Player Matchup

Merlin
Merlin
 
Merlin
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BlouDer
Sobek
Level 40
God Stats
9W - 8L
1,620 SR
Queue Stats
21W - 29L
1,515 Elo+
Party 3
Ishtar
Ishtar
Chronospheal
Ishtar
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,515 Elo+
Party 2
Lancelot
Lancelot
truthoffire
Lancelot
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
viraluxX
Gilgamesh
Level 27
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 39
1,518 SR
1,493 Elo+

VS

Team Averages
Level 57
1,463 SR
1,367 Elo+
Guan Yu
Guan Yu
Durkuir
Guan Yu
Level 69
God Stats
4W - 2L
1,663 SR
Queue Stats
97W - 80L
1,456 Elo+
Solo
Achilles
Achilles
Kiryzo
Achilles
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
NESUFERITU
Baron Samedi
Level 106
God Stats
12W - 8L
1,176 SR
Queue Stats
128W - 156L
1,291 Elo+
Party 1
Medusa
Medusa
nesakisiu123
Medusa
Level 46
God Stats
2W - 0L
1,745 SR
Queue Stats
78W - 85L
1,286 Elo+
Solo
Kuzenbo
Kuzenbo
Бгатек
Kuzenbo
Level 23
God Stats
4W - 7L
1,230 SR
Queue Stats
334W - 388L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 10 / 0
10,353
414
11,839
19,476
8,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
BlouDer
Sobek
12
1 / 6 / 3
8,467
339
5,646
25,892
30,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ishtar
14
1 / 8 / 4
9,220
369
15,285
21,017
7,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
truthoffire
Lancelot
13
1 / 9 / 5
9,077
363
11,703
20,493
8,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
viraluxX
Gilgamesh
13
0 / 12 / 0
8,295
332
6,092
22,827
13,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Durkuir
Guan Yu
20
8 / 1 / 7
13,536
541
14,580
27,512
17,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Kiryzo
Achilles
20
12 / 0 / 8
14,013
561
23,657
29,829
30,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
NESUFERITU
Baron Samedi
20
14 / 2 / 13
14,458
578
31,266
20,460
13,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
3 / 2 / 12
10,922
437
8,659
14,604
5,929
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Бгатек
Kuzenbo
16
8 / 2 / 8
11,581
463
10,896
17,165
12,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
7
Kills
45
45
Deaths
7
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
10
0
0.4
L
Sobek
BlouDer
Sobek
1
6
3
0.42
L
Ishtar
1
8
4
0.38
W
Guan Yu
Durkuir
Guan Yu
8
1
7
11.5
W
Achilles
Kiryzo
Achilles
12
0
8
16
W
Baron Samedi
NESUFERITU
Baron Samedi
14
2
13
10.25
W
Medusa
3
2
12
4.5
L
Lancelot
truthoffire
Lancelot
1
9
5
0.39
L
Gilgamesh
viraluxX
Gilgamesh
0
12
0
0
W
Kuzenbo
Бгатек
Kuzenbo
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,565
Damage
89,058
109,705
Taken
109,570
68,804
Mitigated
79,625
11,559
Healing
47,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,839
1,188
0
750
19,476
8,933
0
11,727
7,749
62,681
0
L
Sobek
BlouDer
Sobek
5,646
444
523
6,144
25,892
30,758
0
10,013
15,879
29,260
0
L
Ishtar
15,285
8,832
0
1,120
21,017
7,802
0
8,754
12,263
0
59,986
W
Guan Yu
Durkuir
Guan Yu
14,580
2,286
957
16,555
27,512
17,298
2,843
4,414
22,920
0
139,643
W
Achilles
Kiryzo
Achilles
23,657
7,077
0
12,514
29,829
30,288
3,984
1,736
28,093
0
96,227
W
Baron Samedi
NESUFERITU
Baron Samedi
31,266
2,286
2,601
7,641
20,460
13,194
2,657
6,501
13,959
124,174
0
W
Medusa
8,659
5,262
0
3,183
14,604
5,929
3,147
3,148
11,456
0
56,241
L
Lancelot
truthoffire
Lancelot
11,703
2,146
0
500
20,493
8,038
0
7,950
12,543
0
42,658
L
Gilgamesh
viraluxX
Gilgamesh
6,092
1,193
0
2,522
22,827
13,273
170
3,718
19,109
0
32,015
W
Kuzenbo
Бгатек
Kuzenbo
10,896
3,179
631
3,042
17,165
12,916
1,360
2,655
14,510
39,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,412
Gold Earned
64,510
299
Minions Killed
616
0
Camps Cleared
0
2,101,715
Distance Traveled
2,285,809
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,353
414
92
4
0
401,211
6
L
Sobek
8,467
339
40
2
0
458,944
4
L
Ishtar
9,220
369
90
4
0
351,909
0
W
Guan Yu
13,536
541
189
8
0
496,992
0
W
Achilles
14,013
561
150
6
0
438,037
1
W
Baron Samedi
14,458
578
147
6
0
458,340
1
W
Medusa
10,922
437
87
3
0
453,735
2
L
Lancelot
9,077
363
47
2
0
552,131
2
L
Gilgamesh
8,295
332
30
1
0
337,520
0
W
Kuzenbo
11,581
463
43
2
0
438,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role