Player Matchup

Arachne
Arachne
MadChronos
Arachne
Level 62
God Stats
6W - 9L
1,248 SR
Queue Stats
12W - 26L
1,174 Elo+
Party 3
Neith
Neith
NaDeOne
Neith
Level 43
God Stats
3W - 7L
1,282 SR
Queue Stats
8W - 17L
1,246 Elo+
Party 3
Poseidon
Poseidon
Spottcraft
Poseidon
Level 24
God Stats
2W - 3L
1,217 SR
Queue Stats
3W - 12L
1,193 Elo+
Party 2
Susano
Susano
TheTrueAsisi
Susano
Level 33
God Stats
3W - 6L
1,154 SR
Queue Stats
10W - 21L
1,244 Elo+
Party 2
Bacchus
Bacchus
shadowdryad
Bacchus
Level 88
God Stats
23W - 24L
1,494 SR
Queue Stats
77W - 91L
1,350 Elo+
Solo
Team Averages
Level 50
1,279 SR
1,242 Elo+

VS

Team Averages
Level 85
1,314 SR
1,263 Elo+
Apollo
Apollo
 
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Hvargas901
Yemoja
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
KyomeLizzy
Anubis
Level 109
God Stats
6W - 5L
1,091 SR
Queue Stats
7W - 8L
1,052 Elo+
Party 1
Amaterasu
Amaterasu
Picabou
Amaterasu
Level 21
God Stats
3W - 1L
1,285 SR
Queue Stats
5W - 3L
1,209 Elo+
Party 1
Fenrir
Fenrir
YamiOkami
Fenrir
Level 108
God Stats
1W - 3L
1,192 SR
Queue Stats
7W - 8L
1,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MadChronos
Arachne
16
3 / 4 / 2
9,628
507
9,084
19,941
8,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
NaDeOne
Neith
11
0 / 7 / 2
7,499
395
7,840
14,265
6,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Spottcraft
Poseidon
15
4 / 7 / 1
9,671
509
13,872
14,621
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
13
1 / 5 / 1
8,012
422
5,864
13,153
6,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
shadowdryad
Bacchus
12
1 / 1 / 1
7,913
416
4,622
15,305
15,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 3 / 5
9,724
512
16,093
17,013
7,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Hvargas901
Yemoja
14
1 / 0 / 10
9,641
507
3,862
6,998
5,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
KyomeLizzy
Anubis
16
6 / 4 / 9
10,479
552
16,134
19,172
11,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Picabou
Amaterasu
15
2 / 2 / 3
9,807
516
5,152
12,324
9,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
YamiOkami
Fenrir
17
11 / 0 / 6
11,284
594
12,121
15,235
9,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
24
24
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
3
5
2.17
W
Yemoja
Hvargas901
Yemoja
1
0
10
6
W
Anubis
KyomeLizzy
Anubis
6
4
9
2.63
L
Arachne
MadChronos
Arachne
3
4
2
1
L
Neith
NaDeOne
Neith
0
7
2
0.14
W
Amaterasu
Picabou
Amaterasu
2
2
3
1.75
L
Poseidon
Spottcraft
Poseidon
4
7
1
0.64
L
Susano
1
5
1
0.3
W
Fenrir
YamiOkami
Fenrir
11
0
6
14
L
Bacchus
shadowdryad
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,282
Damage
53,362
77,285
Taken
70,742
42,656
Mitigated
43,479
14,208
Healing
32,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,093
8,861
0
4,424
17,013
7,414
459
3,436
13,503
0
96,137
W
Yemoja
Hvargas901
Yemoja
3,862
1,281
4,635
2,411
6,998
5,797
951
3,189
3,696
24,324
0
W
Anubis
KyomeLizzy
Anubis
16,134
1,978
0
8,548
19,172
11,115
1,085
8,076
10,615
88,345
0
L
Arachne
MadChronos
Arachne
9,084
6,969
0
3,365
19,941
8,317
0
4,863
15,078
0
90,931
L
Neith
NaDeOne
Neith
7,840
3,154
0
3,217
14,265
6,627
0
2,228
12,037
0
52,774
W
Amaterasu
Picabou
Amaterasu
5,152
2,153
0
4,623
12,324
9,196
2,599
1,696
10,171
0
61,301
L
Poseidon
Spottcraft
Poseidon
13,872
2,476
0
2,262
14,621
5,158
0
6,029
8,592
70,919
0
L
Susano
5,864
1,336
0
1,808
13,153
6,685
1,160
1,825
11,328
0
41,869
W
Fenrir
YamiOkami
Fenrir
12,121
4,370
231
7,749
15,235
9,957
1,297
1,945
13,012
0
74,597
L
Bacchus
shadowdryad
Bacchus
4,622
439
588
2,968
15,305
15,869
0
5,051
10,254
21,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,723
Gold Earned
50,935
445
Minions Killed
504
0
Camps Cleared
0
1,690,750
Distance Traveled
1,607,742
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,724
512
133
7
0
331,774
3
W
Yemoja
9,641
507
34
2
0
311,419
3
W
Anubis
10,479
552
131
7
0
271,491
2
L
Arachne
9,628
507
129
7
0
393,546
0
L
Neith
7,499
395
83
4
0
274,845
0
W
Amaterasu
9,807
516
100
5
0
340,771
0
L
Poseidon
9,671
509
118
6
0
325,494
0
L
Susano
8,012
422
80
4
0
360,168
1
W
Fenrir
11,284
594
106
6
0
352,287
1
L
Bacchus
7,913
416
35
2
0
336,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role