Player Matchup

Athena
Athena
AppleDapple69
Athena
Level 45
God Stats
3W - 2L
1,367 SR
Queue Stats
30W - 22L
1,452 Elo+
Solo
Horus
Horus
Kasecky
Horus
Level 53
God Stats
7W - 2L
1,663 SR
Queue Stats
41W - 44L
1,391 Elo+
Party 3
Fenrir
Fenrir
Kasecky_Jr
Fenrir
Level 37
God Stats
9W - 6L
1,531 SR
Queue Stats
210W - 241L
1,400 Elo+
Party 3
Ah Puch
Ah Puch
SonicMLP10
Ah Puch
Level 34
God Stats
2W - 6L
1,500 SR
Queue Stats
134W - 148L
1,364 Elo+
Party 2
Izanami
Izanami
Xx_CaddyMike_xX
Izanami
Level 62
God Stats
5W - 8L
1,486 SR
Queue Stats
218W - 213L
1,506 Elo+
Party 2
Team Averages
Level 46
1,510 SR
1,423 Elo+

VS

Team Averages
Level 71
1,486 SR
1,424 Elo+
Baron Samedi
Baron Samedi
DanTheMemeMann
Baron Samedi
Level 27
God Stats
7W - 5L
1,234 SR
Queue Stats
14W - 15L
1,326 Elo+
Party 1
Loki
Loki
ElManxD
Loki
Level 50
God Stats
21W - 26L
1,447 SR
Queue Stats
339W - 394L
1,411 Elo+
Solo
Amaterasu
Amaterasu
Sappv2
Amaterasu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,467 Elo+
Party 1
Izanami
Izanami
SolReality
Izanami
Level 48
God Stats
3W - 3L
1,462 SR
Queue Stats
10W - 10L
1,454 Elo+
Solo
Mulan
Mulan
limagamerbrs
Mulan
Level 144
God Stats
1W - 1L
1,787 SR
Queue Stats
170W - 151L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 13
9,168
1,019
7,314
15,084
13,329
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
Kasecky
Horus
15
5 / 0 / 12
10,649
1,183
7,562
11,012
13,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Kasecky_Jr
Fenrir
15
3 / 1 / 14
9,764
1,085
14,587
10,305
8,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
SonicMLP10
Ah Puch
16
9 / 0 / 9
11,420
1,269
15,681
4,509
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 2 / 12
9,623
1,069
13,691
9,359
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

345

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DanTheMemeMann
Baron Samedi
15
1 / 5 / 1
9,205
1,023
13,725
14,115
7,054
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
ElManxD
Loki
14
1 / 3 / 1
8,880
987
7,649
10,296
4,382
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Sappv2
Amaterasu
14
2 / 6 / 1
9,503
1,056
10,038
21,705
22,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SolReality
Izanami
13
0 / 0 / 0
7,671
852
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 1
8,699
967
12,371
18,870
9,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
20
Kills
5
5
Deaths
20
60
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
L
Baron Samedi
DanTheMemeMann
Baron Samedi
1
5
1
0.3
L
Loki
ElManxD
Loki
1
3
1
0.5
W
Horus
Kasecky
Horus
5
0
12
11
W
Fenrir
Kasecky_Jr
Fenrir
3
1
14
10
L
Amaterasu
Sappv2
Amaterasu
2
6
1
0.42
L
Izanami
SolReality
Izanami
0
0
0
0
W
Ah Puch
SonicMLP10
Ah Puch
9
0
9
13.5
W
2
2
12
4
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,835
Damage
43,783
50,269
Taken
64,986
41,779
Mitigated
43,421
13,107
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,314
1,748
0
0
15,084
13,329
0
3,462
11,622
16,127
0
L
Baron Samedi
DanTheMemeMann
Baron Samedi
13,725
3,233
1,360
1,574
14,115
7,054
0
5,896
8,042
30,236
0
L
Loki
ElManxD
Loki
7,649
1,403
0
552
10,296
4,382
0
3,223
6,894
0
29,165
W
Horus
Kasecky
Horus
7,562
3,353
3,786
3,557
11,012
13,295
0
3,070
7,942
0
9,915
W
Fenrir
Kasecky_Jr
Fenrir
14,587
4,969
0
1,718
10,305
8,910
0
3,528
6,777
121
19,585
L
Amaterasu
Sappv2
Amaterasu
10,038
4,855
657
3,684
21,705
22,009
0
6,507
14,858
0
13,797
L
Izanami
SolReality
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
SonicMLP10
Ah Puch
15,681
3,203
0
1,451
4,509
1,953
0
1,781
2,728
38,403
0
W
13,691
10,355
0
2,595
9,359
4,292
0
1,884
7,475
0
29,835
L
12,371
5,253
31
2,446
18,870
9,976
0
7,490
11,235
0
23,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,624
Gold Earned
43,958
141
Minions Killed
115
3
Camps Cleared
6
863,653
Distance Traveled
636,217
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,168
1,019
24
3
0
167,641
0
L
Baron Samedi
9,205
1,023
49
5
1
144,335
0
L
Loki
8,880
987
47
5
0
153,040
0
W
Horus
10,649
1,183
2
0
0
213,277
0
W
Fenrir
9,764
1,085
15
2
0
188,038
0
L
Amaterasu
9,503
1,056
4
0
1
184,584
0
L
Izanami
7,671
852
0
0
0
174
0
W
Ah Puch
11,420
1,269
67
7
2
149,771
1
W
Izanami
9,623
1,069
33
4
1
144,926
1
L
Mulan
8,699
967
15
2
4
154,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role