Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
amateratsune
Guan Yu
Level 125
God Stats
1W - 4L
1,561 SR
Queue Stats
123W - 227L
1,297 Elo+
Party 1
Baron Samedi
Baron Samedi
hayashi83
Baron Samedi
Level 84
God Stats
13W - 20L
1,404 SR
Queue Stats
89W - 182L
1,223 Elo+
Party 1
Team Averages
Level 110
1,488 SR
1,340 Elo+

VS

Team Averages
Level 133
1,519 SR
1,278 Elo+
Shiva
Shiva
Alext3r
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,127 Elo+
Party 2
Cthulhu
Cthulhu
Frex131
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,231 Elo+
Party 2
Agni
Agni
WackyWolf115
Agni
Level 160
God Stats
17W - 13L
1,557 SR
Queue Stats
147W - 179L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
6 / 0 / 3
8,655
721
10,046
7,142
3,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
amateratsune
Guan Yu
12
1 / 1 / 8
7,771
648
5,355
15,000
13,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
hayashi83
Baron Samedi
14
2 / 0 / 7
8,221
685
12,093
8,712
4,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Alext3r
Shiva
11
1 / 2 / 0
8,057
671
5,485
11,773
11,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cthulhu
Frex131
Cthulhu
11
0 / 3 / 1
7,564
630
8,685
11,218
13,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 1
7,071
589
8,445
9,464
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
3
7.5
L
Shiva
Alext3r
Shiva
1
2
0
0.5
L
Cthulhu
Frex131
Cthulhu
0
3
1
0.17
L
0
4
1
0.13
W
Guan Yu
amateratsune
Guan Yu
1
1
8
5
W
Baron Samedi
hayashi83
Baron Samedi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,494
Damage
22,615
30,854
Taken
32,455
21,963
Mitigated
27,559
12,734
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,046
3,018
0
1,038
7,142
3,586
1,079
3,372
3,770
0
32,144
L
Shiva
Alext3r
Shiva
5,485
391
1,397
2,065
11,773
11,449
0
4,430
7,068
0
13,073
L
Cthulhu
Frex131
Cthulhu
8,685
310
807
963
11,218
13,288
0
4,172
6,548
23,016
0
L
8,445
326
0
1,289
9,464
2,822
91
2,903
6,308
35,156
0
W
Guan Yu
amateratsune
Guan Yu
5,355
865
1,978
2,852
15,000
13,451
56
7,609
7,391
0
11,817
W
Baron Samedi
hayashi83
Baron Samedi
12,093
122
2,650
4,216
8,712
4,926
248
6,389
2,323
34,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,647
Gold Earned
22,692
128
Minions Killed
120
5
Camps Cleared
4
680,693
Distance Traveled
673,724
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,655
721
45
4
4
218,972
4
L
Shiva
8,057
671
17
1
0
223,352
2
L
Cthulhu
7,564
630
38
3
1
217,024
4
L
Agni
7,071
589
65
5
3
233,348
4
W
Guan Yu
7,771
648
11
1
0
245,909
0
W
Baron Samedi
8,221
685
72
6
1
215,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role