Player Matchup

Nu Wa
Nu Wa
BliinkMe
Nu Wa
Level 17
God Stats
2W - 0L
1,797 SR
Queue Stats
4W - 3L
1,585 Elo+
Party 2
Set
Set
DevDaddyD
Set
Level 89
God Stats
16W - 4L
1,184 SR
Queue Stats
93W - 76L
1,522 Elo+
Party 2
Geb
Geb
GrandWizard4
Geb
Level 94
God Stats
3W - 5L
1,384 SR
Queue Stats
40W - 45L
1,481 Elo+
Party 2
Hel
Hel
MillerKiller787
Hel
Level 114
God Stats
2W - 1L
1,521 SR
Queue Stats
86W - 71L
1,567 Elo+
Party 2
Bellona
Bellona
Taythom
Bellona
Level 120
God Stats
11W - 3L
1,641 SR
Queue Stats
161W - 142L
1,551 Elo+
Party 2
Team Averages
Level 87
1,505 SR
1,541 Elo+

VS

Team Averages
Level 53
1,486 SR
1,341 Elo+
Ymir
Ymir
BRUNO FODA813
Ymir
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
2W - 12L
1,270 Elo+
Solo
Ishtar
Ishtar
Croysius
Ishtar
Level 39
God Stats
1W - 2L
1,442 SR
Queue Stats
11W - 30L
1,245 Elo+
Party 1
Ah Puch
Ah Puch
Dotson31
Ah Puch
Level 25
God Stats
3W - 8L
1,319 SR
Queue Stats
5W - 11L
1,369 Elo+
Party 1
Neith
Neith
ModestAXEL02
Neith
Level 65
God Stats
18W - 23L
1,514 SR
Queue Stats
34W - 55L
1,362 Elo+
Solo
Nox
Nox
kokoarissa
Nox
Level 107
God Stats
2W - 3L
1,405 SR
Queue Stats
16W - 18L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BliinkMe
Nu Wa
16
0 / 3 / 9
10,444
696
9,591
10,132
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 1 / 3
13,464
898
28,852
25,210
15,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 1 / 10
11,884
792
12,292
22,004
25,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 0 / 8
11,783
786
18,197
13,996
8,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Taythom
Bellona
18
5 / 1 / 10
11,781
785
14,702
18,332
19,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 5
9,852
657
3,282
10,039
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Croysius
Ishtar
16
2 / 6 / 3
9,734
649
7,998
18,125
7,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Dotson31
Ah Puch
16
1 / 7 / 3
9,902
660
11,312
23,292
10,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 6 / 2
10,747
716
8,944
20,015
9,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 7 / 2
9,539
636
12,026
19,847
8,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
27
Kills
6
6
Deaths
27
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
W
Nu Wa
BliinkMe
Nu Wa
0
3
9
1.5
L
Ishtar
Croysius
Ishtar
2
6
3
0.58
W
15
1
3
16.5
L
Ah Puch
Dotson31
Ah Puch
1
7
3
0.36
W
2
1
10
7
W
5
0
8
9
L
2
6
2
0.5
W
Bellona
Taythom
Bellona
5
1
10
10
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,634
Damage
43,562
89,674
Taken
91,318
73,605
Mitigated
48,079
49,199
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,282
367
0
484
10,039
11,272
0
4,367
5,454
15,529
0
W
Nu Wa
BliinkMe
Nu Wa
9,591
3,082
0
936
10,132
4,417
1,207
4,367
5,011
25,309
0
L
Ishtar
Croysius
Ishtar
7,998
4,651
0
250
18,125
7,855
318
7,191
10,764
0
32,050
W
28,852
13,170
0
9,960
25,210
15,887
525
5,362
17,675
0
92,941
L
Ah Puch
Dotson31
Ah Puch
11,312
1,552
0
5,466
23,292
10,497
749
11,974
10,898
39,351
0
W
12,292
1,377
388
6,528
22,004
25,742
2,479
7,078
13,941
30,424
0
W
18,197
1,629
14,621
11,208
13,996
8,335
2,165
5,360
7,981
40,025
0
L
8,944
2,073
0
1,069
20,015
9,628
261
5,237
14,485
0
45,862
W
Bellona
Taythom
Bellona
14,702
3,348
0
5,558
18,332
19,224
1,868
3,625
14,565
0
49,847
L
12,026
653
0
0
19,847
8,827
0
10,635
8,986
34,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,356
Gold Earned
49,774
295
Minions Killed
256
0
Camps Cleared
0
1,580,383
Distance Traveled
1,118,091
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,852
657
20
1
0
156,049
2
W
Nu Wa
10,444
696
39
3
0
276,165
0
L
Ishtar
9,734
649
42
3
0
256,691
0
W
Set
13,464
898
95
6
0
342,627
1
L
Ah Puch
9,902
660
63
4
0
200,188
1
W
Geb
11,884
792
37
2
0
293,825
4
W
Hel
11,783
786
64
4
0
328,549
0
L
Neith
10,747
716
75
5
0
226,376
2
W
Bellona
11,781
785
60
4
0
339,217
3
L
Nox
9,539
636
56
4
0
278,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role