Player Matchup

Atlas
Atlas
Flixun
Atlas
Level 149
God Stats
4W - 2L
1,678 SR
Queue Stats
94W - 72L
1,576 Elo+
Party 3
Chang'e
Chang'e
Kiyole
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,479 Elo+
Party 3
Anubis
Anubis
Knight0r
Anubis
Level 62
God Stats
49W - 29L
1,674 SR
Queue Stats
149W - 141L
1,545 Elo+
Party 2
Cupid
Cupid
MrRegsy
Cupid
Level 105
God Stats
2W - 1L
1,718 SR
Queue Stats
205W - 205L
1,467 Elo+
Party 2
Lancelot
Lancelot
nbayoungboy38
Lancelot
Level 129
God Stats
22W - 35L
1,453 SR
Queue Stats
160W - 172L
1,538 Elo+
Party 2
Team Averages
Level 114
1,605 SR
1,521 Elo+

VS

Team Averages
Level 118
1,478 SR
1,510 Elo+
Sun Wukong
Sun Wukong
AkuaElia
Sun Wukong
Level 99
God Stats
7W - 4L
1,600 SR
Queue Stats
67W - 72L
1,481 Elo+
Party 1
Nemesis
Nemesis
AsunaIsMommy
Nemesis
Level 85
God Stats
24W - 34L
1,451 SR
Queue Stats
519W - 487L
1,518 Elo+
Solo
Discordia
Discordia
G1FX6389
Discordia
Level 88
God Stats
1W - 2L
1,401 SR
Queue Stats
195W - 168L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
Roseshot86
Baron Samedi
Level 160
God Stats
0W - 1L
1,456 SR
Queue Stats
50W - 46L
1,519 Elo+
Party 1
Ishtar
Ishtar
proshot86
Ishtar
Level 160
God Stats
1W - 4L
1,483 SR
Queue Stats
40W - 50L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Flixun
Atlas
20
4 / 1 / 14
14,338
512
10,312
23,213
35,601
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Kiyole
Chang'e
20
7 / 2 / 2
15,149
541
19,148
20,065
9,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Knight0r
Anubis
20
8 / 5 / 8
15,238
544
22,432
23,939
15,512
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
MrRegsy
Cupid
20
3 / 5 / 5
14,329
512
12,191
20,576
8,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
nbayoungboy38
Lancelot
20
7 / 5 / 9
16,716
597
17,453
22,241
12,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkuaElia
Sun Wukong
19
2 / 6 / 1
13,066
467
12,048
26,135
28,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Nemesis
AsunaIsMommy
Nemesis
20
3 / 6 / 5
13,663
488
10,527
27,902
12,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
G1FX6389
Discordia
19
2 / 6 / 5
12,646
452
14,841
18,097
7,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Roseshot86
Baron Samedi
17
2 / 7 / 9
12,757
456
8,348
23,725
31,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
proshot86
Ishtar
20
9 / 6 / 4
15,301
546
25,527
23,915
11,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
29
Kills
18
18
Deaths
31
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AkuaElia
Sun Wukong
2
6
1
0.42
L
Nemesis
AsunaIsMommy
Nemesis
3
6
5
0.92
W
Atlas
Flixun
Atlas
4
1
14
11
L
Discordia
G1FX6389
Discordia
2
6
5
0.75
W
Chang'e
Kiyole
Chang'e
7
2
2
4
W
Anubis
Knight0r
Anubis
8
5
8
2.4
W
Cupid
MrRegsy
Cupid
3
5
5
1.1
L
Baron Samedi
Roseshot86
Baron Samedi
2
7
9
0.93
W
Lancelot
nbayoungboy38
Lancelot
7
5
9
2.3
L
Ishtar
proshot86
Ishtar
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,536
Damage
71,291
110,034
Taken
119,774
82,218
Mitigated
91,470
42,308
Healing
22,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AkuaElia
Sun Wukong
12,048
1,939
0
3,395
26,135
28,155
616
17,354
8,261
0
89,400
L
Nemesis
AsunaIsMommy
Nemesis
10,527
3,511
0
4,969
27,902
12,487
755
12,653
15,069
0
151,866
W
Atlas
Flixun
Atlas
10,312
3,152
0
3,661
23,213
35,601
762
5,787
17,426
45,559
0
L
Discordia
G1FX6389
Discordia
14,841
493
0
1,888
18,097
7,922
0
11,227
6,792
108,014
0
W
Chang'e
Kiyole
Chang'e
19,148
1,684
4,165
8,152
20,065
9,871
2,618
3,266
16,799
120,674
0
W
Anubis
Knight0r
Anubis
22,432
1,475
0
12,773
23,939
15,512
172
8,367
15,572
137,800
0
W
Cupid
MrRegsy
Cupid
12,191
6,216
184
5,465
20,576
8,844
4,242
3,163
17,413
0
126,141
L
Baron Samedi
Roseshot86
Baron Samedi
8,348
1,353
2,031
4,271
23,725
31,190
0
8,226
15,347
48,362
0
W
Lancelot
nbayoungboy38
Lancelot
17,453
3,995
0
7,908
22,241
12,390
8,374
3,294
18,947
0
133,713
L
Ishtar
proshot86
Ishtar
25,527
14,694
0
6,059
23,915
11,716
3,770
4,987
18,880
0
129,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,770
Gold Earned
67,433
791
Minions Killed
725
0
Camps Cleared
0
2,631,479
Distance Traveled
2,483,899
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,066
467
131
5
0
469,078
7
L
Nemesis
13,663
488
179
6
0
614,543
6
W
Atlas
14,338
512
47
2
0
553,418
9
L
Discordia
12,646
452
159
6
0
495,912
10
W
Chang'e
15,149
541
184
7
0
502,219
0
W
Anubis
15,238
544
169
6
0
459,542
4
W
Cupid
14,329
512
168
6
0
500,611
4
L
Baron Samedi
12,757
456
67
2
0
436,339
7
W
Lancelot
16,716
597
223
8
0
615,689
3
L
Ishtar
15,301
546
189
7
0
468,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role