,404
4,397
192
2,850
4,554
42,562
0
L
Chronos
Hallto
Chronos
9,696
3,515
0
1,347
8,894
3,580
0
5,400
3,033
58,359
0
W
5,975
2,217
0
3,338
8,785
4,625
0
4,183
4,602
0
51,660
W
12,869
5,413
0
6,604
7,974
2,899
2,896
2,163
5,811
75,589
0
W
Kumbhakarna
IronBreath
Kumbhakarna
6,882
1,040
351
5,365
17,062
16,898
85
7,485
9,577
23,079
0
W
Amaterasu
Sidvel
Amaterasu
5,604
2,860
0
1,695
8,585
7,257
684
2,800
5,785
0
52,571
L
Hades
Sinarius
Hades
5,962
1,075
370
2,646
13,233
7,529
0
10,064
3,058
27,460
0
L
5,428
1,255
0
1,232
8,896
3,696
0
3,553
5,189
0
30,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
42,023
315
Minions Killed
414
0
Camps Cleared
0
1,297,899
Distance Traveled
1,431,294
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,501
464
74
5
0
295,105
1
L
Cerberus
5,526
395
57
4
0
258,296
0
W
Tiamat
8,120
580
77
6
0
288,467
2
L
Chronos
6,481
463
98
7
0
266,941
4
W
Ravana
7,977
570
90
6
0
317,496
0
W
Sol
9,059
647
114
8
0
228,199
0
W
Kumbhakarna
8,291
592
21
2
0
304,303
3
W
Amaterasu
8,576
613
112
8
0
292,829
0
L
Hades
5,214
372
34
2
0
238,546
0
L
Thor
6,662
476
52
4
0
239,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role