Player Matchup

Chiron
Chiron
BacaniCat
Chiron
Level 128
God Stats
35W - 42L
1,499 SR
Queue Stats
359W - 417L
1,490 Elo+
Party 1
Cerberus
Cerberus
IfritsClaw
Cerberus
Level 18
God Stats
0W - 1L
1,537 SR
Queue Stats
40W - 35L
1,353 Elo+
Party 1
Thanatos
Thanatos
JuNk1E1
Thanatos
Level 86
God Stats
19W - 27L
1,421 SR
Queue Stats
421W - 484L
1,430 Elo+
Party 2
Terra
Terra
NotYourSenpai27
Terra
Level 45
God Stats
8W - 4L
1,538 SR
Queue Stats
249W - 295L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
houno4h
Kukulkan
Level 87
God Stats
2W - 4L
1,633 SR
Queue Stats
119W - 104L
1,559 Elo+
Party 1
Team Averages
Level 73
1,525 SR
1,459 Elo+

VS

Team Averages
Level 67
1,598 SR
1,511 Elo+
Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AfricanRights
Sol
Level 109
God Stats
4W - 3L
1,786 SR
Queue Stats
43W - 54L
1,517 Elo+
Party 3
Anubis
Anubis
H00LIGAN69
Anubis
Level 29
God Stats
15W - 7L
1,721 SR
Queue Stats
62W - 49L
1,536 Elo+
Party 4
Olorun
Olorun
HAIoI
Olorun
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,527 Elo+
Party 4
Ratatoskr
Ratatoskr
HynaMan
Ratatoskr
Level 25
God Stats
25W - 30L
1,482 SR
Queue Stats
31W - 44L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BacaniCat
Chiron
8
1 / 3 / 1
5,123
466
4,839
7,219
2,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
IfritsClaw
Cerberus
5
0 / 1 / 1
4,411
401
2,136
8,362
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JuNk1E1
Thanatos
10
2 / 3 / 1
5,761
524
2,797
9,351
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 0
6,128
557
2,085
8,108
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
houno4h
Kukulkan
11
1 / 0 / 0
6,076
552
3,315
2,993
1,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 1 / 2
5,833
530
2,828
9,380
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 3 / 1
7,183
653
9,048
7,460
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
H00LIGAN69
Anubis
11
2 / 0 / 2
6,321
575
7,456
6,147
3,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
HAIoI
Olorun
10
2 / 1 / 1
5,750
523
4,215
3,886
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
HynaMan
Ratatoskr
10
1 / 1 / 1
6,058
551
1,737
6,950
2,037
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
10
10
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
2
2
W
4
3
1
1.5
L
Chiron
BacaniCat
Chiron
1
3
1
0.5
W
Anubis
H00LIGAN69
Anubis
2
0
2
3
W
Olorun
HAIoI
Olorun
2
1
1
2.5
W
Ratatoskr
HynaMan
Ratatoskr
1
1
1
1.5
L
Cerberus
IfritsClaw
Cerberus
0
1
1
0.5
L
Thanatos
JuNk1E1
Thanatos
2
3
1
0.83
L
2
3
0
0.67
L
Kukulkan
houno4h
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,172
Damage
25,284
36,033
Taken
33,823
14,132
Mitigated
14,965
13,211
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,828
234
207
3,455
9,380
5,424
179
2,130
7,250
26,619
0
W
9,048
4,037
0
3,174
7,460
2,778
768
1,439
5,955
46,284
5,360
L
Chiron
BacaniCat
Chiron
4,839
1,409
145
1,164
7,219
2,165
0
5,329
1,890
0
33,684
W
Anubis
H00LIGAN69
Anubis
7,456
820
0
3,796
6,147
3,100
0
2,324
3,172
46,532
0
W
Olorun
HAIoI
Olorun
4,215
2,037
0
1,771
3,886
1,626
612
766
3,120
32,424
4,140
W
Ratatoskr
HynaMan
Ratatoskr
1,737
796
0
0
6,950
2,037
0
726
6,139
0
38,062
L
Cerberus
IfritsClaw
Cerberus
2,136
465
0
1,710
8,362
3,393
0
5,764
2,598
9,363
0
L
Thanatos
JuNk1E1
Thanatos
2,797
492
0
5,869
9,351
3,628
0
3,176
6,175
0
26,163
L
2,085
542
378
2,019
8,108
3,912
0
5,429
2,679
34,866
0
L
Kukulkan
houno4h
Kukulkan
3,315
210
0
1,926
2,993
1,034
423
1,994
999
44,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,499
Gold Earned
31,145
296
Minions Killed
364
0
Camps Cleared
0
1,033,792
Distance Traveled
973,791
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,833
530
37
3
0
179,166
4
W
Sol
7,183
653
96
9
0
179,261
3
L
Chiron
5,123
466
56
5
0
198,855
3
W
Anubis
6,321
575
77
7
0
191,057
5
W
Olorun
5,750
523
74
7
0
191,363
2
W
Ratatoskr
6,058
551
80
7
0
232,944
1
L
Cerberus
4,411
401
15
1
0
196,376
4
L
Thanatos
5,761
524
57
5
0
232,130
3
L
Terra
6,128
557
86
8
0
211,829
1
L
Kukulkan
6,076
552
82
7
0
194,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role