Player Matchup

Amaterasu
Amaterasu
Gold V
FL4WL3SS Jesus
Amaterasu
Gold V
Level 154
God Stats
25W - 12L
1,500 SR
Queue Stats
386W - 458L
1,278 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Father Dice
Baron Samedi
Gold V
Level 106
God Stats
12W - 8L
1,572 SR
Queue Stats
49W - 63L
1,336 MMR
Party 1
Ganesha
Ganesha
Gold V
StagnantFlux
Ganesha
Gold V
Level 142
God Stats
224W - 210L
1,549 SR
Queue Stats
295W - 343L
1,290 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,540 SR
1,301 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,497 SR
1,260 MMR
Danzaburou
Danzaburou
Silver II
KillerMan911-_-
Danzaburou
Silver II
Level 67
God Stats
5W - 8L
1,518 SR
Queue Stats
21W - 23L
1,270 MMR
Solo
Kukulkan
Kukulkan
Silver V
Novabyrd
Kukulkan
Silver V
Level 128
God Stats
6W - 5L
1,590 SR
Queue Stats
123W - 135L
1,278 MMR
Solo
Xing Tian
Xing Tian
Bronze III
kylebelle
Xing Tian
Bronze III
Level 127
God Stats
13W - 21L
1,385 SR
Queue Stats
93W - 108L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FL4WL3SS Jesus
Amaterasu
18
13 / 5 / 5
15,209
800
26,737
34,844
34,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Father Dice
Baron Samedi
18
6 / 3 / 12
13,839
728
27,248
18,302
10,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
StagnantFlux
Ganesha
17
0 / 5 / 16
13,656
719
11,552
28,543
43,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ChaacAh Muzen CabAtlasHadesShiva

VS

Bans
AnubisYmirCupidCabrakanXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KillerMan911-_-
Danzaburou
19
6 / 5 / 5
14,902
784
24,237
25,736
11,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Novabyrd
Kukulkan
17
3 / 9 / 7
12,711
669
20,398
19,068
8,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
kylebelle
Xing Tian
16
3 / 5 / 6
12,151
640
16,394
30,928
29,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
19
Kills
12
13
Deaths
19
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
FL4WL3SS Jesus
Amaterasu
13
5
5
3.1
W
Baron Samedi
Father Dice
Baron Samedi
6
3
12
4
L
Danzaburou
KillerMan911-_-
Danzaburou
6
5
5
1.7
L
Kukulkan
Novabyrd
Kukulkan
3
9
7
0.72
W
Ganesha
StagnantFlux
Ganesha
0
5
16
1.6
L
Xing Tian
kylebelle
Xing Tian
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,537
Damage
61,029
81,689
Taken
75,732
88,036
Mitigated
49,500
32,957
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
FL4WL3SS Jesus
Amaterasu
26,737
10,907
659
9,364
34,844
34,199
2,164
16,095
18,749
0
44,515
W
Baron Samedi
Father Dice
Baron Samedi
27,248
1,516
8,034
10,235
18,302
10,674
583
8,233
10,069
86,833
0
L
Danzaburou
KillerMan911-_-
Danzaburou
24,237
12,721
0
7,321
25,736
11,609
518
14,700
11,036
0
73,922
L
Kukulkan
Novabyrd
Kukulkan
20,398
3,305
0
1,360
19,068
8,332
0
9,382
9,686
57,643
0
W
Ganesha
StagnantFlux
Ganesha
11,552
843
0
4,665
28,543
43,163
514
13,130
15,413
31,352
0
L
Xing Tian
kylebelle
Xing Tian
16,394
2,420
0
7,085
30,928
29,559
0
15,159
15,769
34,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,704
Gold Earned
39,764
162
Minions Killed
207
9
Camps Cleared
6
1,010,332
Distance Traveled
945,523
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,209
800
49
3
4
346,181
0
W
Baron Samedi
13,839
728
105
6
5
322,818
4
L
Danzaburou
14,902
784
83
4
3
331,412
3
L
Kukulkan
12,711
669
90
5
3
295,929
3
W
Ganesha
13,656
719
8
0
0
341,333
4
L
Xing Tian
12,151
640
34
2
0
318,182
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role