Player Matchup

Ravana
Ravana
 
Ravana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dasemelo92
Cthulhu
Level 139
God Stats
4W - 6L
1,529 SR
Queue Stats
292W - 298L
1,448 Elo+
Solo
Ra
Ra
Siball_
Ra
Level 127
God Stats
0W - 1L
1,782 SR
Queue Stats
2W - 3L
1,742 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheCanarii
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,546 Elo+
Solo
Poseidon
Poseidon
Ziani_88-
Poseidon
Level 146
God Stats
128W - 134L
1,626 SR
Queue Stats
814W - 806L
1,544 Elo+
Solo
Team Averages
Level 129
1,587 SR
1,556 Elo+

VS

Team Averages
Level 124
1,682 SR
1,536 Elo+
Horus
Horus
ExaltedImmortal
Horus
Level 141
God Stats
18W - 8L
1,637 SR
Queue Stats
512W - 477L
1,594 Elo+
Party 1
Awilix
Awilix
ReagyDoodle7483
Awilix
Level 135
God Stats
37W - 29L
1,628 SR
Queue Stats
180W - 164L
1,558 Elo+
Party 2
Sol
Sol
Skinnysha666
Sol
Level 124
God Stats
4W - 2L
1,967 SR
Queue Stats
95W - 87L
1,555 Elo+
Party 2
Shiva
Shiva
matthijsvg1999
Shiva
Level 102
God Stats
9W - 5L
1,464 SR
Queue Stats
122W - 126L
1,445 Elo+
Solo
Hades
Hades
vDXp_
Hades
Level 117
God Stats
14W - 16L
1,713 SR
Queue Stats
234W - 210L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 7 / 3
8,862
554
7,462
12,451
8,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Dasemelo92
Cthulhu
1
0 / 1 / 0
4,491
281
0
1,001
339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 0
5,392
337
1,428
4,502
1,737
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
TheCanarii
Ah Muzen Cab
15
3 / 4 / 2
9,054
566
12,091
12,373
5,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Ziani_88-
Poseidon
14
1 / 3 / 2
7,992
500
5,601
6,519
2,720
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
9,461
591
2,920
11,616
10,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 1 / 6
9,012
563
6,727
8,632
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
6 / 2 / 3
10,162
635
9,630
15,867
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 2 / 2
9,118
570
4,960
13,718
8,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hades
vDXp_
Hades
16
4 / 1 / 3
9,327
583
5,139
8,145
6,040
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
18
18
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
7
3
0.64
L
Cthulhu
Dasemelo92
Cthulhu
0
1
0
0
W
4
1
4
6
W
3
1
6
6
L
0
3
0
0
W
6
2
3
3.75
L
Ah Muzen Cab
TheCanarii
Ah Muzen Cab
3
4
2
1
L
Poseidon
Ziani_88-
Poseidon
1
3
2
0.67
W
1
2
2
1
W
Hades
vDXp_
Hades
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,582
Damage
29,376
36,846
Taken
57,978
18,759
Mitigated
35,610
5,974
Healing
27,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,462
2,608
0
1,808
12,451
8,667
0
4,671
7,780
0
49,352
L
Cthulhu
Dasemelo92
Cthulhu
0
0
0
0
1,001
339
0
619
382
0
0
W
2,920
1,221
848
4,807
11,616
10,795
117
1,257
9,801
173
29,497
W
6,727
2,504
0
183
8,632
3,418
2,391
814
7,818
40
64,776
L
1,428
318
66
623
4,502
1,737
0
2,287
2,215
19,852
0
W
9,630
4,400
0
10,931
15,867
6,550
5,439
4,448
11,419
77,486
0
L
Ah Muzen Cab
TheCanarii
Ah Muzen Cab
12,091
5,296
0
2,866
12,373
5,296
27
4,276
8,097
0
73,138
L
Poseidon
Ziani_88-
Poseidon
5,601
503
0
611
6,519
2,720
0
3,129
3,390
60,369
0
W
4,960
353
342
6,204
13,718
8,807
1,339
0
13,718
0
61,471
W
Hades
vDXp_
Hades
5,139
94
90
4,389
8,145
6,040
723
510
7,635
61,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,791
Gold Earned
47,080
327
Minions Killed
541
0
Camps Cleared
0
1,049,762
Distance Traveled
1,540,743
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,862
554
84
5
0
285,581
1
L
Cthulhu
4,491
281
0
0
0
12,236
0
W
Horus
9,461
591
51
3
0
317,374
11
W
Awilix
9,012
563
125
8
0
375,697
0
L
Ra
5,392
337
22
1
0
169,482
1
W
Sol
10,162
635
136
9
0
263,066
0
L
Ah Muzen Cab
9,054
566
122
8
0
263,355
3
L
Poseidon
7,992
500
99
6
0
319,108
4
W
Shiva
9,118
570
133
8
0
328,613
4
W
Hades
9,327
583
96
6
0
255,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role