Player Matchup

Hercules
Hercules
Gold V
FL4WL3SS Jesus
Hercules
Gold V
Level 154
God Stats
1W - 6L
1,303 SR
Queue Stats
386W - 458L
1,297 MMR
Party 1
Agni
Agni
Gold V
Father Dice
Agni
Gold V
Level 106
God Stats
8W - 8L
1,550 SR
Queue Stats
49W - 63L
1,355 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
StagnantFlux
Kumbhakarna
Gold V
Level 142
God Stats
6W - 10L
1,347 SR
Queue Stats
295W - 343L
1,309 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,400 SR
1,320 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,593 SR
1,308 MMR
Neith
Neith
Silver I
Joesleftoe
Neith
Silver I
Level 69
God Stats
2W - 0L
1,697 SR
Queue Stats
47W - 56L
1,258 MMR
Solo
Ares
Ares
Silver I
METTA_GURU
Ares
Silver I
Level 128
God Stats
38W - 40L
1,477 SR
Queue Stats
462W - 522L
1,377 MMR
Solo
Scylla
Scylla
Silver V
Novabyrd
Scylla
Silver V
Level 128
God Stats
9W - 12L
1,606 SR
Queue Stats
123W - 135L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
9 / 4 / 3
13,352
636
21,982
28,366
27,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 7
12,637
602
21,337
17,855
9,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
StagnantFlux
Kumbhakarna
18
0 / 2 / 12
13,161
627
10,621
30,923
45,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AtlasBastetAh Muzen CabGilgameshShiva

VS

Bans
Baron SamediMedusaChaacDanzaburouOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
1 / 6 / 6
12,742
607
22,596
25,570
15,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 2 / 5
14,624
696
14,690
28,901
41,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
Novabyrd
Scylla
18
4 / 4 / 4
13,570
646
22,921
17,249
9,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
12
Kills
8
8
Deaths
12
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
9
4
3
2.63
L
3
2
7
3.25
W
Neith
1
6
6
0.67
W
3
2
5
2.75
W
Scylla
Novabyrd
Scylla
4
4
4
1.5
L
Kumbhakarna
StagnantFlux
Kumbhakarna
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,940
Damage
60,207
77,144
Taken
71,720
82,733
Mitigated
66,771
11,653
Healing
19,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
21,982
6,747
0
5,093
28,366
27,984
700
15,504
12,862
108
44,193
L
21,337
1,165
512
4,314
17,855
9,279
239
9,990
7,865
75,123
0
W
Neith
22,596
10,814
683
8,291
25,570
15,304
1,372
12,071
13,499
0
74,324
W
14,690
830
0
7,183
28,901
41,609
87
12,671
16,230
25,820
0
W
Scylla
Novabyrd
Scylla
22,921
2,854
0
3,349
17,249
9,858
1,053
7,661
9,588
61,027
0
L
Kumbhakarna
StagnantFlux
Kumbhakarna
10,621
479
0
1,734
30,923
45,470
238
12,872
18,051
35,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
40,936
202
Minions Killed
196
11
Camps Cleared
4
1,124,331
Distance Traveled
1,043,686
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,352
636
53
3
1
355,931
2
L
Agni
12,637
602
118
6
8
386,577
3
W
Neith
12,742
607
90
4
1
289,127
2
W
Ares
14,624
696
10
0
1
398,611
5
W
Scylla
13,570
646
96
5
2
355,948
2
L
Kumbhakarna
13,161
627
31
1
2
381,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role