Player Matchup

Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
pedroha_8
Danzaburou
Level 160
God Stats
10W - 7L
1,621 SR
Queue Stats
165W - 159L
1,612 Elo+
Solo
Loki
Loki
shegazy-z
Loki
Level 120
God Stats
53W - 75L
1,484 SR
Queue Stats
287W - 371L
1,430 Elo+
Party 1
Mulan
Mulan
vital_SeTuPs
Mulan
Level 155
God Stats
9W - 5L
1,707 SR
Queue Stats
697W - 790L
1,604 Elo+
Solo
Team Averages
Level 133
1,563 SR
1,529 Elo+

VS

Team Averages
Level 137
1,596 SR
1,616 Elo+
Osiris
Osiris
 
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Forza Europa
Gilgamesh
Level 143
God Stats
0W - 1L
1,615 SR
Queue Stats
59W - 52L
1,567 Elo+
Party 2
Raijin
Raijin
Saitdark
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
562W - 231L
1,752 Elo+
Solo
Athena
Athena
Vanquish FRC
Athena
Level 138
God Stats
4W - 1L
1,858 SR
Queue Stats
39W - 31L
1,661 Elo+
Party 2
Artemis
Artemis
kikomanonfayer
Artemis
Level 99
God Stats
3W - 6L
1,509 SR
Queue Stats
175W - 170L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 2 / 1
5,967
597
7,521
9,990
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
 
Scylla
9
1 / 1 / 1
5,308
531
3,211
4,464
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
pedroha_8
Danzaburou
11
2 / 0 / 0
6,247
625
3,664
5,149
1,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
9
1 / 4 / 2
5,335
534
3,139
5,398
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 1
5,288
529
2,725
7,592
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
4 / 3 / 0
5,863
586
6,168
11,277
10,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Forza Europa
Gilgamesh
9
1 / 1 / 2
5,290
529
2,940
7,942
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Saitdark
Raijin
11
3 / 1 / 0
6,093
609
4,045
4,430
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
6
0 / 1 / 1
4,453
445
1,594
5,803
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 2
5,430
543
4,394
4,135
1,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
8
8
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
1
1.25
W
Scylla
 
Scylla
1
1
1
1.5
L
Osiris
 
Osiris
4
3
0
1.33
L
Gilgamesh
Forza Europa
Gilgamesh
1
1
2
2
L
Raijin
Saitdark
Raijin
3
1
0
3
L
Athena
0
1
1
0.5
L
0
1
2
1
W
Danzaburou
pedroha_8
Danzaburou
2
0
0
2
W
Loki
1
4
2
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
19,141
32,593
Taken
33,587
18,688
Mitigated
19,861
12,077
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,521
4,197
0
5,543
9,990
8,619
0
0
9,990
0
37,892
W
Scylla
 
Scylla
3,211
688
0
500
4,464
1,489
0
2,126
2,338
39,849
0
L
Osiris
 
Osiris
6,168
3,088
0
4,812
11,277
10,120
69
0
11,277
0
35,466
L
Gilgamesh
Forza Europa
Gilgamesh
2,940
1,242
0
2,979
7,942
4,112
0
97
7,845
0
34,784
L
Raijin
Saitdark
Raijin
4,045
482
0
1,000
4,430
1,662
0
2,234
2,196
40,401
0
L
Athena
1,594
198
0
1,821
5,803
2,675
0
880
4,923
10,325
0
L
4,394
2,459
0
1,430
4,135
1,292
0
0
4,135
0
39,715
W
Danzaburou
pedroha_8
Danzaburou
3,664
1,751
0
2,294
5,149
1,886
0
676
4,473
0
47,755
W
Loki
3,139
1,014
0
969
5,398
2,070
0
333
5,065
0
28,378
W
2,725
742
0
2,771
7,592
4,624
0
2,504
5,088
0
16,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
27,129
298
Minions Killed
280
0
Camps Cleared
0
962,401
Distance Traveled
860,802
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,967
597
64
6
0
198,823
4
W
Scylla
5,308
531
71
7
0
176,104
0
L
Osiris
5,863
586
59
6
0
173,988
3
L
Gilgamesh
5,290
529
60
6
0
205,708
4
L
Raijin
6,093
609
67
7
0
190,524
1
L
Athena
4,453
445
22
2
0
120,614
1
L
Artemis
5,430
543
72
7
0
169,968
3
W
Danzaburou
6,247
625
80
8
0
170,539
3
W
Loki
5,335
534
58
6
0
217,139
0
W
Mulan
5,288
529
25
3
0
199,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role