Player Matchup

Cthulhu
Cthulhu
Darkshade1257
Cthulhu
Level 4
God Stats
2W - 4L
1,295 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
K1LLER26154
Merlin
Level 45
God Stats
12W - 9L
1,565 SR
Queue Stats
26W - 32L
1,429 Elo+
Party 2
Medusa
Medusa
MacCraith
Medusa
Level 25
God Stats
2W - 0L
1,668 SR
Queue Stats
6W - 8L
1,514 Elo+
Party 2
Team Averages
Level 25
1,510 SR
1,481 Elo+

VS

Team Averages
Level 62
1,397 SR
1,063 Elo+
Hel
Hel
Arktrez
Hel
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,117 Elo+
Party 1
Charybdis
Charybdis
L19H
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,016 Elo+
Party 1
Odin
Odin
mailkid
Odin
Level 20
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 10L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 0 / 13
9,511
793
6,091
8,592
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
14
3 / 0 / 9
8,880
740
12,033
4,704
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MacCraith
Medusa
15
10 / 0 / 3
9,794
816
16,731
8,809
4,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 6 / 0
6,570
548
5,349
11,794
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
L19H
Charybdis
10
0 / 4 / 0
6,617
551
6,450
15,298
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
mailkid
Odin
11
0 / 3 / 0
6,684
557
3,498
11,951
9,308
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
0
6
0
0
W
Cthulhu
0
0
13
6.5
W
Merlin
3
0
9
7.5
L
Charybdis
L19H
Charybdis
0
4
0
0
W
Medusa
MacCraith
Medusa
10
0
3
11.5
L
Odin
mailkid
Odin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,855
Damage
15,297
22,105
Taken
39,043
18,355
Mitigated
20,950
3,882
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
5,349
79
3,193
4,137
11,794
5,315
0
6,081
5,713
15,489
0
W
Cthulhu
6,091
479
0
1,668
8,592
11,149
0
2,554
6,038
14,749
0
W
Merlin
12,033
610
0
620
4,704
2,396
0
1,161
3,543
30,065
0
L
Charybdis
L19H
Charybdis
6,450
2,919
0
2,955
15,298
6,327
0
7,123
8,175
0
21,697
W
Medusa
MacCraith
Medusa
16,731
8,770
0
1,594
8,809
4,810
2,363
2,166
6,643
0
56,458
L
Odin
mailkid
Odin
3,498
752
0
0
11,951
9,308
0
5,051
6,900
0
14,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,185
Gold Earned
19,871
161
Minions Killed
70
7
Camps Cleared
2
695,518
Distance Traveled
649,829
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,570
548
19
2
1
216,925
0
W
Cthulhu
9,511
793
11
1
1
234,883
0
W
Merlin
8,880
740
60
5
1
235,742
2
L
Charybdis
6,617
551
31
3
0
202,856
0
W
Medusa
9,794
816
90
8
5
224,893
1
L
Odin
6,684
557
20
2
1
230,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role