Player Matchup

Ares
Ares
IMrSol
Ares
Level 117
God Stats
1W - 3L
1,593 SR
Queue Stats
442W - 398L
1,475 Elo+
Party 3
Kukulkan
Kukulkan
IMrWavYI
Kukulkan
Level 92
God Stats
10W - 8L
1,594 SR
Queue Stats
109W - 100L
1,515 Elo+
Party 3
Fenrir
Fenrir
Morningstar-m
Fenrir
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 217L
1,464 Elo+
Solo
Mercury
Mercury
flickziplier
Mercury
Level 63
God Stats
3W - 3L
1,721 SR
Queue Stats
168W - 170L
1,484 Elo+
Party 3
Sol
Sol
freeman369
Sol
Level 155
God Stats
0W - 2L
1,734 SR
Queue Stats
39W - 35L
1,376 Elo+
Solo
Team Averages
Level 95
1,628 SR
1,463 Elo+

VS

Team Averages
Level 120
1,632 SR
1,432 Elo+
Terra
Terra
DTB_boddybags
Terra
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,172 Elo+
Solo
Ullr
Ullr
HoodieDrew
Ullr
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 119L
1,482 Elo+
Party 2
Chang'e
Chang'e
MissKameltoe
Chang'e
Level 158
God Stats
12W - 17L
1,515 SR
Queue Stats
419W - 411L
1,535 Elo+
Party 2
Shiva
Shiva
Und3rArmour12846
Shiva
Level 101
God Stats
10W - 5L
1,961 SR
Queue Stats
799W - 778L
1,464 Elo+
Party 1
Bellona
Bellona
temp-675575
Bellona
Level 63
God Stats
5W - 1L
1,683 SR
Queue Stats
133W - 131L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
IMrSol
Ares
10
0 / 1 / 0
5,563
506
5,353
9,080
5,508
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
IMrWavYI
Kukulkan
10
0 / 1 / 0
5,534
503
3,161
5,248
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,701
427
2,344
9,313
4,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
flickziplier
Mercury
9
0 / 2 / 0
5,058
460
2,810
9,649
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,640
513
4,568
6,102
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,251
477
2,125
7,060
2,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 0
5,887
535
4,755
6,932
2,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
MissKameltoe
Chang'e
12
5 / 0 / 0
6,882
626
4,245
6,486
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 2
6,218
565
5,155
7,983
5,953
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
temp-675575
Bellona
10
0 / 0 / 2
5,738
522
3,621
8,293
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
1
0
0
1
L
Ares
IMrSol
Ares
0
1
0
0
L
Kukulkan
IMrWavYI
Kukulkan
0
1
0
0
W
Chang'e
MissKameltoe
Chang'e
5
0
0
5
L
0
2
0
0
W
0
0
2
1
L
Mercury
flickziplier
Mercury
0
2
0
0
L
0
0
0
0
W
Bellona
temp-675575
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,236
Damage
19,901
39,392
Taken
36,754
18,147
Mitigated
18,317
11,026
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,125
552
1,716
3,752
7,060
2,732
0
1,946
5,114
14,841
0
W
4,755
2,860
0
1,700
6,932
2,520
0
2,219
4,713
0
42,247
L
Ares
IMrSol
Ares
5,353
166
0
3,658
9,080
5,508
0
390
8,690
34,210
0
L
Kukulkan
IMrWavYI
Kukulkan
3,161
214
0
1,327
5,248
2,013
0
1,771
3,477
39,056
0
W
Chang'e
MissKameltoe
Chang'e
4,245
269
312
3,383
6,486
2,549
0
1,165
5,321
49,793
0
L
2,344
862
0
1,530
9,313
4,814
0
1,653
7,660
0
18,274
W
5,155
715
0
2,310
7,983
5,953
0
4,231
3,752
0
42,810
L
Mercury
flickziplier
Mercury
2,810
1,138
0
1,434
9,649
3,588
0
1,805
7,844
0
34,695
L
4,568
2,378
0
3,077
6,102
2,224
0
751
5,351
39,277
7,635
W
Bellona
temp-675575
Bellona
3,621
695
0
1,741
8,293
4,563
0
2,771
5,522
0
41,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,496
Gold Earned
29,976
300
Minions Killed
350
0
Camps Cleared
0
1,035,062
Distance Traveled
1,127,669
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,251
477
17
2
0
235,239
4
W
Ullr
5,887
535
74
7
0
192,036
4
L
Ares
5,563
506
61
6
0
197,979
1
L
Kukulkan
5,534
503
81
7
0
207,066
3
W
Chang'e
6,882
626
90
8
0
196,540
0
L
Fenrir
4,701
427
19
2
0
191,072
3
W
Shiva
6,218
565
87
8
0
230,315
1
L
Mercury
5,058
460
57
5
0
250,939
3
L
Sol
5,640
513
82
7
0
188,006
4
W
Bellona
5,738
522
82
7
0
273,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role