Player Matchup

Atlas
Atlas
Masters
MiggsOP
Atlas
Masters
Level 154
God Stats
10W - 12L
1,653 SR
Queue Stats
568W - 540L
2,594 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Paіn
Morgan Le Fay
Masters
Level 151
God Stats
54W - 42L
1,785 SR
Queue Stats
702W - 662L
2,599 MMR
Party 1
Achilles
Achilles
Masters
ProductExuberant
Achilles
Masters
Level 55
God Stats
7W - 5L
1,816 SR
Queue Stats
136W - 100L
2,647 MMR
Solo
Heimdallr
Heimdallr
Masters
SEXYSMITEMAMA
Heimdallr
Masters
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 46L
2,613 MMR
Solo
Lancelot
Lancelot
Masters
Usxrper
Lancelot
Masters
Level 156
God Stats
2W - 4L
1,718 SR
Queue Stats
585W - 501L
2,761 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 121
1,695 SR
2,643 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 125
1,714 SR
2,413 MMR
Anubis
Anubis
Masters
 
Anubis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
HUHForWhy
Kumbhakarna
Diamond II
Level 125
God Stats
13W - 16L
1,568 SR
Queue Stats
424W - 403L
2,368 MMR
Solo
Ne Zha
Ne Zha
Masters
Lưnar
Ne Zha
Masters
Level 153
God Stats
6W - 2L
1,908 SR
Queue Stats
579W - 524L
2,916 MMR
Party 2
Fenrir
Fenrir
Masters
RaïnDröp
Fenrir
Masters
Level 128
God Stats
3W - 0L
1,894 SR
Queue Stats
24W - 8L
2,753 MMR
Party 2
Cupid
Cupid
Masters
Weccinator
Cupid
Masters
Level 61
God Stats
11W - 7L
1,698 SR
Queue Stats
128W - 115L
2,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MiggsOP
Atlas
15
0 / 6 / 8
10,635
425
8,018
26,763
23,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
Paіn
Morgan Le Fay
20
5 / 5 / 4
13,870
555
21,582
21,520
8,792
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 6 / 5
13,016
521
16,908
31,856
27,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
SEXYSMITEMAMA
Heimdallr
20
2 / 4 / 6
13,177
527
12,681
17,681
9,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Usxrper
Lancelot
18
4 / 7 / 4
12,070
483
13,235
24,992
10,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
King ArthurNemesisHadesKali

VS

Bans
PeleYu HuangThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
8 / 4 / 3
15,414
617
23,526
18,445
11,722
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kumbhakarna
HUHForWhy
Kumbhakarna
19
1 / 1 / 14
13,914
557
7,021
30,110
34,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ne Zha
Lưnar
Ne Zha
20
8 / 3 / 3
17,304
692
22,126
24,988
28,000
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
RaïnDröp
Fenrir
20
8 / 4 / 10
16,256
650
25,093
27,245
15,867
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
20
3 / 1 / 10
15,037
601
21,031
23,619
10,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
13
Kills
28
28
Deaths
13
27
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
4
3
2.38
W
Kumbhakarna
HUHForWhy
Kumbhakarna
1
1
14
8
W
Ne Zha
Lưnar
Ne Zha
8
3
3
3.17
L
Atlas
MiggsOP
Atlas
0
6
8
0.67
L
Morgan Le Fay
Paіn
Morgan Le Fay
5
5
4
1.4
L
2
6
5
0.75
W
Fenrir
RaïnDröp
Fenrir
8
4
10
3.25
L
Heimdallr
SEXYSMITEMAMA
Heimdallr
2
4
6
1.25
L
Lancelot
Usxrper
Lancelot
4
7
4
0.86
W
Cupid
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,424
Damage
98,797
122,812
Taken
124,407
79,577
Mitigated
100,255
25,244
Healing
59,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
23,526
1,591
0
7,523
18,445
11,722
1,576
8,377
10,068
158,282
0
W
Kumbhakarna
HUHForWhy
Kumbhakarna
7,021
859
595
8,471
30,110
34,194
0
10,350
19,760
25,449
0
W
Ne Zha
Lưnar
Ne Zha
22,126
7,355
0
13,581
24,988
28,000
2,628
3,462
21,526
0
152,030
L
Atlas
MiggsOP
Atlas
8,018
2,386
3,278
4,789
26,763
23,937
0
6,726
20,037
25,216
0
L
Morgan Le Fay
Paіn
Morgan Le Fay
21,582
1,271
0
2,004
21,520
8,792
0
10,760
10,760
114,893
0
L
16,908
3,669
0
10,056
31,856
27,238
0
4,138
27,718
467
88,600
W
Fenrir
RaïnDröp
Fenrir
25,093
8,728
0
8,771
27,245
15,867
3,568
6,921
20,324
40
153,747
L
Heimdallr
SEXYSMITEMAMA
Heimdallr
12,681
5,435
0
3,828
17,681
9,108
3,853
3,460
14,221
0
137,555
L
Lancelot
Usxrper
Lancelot
13,235
2,930
0
1,289
24,992
10,502
1,098
5,503
19,489
0
102,129
W
Cupid
21,031
12,174
5,152
15,817
23,619
10,472
9,936
4,637
18,683
0
183,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,768
Gold Earned
77,925
725
Minions Killed
859
0
Camps Cleared
0
2,365,849
Distance Traveled
2,523,679
35
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,414
617
220
9
0
406,348
3
W
Kumbhakarna
13,914
557
24
1
0
537,599
8
W
Ne Zha
17,304
692
229
9
0
542,018
0
L
Atlas
10,635
425
26
1
0
460,753
10
L
Morgan Le Fay
13,870
555
187
7
0
464,184
6
L
Achilles
13,016
521
154
6
0
473,822
10
W
Fenrir
16,256
650
177
7
0
543,185
3
L
Heimdallr
13,177
527
225
9
0
445,392
4
L
Lancelot
12,070
483
133
5
0
521,698
5
W
Cupid
15,037
601
209
8
0
494,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role