Player Matchup

Anubis
Anubis
KyomeLizzy
Anubis
Level 109
God Stats
3W - 11L
1,130 SR
Queue Stats
8W - 30L
1,208 Elo+
Party 2
Chaac
Chaac
Picabou
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,337 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YamiOkami
Tsukuyomi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 30L
1,307 Elo+
Party 2
Team Averages
Level 79
1,377 SR
1,284 Elo+

VS

Team Averages
Level 70
1,572 SR
1,422 Elo+
Fenrir
Fenrir
Matm225
Fenrir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,344 Elo+
Party 1
Achilles
Achilles
MrKaktus12
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,438 Elo+
Party 1
Tiamat
Tiamat
adrszy2
Tiamat
Level 101
God Stats
2W - 2L
1,717 SR
Queue Stats
79W - 86L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KyomeLizzy
Anubis
17
3 / 9 / 11
12,814
674
20,410
20,750
12,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Picabou
Chaac
18
6 / 4 / 5
12,973
683
18,600
26,709
25,403
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
YamiOkami
Tsukuyomi
17
5 / 11 / 7
13,502
711
23,238
24,035
11,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Matm225
Fenrir
18
5 / 5 / 16
14,565
767
14,571
23,278
27,330
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
MrKaktus12
Achilles
18
6 / 7 / 17
14,685
773
17,352
29,860
40,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
adrszy2
Tiamat
20
13 / 2 / 9
15,734
828
29,677
18,161
13,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
14
Kills
24
24
Deaths
14
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anubis
KyomeLizzy
Anubis
3
9
11
0.94
W
Fenrir
Matm225
Fenrir
5
5
16
2.6
W
Achilles
MrKaktus12
Achilles
6
7
17
2.07
L
Chaac
Picabou
Chaac
6
4
5
2.13
L
Tsukuyomi
YamiOkami
Tsukuyomi
5
11
7
0.77
W
Tiamat
adrszy2
Tiamat
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,248
Damage
61,600
71,494
Taken
71,299
49,861
Mitigated
81,572
12,930
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
KyomeLizzy
Anubis
20,410
2,554
597
4,422
20,750
12,591
276
8,173
12,577
56,056
0
W
Fenrir
Matm225
Fenrir
14,571
3,047
0
2,930
23,278
27,330
413
6,453
16,825
0
25,351
W
Achilles
MrKaktus12
Achilles
17,352
6,337
223
3,280
29,860
40,385
454
10,427
19,433
0
30,936
L
Chaac
Picabou
Chaac
18,600
2,933
0
4,387
26,709
25,403
201
13,651
13,058
3,287
44,028
L
Tsukuyomi
YamiOkami
Tsukuyomi
23,238
5,071
687
2,837
24,035
11,867
85
8,451
15,584
0
53,065
W
Tiamat
adrszy2
Tiamat
29,677
1,938
997
6,602
18,161
13,857
1,191
4,974
13,187
89,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,289
Gold Earned
44,984
216
Minions Killed
181
9
Camps Cleared
6
899,382
Distance Traveled
951,174
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,814
674
82
4
4
240,890
3
W
Fenrir
14,565
767
14
1
2
336,548
3
W
Achilles
14,685
773
18
1
0
279,531
1
L
Chaac
12,973
683
73
4
2
354,364
0
L
Tsukuyomi
13,502
711
61
3
3
304,128
2
W
Tiamat
15,734
828
149
8
4
335,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role