Player Matchup

Sylvanus
Sylvanus
Gold II
A_R_N_A_W
Sylvanus
Gold II
Level 143
God Stats
22W - 14L
1,619 SR
Queue Stats
161W - 168L
1,520 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
DezenteEnte45
Morgan Le Fay
Bronze III
Level 36
God Stats
7W - 2L
1,486 SR
Queue Stats
9W - 7L
1,446 MMR
Party 1
Cernunnos
Cernunnos
Gold V
M4lestar0
Cernunnos
Gold V
Level 58
God Stats
3W - 0L
1,707 SR
Queue Stats
9W - 7L
1,609 MMR
Party 1
King Arthur
King Arthur
Platinum V
Primarch Mk
King Arthur
Platinum V
Level 139
God Stats
27W - 28L
1,527 SR
Queue Stats
414W - 418L
1,661 MMR
Solo
Fenrir
Fenrir
Bronze III
Steo zq
Fenrir
Bronze III
Level 136
God Stats
1W - 0L
1,183 SR
Queue Stats
9W - 5L
1,479 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,505 SR
1,543 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,640 SR
1,542 MMR
Horus
Horus
Bronze V
Alzztah
Horus
Bronze V
Level 141
God Stats
0W - 1L
1,847 SR
Queue Stats
0W - 2L
1,454 MMR
Party 2
Discordia
Discordia
Bronze IV
El_PriMuS
Discordia
Bronze IV
Level 105
God Stats
0W - 2L
1,338 SR
Queue Stats
43W - 60L
1,281 MMR
Solo
Danzaburou
Danzaburou
Gold V
OKSAL10
Danzaburou
Gold V
Level 109
God Stats
10W - 8L
1,680 SR
Queue Stats
19W - 17L
1,731 MMR
Party 3
Artio
Artio
Gold V
daemonenklinge
Artio
Gold V
Level 117
God Stats
13W - 10L
1,692 SR
Queue Stats
20W - 20L
1,576 MMR
Party 3
Susano
Susano
Silver I
yiannis98
Susano
Silver I
Level 157
God Stats
6W - 5L
1,645 SR
Queue Stats
46W - 31L
1,668 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A_R_N_A_W
Sylvanus
20
2 / 2 / 24
16,994
472
22,209
45,040
72,932
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
DezenteEnte45
Morgan Le Fay
20
15 / 4 / 13
21,177
588
50,298
33,292
20,449
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
M4lestar0
Cernunnos
20
5 / 10 / 13
17,825
495
22,386
34,766
16,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Primarch Mk
King Arthur
20
9 / 3 / 10
20,547
571
44,255
41,777
78,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Steo zq
Fenrir
20
15 / 4 / 9
20,760
577
26,683
35,556
29,141
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Nu WaCliodhnaCabrakan

VS

Bans
GebLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alzztah
Horus
20
3 / 10 / 3
14,972
416
17,320
43,830
76,876
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
El_PriMuS
Discordia
19
1 / 13 / 8
12,914
359
14,268
29,422
13,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
OKSAL10
Danzaburou
20
10 / 10 / 7
18,435
512
41,789
44,870
22,777
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 5 / 6
14,132
393
11,435
47,746
79,257
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
yiannis98
Susano
20
6 / 8 / 7
17,691
491
33,688
40,272
20,383
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
54
46
Kills
23
23
Deaths
46
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
A_R_N_A_W
Sylvanus
2
2
24
7
L
Horus
Alzztah
Horus
3
10
3
0.45
W
Morgan Le Fay
DezenteEnte45
Morgan Le Fay
15
4
13
5.38
L
Discordia
El_PriMuS
Discordia
1
13
8
0.38
W
Cernunnos
M4lestar0
Cernunnos
5
10
13
1.15
L
Danzaburou
OKSAL10
Danzaburou
10
10
7
1.35
W
King Arthur
Primarch Mk
King Arthur
9
3
10
4.67
W
Fenrir
Steo zq
Fenrir
15
4
9
4.88
L
3
5
6
1.2
L
Susano
yiannis98
Susano
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,831
Damage
118,500
190,431
Taken
206,140
217,775
Mitigated
212,877
83,442
Healing
54,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
A_R_N_A_W
Sylvanus
22,209
5,061
11,279
27,401
45,040
72,932
1,591
8,928
35,915
59,706
15,689
L
Horus
Alzztah
Horus
17,320
7,492
2,729
8,794
43,830
76,876
624
11,893
31,937
0
107,804
W
Morgan Le Fay
DezenteEnte45
Morgan Le Fay
50,298
3,549
1,541
15,659
33,292
20,449
2,955
6,815
26,294
225,789
0
L
Discordia
El_PriMuS
Discordia
14,268
1,220
0
4,508
29,422
13,584
132
13,259
16,163
91,524
0
W
Cernunnos
M4lestar0
Cernunnos
22,386
12,270
0
8,882
34,766
16,875
6,934
5,526
29,052
0
131,962
L
Danzaburou
OKSAL10
Danzaburou
41,789
21,243
0
12,882
44,870
22,777
2,700
12,728
32,142
0
183,003
W
King Arthur
Primarch Mk
King Arthur
44,255
5,324
0
3,749
41,777
78,378
1,070
6,303
34,534
0
198,890
W
Fenrir
Steo zq
Fenrir
26,683
6,316
0
14,931
35,556
29,141
2,904
4,615
30,800
0
192,585
L
11,435
419
3,940
12,658
47,746
79,257
51
23,304
24,442
38,777
0
L
Susano
yiannis98
Susano
33,688
7,757
0
9,397
40,272
20,383
237
12,528
27,744
0
179,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,303
Gold Earned
78,144
906
Minions Killed
797
0
Camps Cleared
0
3,374,052
Distance Traveled
3,197,555
45
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
16,994
472
88
2
0
591,112
14
L
Horus
14,972
416
185
5
0
608,872
5
W
Morgan Le Fay
21,177
588
225
6
0
676,986
9
L
Discordia
12,914
359
126
4
0
585,430
2
W
Cernunnos
17,825
495
167
5
0
624,901
10
L
Danzaburou
18,435
512
204
6
0
580,573
5
W
King Arthur
20,547
571
243
7
0
708,743
7
W
Fenrir
20,760
577
183
5
0
772,310
5
L
Artio
14,132
393
40
1
0
721,276
20
L
Susano
17,691
491
242
7
0
701,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role