Player Matchup

Discordia
Discordia
Postpwn
Discordia
Level 125
God Stats
7W - 15L
1,427 SR
Queue Stats
178W - 208L
1,491 Elo+
Solo
Hachiman
Hachiman
Redhothobo115
Hachiman
Level 126
God Stats
6W - 2L
1,653 SR
Queue Stats
54W - 60L
1,493 Elo+
Party 2
Atlas
Atlas
Shurikinx
Atlas
Level 69
God Stats
3W - 2L
1,557 SR
Queue Stats
6W - 6L
1,582 Elo+
Party 2
Team Averages
Level 107
1,545 SR
1,522 Elo+

VS

Team Averages
Level 70
1,357 SR
1,415 Elo+
Merlin
Merlin
BUTTFACE234
Merlin
Level 49
God Stats
0W - 4L
1,148 SR
Queue Stats
32W - 60L
1,341 Elo+
Party 1
Ymir
Ymir
Notfilc1717
Ymir
Level 93
God Stats
3W - 6L
1,422 SR
Queue Stats
64W - 104L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
jossk
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 213L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Postpwn
Discordia
15
3 / 3 / 13
10,571
705
10,381
10,568
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Redhothobo115
Hachiman
18
11 / 0 / 5
12,321
821
21,981
12,690
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Shurikinx
Atlas
15
4 / 2 / 12
11,704
780
9,900
15,105
19,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 7 / 2
9,013
601
12,396
11,165
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 5
9,694
646
5,775
18,424
24,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
jossk
Danzaburou
14
4 / 7 / 0
10,345
690
14,160
18,014
10,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
5
5
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
7
2
0.29
L
0
4
5
0.63
W
Discordia
Postpwn
Discordia
3
3
13
3.17
W
Hachiman
Redhothobo115
Hachiman
11
0
5
13.5
W
Atlas
Shurikinx
Atlas
4
2
12
5
L
Danzaburou
jossk
Danzaburou
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,262
Damage
32,331
38,363
Taken
47,603
30,064
Mitigated
40,440
11,794
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,396
538
0
250
11,165
5,786
0
5,435
5,730
31,213
0
L
5,775
121
0
1,787
18,424
24,380
0
5,525
12,899
16,501
0
W
Discordia
Postpwn
Discordia
10,381
409
0
1,168
10,568
4,215
340
3,748
6,820
34,953
0
W
Hachiman
Redhothobo115
Hachiman
21,981
12,534
0
6,258
12,690
6,606
2,217
6,030
6,660
0
65,967
W
Atlas
Shurikinx
Atlas
9,900
4,419
625
3,743
15,105
19,243
175
9,019
6,086
21,383
0
L
Danzaburou
jossk
Danzaburou
14,160
5,383
0
4,510
18,014
10,274
0
9,612
8,402
0
41,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,596
Gold Earned
29,052
153
Minions Killed
113
7
Camps Cleared
7
795,792
Distance Traveled
686,300
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,013
601
54
4
3
212,885
2
L
Ymir
9,694
646
12
1
1
238,796
1
W
Discordia
10,571
705
57
4
4
264,825
3
W
Hachiman
12,321
821
84
6
2
271,436
4
W
Atlas
11,704
780
12
1
1
259,531
1
L
Danzaburou
10,345
690
47
3
3
234,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role