Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
FL4WL3SS Jesus
Cu Chulainn
Gold V
Level 154
God Stats
11W - 16L
1,410 SR
Queue Stats
386W - 458L
1,327 MMR
Party 2
Poseidon
Poseidon
Gold V
Father Dice
Poseidon
Gold V
Level 106
God Stats
1W - 1L
1,688 SR
Queue Stats
49W - 63L
1,385 MMR
Party 2
Ganesha
Ganesha
Gold V
StagnantFlux
Ganesha
Gold V
Level 142
God Stats
224W - 210L
1,559 SR
Queue Stats
295W - 343L
1,339 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,552 SR
1,350 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,523 SR
1,480 MMR
Bacchus
Bacchus
Gold II
Bastet_divina
Bacchus
Gold II
Level 44
God Stats
3W - 4L
1,601 SR
Queue Stats
96W - 80L
1,490 MMR
Party 1
Neith
Neith
Gold V
Juuzou-sempai_18
Neith
Gold V
Level 146
God Stats
1W - 1L
1,593 SR
Queue Stats
19W - 17L
1,612 MMR
Party 1
Chaac
Chaac
Silver I
Viperrzz_RJ
Chaac
Silver I
Level 81
God Stats
4W - 4L
1,374 SR
Queue Stats
62W - 66L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FL4WL3SS Jesus
Cu Chulainn
14
3 / 7 / 1
10,780
599
19,398
22,154
16,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Father Dice
Poseidon
15
2 / 8 / 3
11,480
638
16,437
12,780
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
StagnantFlux
Ganesha
15
0 / 4 / 5
11,598
644
6,413
18,773
23,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasAh Muzen CabShivaThothHades

VS

Bans
Baron SamediZeusChironMerlinCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
7 / 2 / 12
13,642
758
13,188
18,786
29,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 4 / 11
12,253
681
16,146
14,639
6,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 0 / 11
13,499
750
19,231
24,902
28,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
19
19
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
7
2
12
6.5
L
Cu Chulainn
FL4WL3SS Jesus
Cu Chulainn
3
7
1
0.5
L
Poseidon
Father Dice
Poseidon
2
8
3
0.44
W
5
4
11
2.63
L
Ganesha
StagnantFlux
Ganesha
0
4
5
0.63
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,248
Damage
48,565
53,707
Taken
58,327
45,284
Mitigated
64,532
4,501
Healing
18,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
13,188
2,030
906
3,709
18,786
29,814
0
8,916
9,870
24,676
0
L
Cu Chulainn
FL4WL3SS Jesus
Cu Chulainn
19,398
5,242
0
874
22,154
16,604
0
4,865
17,289
0
40,594
L
Poseidon
Father Dice
Poseidon
16,437
2,213
0
1,766
12,780
5,571
0
5,447
7,333
46,403
0
W
16,146
7,893
0
3,483
14,639
6,195
2,540
4,314
10,325
0
62,048
L
Ganesha
StagnantFlux
Ganesha
6,413
413
0
1,861
18,773
23,109
0
2,998
15,775
25,076
0
W
19,231
6,920
646
9,869
24,902
28,523
472
10,419
14,483
0
57,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
39,394
147
Minions Killed
171
6
Camps Cleared
7
968,747
Distance Traveled
998,202
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,642
758
18
1
0
346,079
4
L
Cu Chulainn
10,780
599
59
3
4
334,841
2
L
Poseidon
11,480
638
83
5
2
299,181
3
W
Neith
12,253
681
68
4
5
308,946
4
L
Ganesha
11,598
644
5
0
0
334,725
7
W
Chaac
13,499
750
85
5
2
343,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role