Player Matchup

Eset
Eset
Masters
 
Eset
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Masters
Healbulance
Cupid
Masters
Level 160
God Stats
3W - 1L
1,919 SR
Queue Stats
123W - 109L
2,578 MMR
Solo
Thor
Thor
Masters
ImScaling
Thor
Masters
Level 73
God Stats
14W - 15L
1,632 SR
Queue Stats
139W - 112L
2,840 MMR
Solo
King Arthur
King Arthur
Masters
Seagyll
King Arthur
Masters
Level 98
God Stats
9W - 16L
1,421 SR
Queue Stats
441W - 440L
2,814 MMR
Solo
Ne Zha
Ne Zha
Masters
Sŋowie
Ne Zha
Masters
Level 69
God Stats
17W - 9L
1,707 SR
Queue Stats
248W - 202L
2,528 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 102
1,636 SR
2,452 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,638 SR
2,712 MMR
Artio
Artio
Diamond I
BabyeRasta
Artio
Diamond I
Level 160
God Stats
4W - 2L
1,858 SR
Queue Stats
177W - 182L
2,498 MMR
Solo
Anhur
Anhur
Masters
KillerUnicorn
Anhur
Masters
Level 123
God Stats
3W - 1L
1,705 SR
Queue Stats
364W - 348L
2,782 MMR
Solo
Serqet
Serqet
Masters
Obiex
Serqet
Masters
Level 160
God Stats
3W - 5L
1,463 SR
Queue Stats
236W - 218L
2,700 MMR
Solo
Discordia
Discordia
Masters
TreeSentinel
Discordia
Masters
Level 87
God Stats
4W - 3L
1,573 SR
Queue Stats
183W - 170L
2,903 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Valyouuu
Ratatoskr
Masters
Level 115
God Stats
8W - 10L
1,593 SR
Queue Stats
293W - 260L
2,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 4 / 1
7,355
433
3,228
13,490
13,760
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 5 / 3
7,871
463
8,176
11,731
3,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
3 / 6 / 2
8,794
517
9,574
18,014
8,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Seagyll
King Arthur
13
2 / 6 / 0
8,123
478
9,147
23,412
17,165
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Sŋowie
Ne Zha
14
1 / 5 / 3
8,653
509
4,662
13,635
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KhepriLancelotKaliSkadi

VS

Bans
Ah PuchHadesCabrakanBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
4 / 1 / 7
10,621
625
14,826
12,880
12,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 7
10,566
622
7,804
11,489
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Obiex
Serqet
13
1 / 2 / 8
8,686
511
7,194
14,043
14,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
TreeSentinel
Discordia
18
6 / 2 / 6
10,683
628
13,609
9,896
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Valyouuu
Ratatoskr
18
11 / 1 / 8
11,431
672
14,059
12,554
6,015
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
7
Kills
26
26
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
4
1
0.38
W
Artio
4
1
7
7.5
L
0
5
3
0.3
L
Thor
3
6
2
0.67
W
4
1
7
7.5
W
Serqet
Obiex
Serqet
1
2
8
2.5
L
King Arthur
Seagyll
King Arthur
2
6
0
0.33
L
Ne Zha
Sŋowie
Ne Zha
1
5
3
0.5
W
Discordia
TreeSentinel
Discordia
6
2
6
4.5
W
Ratatoskr
Valyouuu
Ratatoskr
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,787
Damage
57,492
80,282
Taken
60,862
49,863
Mitigated
41,914
15,702
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,228
611
278
2,617
13,490
13,760
0
3,592
9,814
24,094
0
W
Artio
14,826
1,758
1,349
5,942
12,880
12,316
561
416
12,464
63,254
0
L
8,176
4,625
196
1,956
11,731
3,874
0
1,393
9,833
0
71,011
L
Thor
9,574
2,248
0
3,447
18,014
8,249
0
9,666
8,206
0
61,179
W
7,804
3,104
0
4,332
11,489
4,777
714
1,554
9,935
0
93,869
W
Serqet
Obiex
Serqet
7,194
1,290
0
3,624
14,043
14,668
0
1,442
12,601
663
19,843
L
King Arthur
Seagyll
King Arthur
9,147
1,475
0
4,322
23,412
17,165
0
11,565
11,064
419
63,911
L
Ne Zha
Sŋowie
Ne Zha
4,662
820
0
2,886
13,635
6,815
0
1,967
11,460
0
75,200
W
Discordia
TreeSentinel
Discordia
13,609
1,059
0
726
9,896
4,138
756
203
9,693
102,873
0
W
Ratatoskr
Valyouuu
Ratatoskr
14,059
3,070
0
625
12,554
6,015
0
142
12,412
0
101,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,796
Gold Earned
51,987
461
Minions Killed
651
0
Camps Cleared
0
1,537,931
Distance Traveled
1,869,080
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,355
433
29
2
0
313,102
4
W
Artio
10,621
625
136
8
0
388,193
12
L
Cupid
7,871
463
122
7
0
289,882
4
L
Thor
8,794
517
99
6
0
313,555
2
W
Anhur
10,566
622
158
9
0
345,788
5
W
Serqet
8,686
511
25
1
0
374,920
2
L
King Arthur
8,123
478
110
6
0
257,997
2
L
Ne Zha
8,653
509
101
6
0
363,395
0
W
Discordia
10,683
628
185
11
0
345,016
4
W
Ratatoskr
11,431
672
147
9
0
415,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role