Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ItsTheCris_m
Kuzenbo
Level 125
God Stats
5W - 9L
1,140 SR
Queue Stats
65W - 69L
1,447 Elo+
Party 2
Janus
Janus
Juntyy
Janus
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 142L
1,416 Elo+
Solo
Bellona
Bellona
Viesor
Bellona
Level 12
God Stats
4W - 3L
1,649 SR
Queue Stats
7W - 8L
1,468 Elo+
Party 2
Kali
Kali
xBlackpipe
Kali
Level 125
God Stats
5W - 4L
1,448 SR
Queue Stats
488W - 557L
1,422 Elo+
Solo
Team Averages
Level 105
1,448 SR
1,451 Elo+

VS

Team Averages
Level 95
1,499 SR
1,492 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AlexHeler
Ah Muzen Cab
Level 55
God Stats
8W - 2L
1,730 SR
Queue Stats
45W - 47L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saruman175
Morgan Le Fay
Level 120
God Stats
2W - 2L
1,520 SR
Queue Stats
4W - 3L
1,530 Elo+
Party 1
Lancelot
Lancelot
Thunaraz175
Lancelot
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,530 Elo+
Party 1
Khepri
Khepri
Ultash69
Khepri
Level 27
God Stats
1W - 1L
1,242 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 0 / 0
3,108
622
430
2,306
703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ItsTheCris_m
Kuzenbo
5
0 / 0 / 0
3,401
680
585
3,190
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Juntyy
Janus
6
1 / 1 / 0
3,413
683
539
2,338
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Viesor
Bellona
5
0 / 0 / 0
3,187
637
1,734
2,689
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,463
493
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 0 / 0
3,598
720
947
3,637
1,563
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
AlexHeler
Ah Muzen Cab
4
0 / 0 / 0
2,983
597
2,629
1,092
300
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Saruman175
Morgan Le Fay
6
0 / 0 / 1
3,671
734
1,607
1,937
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
Thunaraz175
Lancelot
5
1 / 1 / 0
3,536
707
1,060
3,563
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Ultash69
Khepri
5
0 / 0 / 0
3,347
669
1,033
1,926
1,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Guan Yu
 
Guan Yu
0
0
0
0
W
Ah Muzen Cab
AlexHeler
Ah Muzen Cab
0
0
0
0
L
Kuzenbo
ItsTheCris_m
Kuzenbo
0
0
0
0
L
Janus
Juntyy
Janus
1
1
0
1
W
Morgan Le Fay
Saruman175
Morgan Le Fay
0
0
1
0.5
W
Lancelot
Thunaraz175
Lancelot
1
1
0
1
W
Khepri
Ultash69
Khepri
0
0
0
0
L
Bellona
Viesor
Bellona
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,288
Damage
7,276
10,523
Taken
12,155
5,041
Mitigated
4,484
3,862
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
430
256
0
1,026
2,306
703
0
286
2,020
0
16,617
W
Guan Yu
 
Guan Yu
947
375
85
1,652
3,637
1,563
0
0
3,637
0
19,144
W
Ah Muzen Cab
AlexHeler
Ah Muzen Cab
2,629
954
0
354
1,092
300
0
84
1,008
0
15,648
L
Kuzenbo
ItsTheCris_m
Kuzenbo
585
453
113
1,573
3,190
1,827
0
747
2,443
7,674
0
L
Janus
Juntyy
Janus
539
0
0
625
2,338
834
0
1,607
731
13,962
0
W
Morgan Le Fay
Saruman175
Morgan Le Fay
1,607
147
0
500
1,937
614
0
392
1,545
15,610
0
W
Lancelot
Thunaraz175
Lancelot
1,060
446
56
1,523
3,563
1,004
0
152
3,411
0
10,677
W
Khepri
Ultash69
Khepri
1,033
27
65
876
1,926
1,003
0
496
1,430
6,892
0
L
Bellona
Viesor
Bellona
1,734
1,028
0
525
2,689
1,677
0
0
2,689
0
12,241
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,572
Gold Earned
17,135
95
Minions Killed
134
0
Camps Cleared
0
378,900
Distance Traveled
474,215
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,108
622
33
7
0
89,993
1
W
Guan Yu
3,598
720
38
8
0
104,926
1
W
Ah Muzen Cab
2,983
597
34
7
0
87,145
0
L
Kuzenbo
3,401
680
21
4
0
92,835
2
L
Janus
3,413
683
21
4
0
97,391
1
W
Morgan Le Fay
3,671
734
27
5
0
89,007
0
W
Lancelot
3,536
707
27
5
0
109,388
1
W
Khepri
3,347
669
8
2
0
83,749
2
L
Bellona
3,187
637
20
4
0
88,596
2
L
Kali
2,463
493
0
0
0
10,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role