Player Matchup

Tyr
Tyr
AshleyGray
Tyr
Level 108
God Stats
5W - 1L
1,624 SR
Queue Stats
168W - 89L
1,635 Elo+
Party 2
Chaac
Chaac
GiganticJohn
Chaac
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,210 Elo+
Party 3
Scylla
Scylla
ThisisJuan
Scylla
Level 115
God Stats
1W - 1L
1,343 SR
Queue Stats
28W - 20L
1,570 Elo+
Party 2
Rama
Rama
ThislsJefe
Rama
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 47L
1,669 Elo+
Party 2
Odin
Odin
TyreseTucker12
Odin
Level 24
God Stats
1W - 4L
1,151 SR
Queue Stats
4W - 10L
1,210 Elo+
Party 3
Team Averages
Level 61
1,424 SR
1,459 Elo+

VS

Team Averages
Level 39
1,402 SR
1,242 Elo+
Ymir
Ymir
Destrix94
Ymir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,041 Elo+
Party 1
Zeus
Zeus
IIConfII
Zeus
Level 44
God Stats
0W - 2L
1,268 SR
Queue Stats
44W - 53L
1,480 Elo+
Solo
Thanatos
Thanatos
Karnak2
Thanatos
Level 65
God Stats
2W - 2L
1,584 SR
Queue Stats
6W - 8L
1,353 Elo+
Party 4
Jing Wei
Jing Wei
RIHARDSLOHSbla
Jing Wei
Level 4
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 7L
1,041 Elo+
Party 1
King Arthur
King Arthur
pol913
King Arthur
Level 28
God Stats
4W - 4L
1,376 SR
Queue Stats
7W - 12L
1,297 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 10
13,289
578
18,220
22,804
15,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 8
9,126
397
4,208
18,369
16,044
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
ThisisJuan
Scylla
20
10 / 1 / 7
13,214
575
10,405
11,951
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 1 / 9
13,308
579
41,268
25,210
12,893
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 8
8,942
389
3,643
12,293
9,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 7 / 3
9,302
404
7,574
21,510
22,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
17
2 / 8 / 0
10,934
475
11,600
15,104
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Karnak2
Thanatos
14
1 / 9 / 0
9,412
409
7,783
24,544
11,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
16
3 / 5 / 0
10,126
440
13,509
11,546
4,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
pol913
King Arthur
14
0 / 10 / 2
9,713
422
15,273
30,974
27,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
39
Kills
6
7
Deaths
39
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
14
2
10
9.5
L
Ymir
0
7
3
0.21
W
1
1
8
5
L
Zeus
2
8
0
0.25
L
Thanatos
Karnak2
Thanatos
1
9
0
0.11
L
Jing Wei
3
5
0
0.6
W
Scylla
ThisisJuan
Scylla
10
1
7
13.5
W
13
1
9
17.5
W
1
2
8
2.5
L
King Arthur
pol913
King Arthur
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,744
Damage
55,739
90,627
Taken
103,678
58,833
Mitigated
71,484
34,554
Healing
21,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,220
4,962
0
11,314
22,804
15,034
0
4,042
18,762
0
106,609
L
Ymir
7,574
1,147
0
1,750
21,510
22,718
78
4,166
17,344
41,862
0
W
4,208
569
0
8,087
18,369
16,044
818
3,786
14,583
0
52,631
L
Zeus
11,600
864
0
1,334
15,104
5,347
0
2,088
13,016
91,119
0
L
Thanatos
Karnak2
Thanatos
7,783
2,332
264
10,871
24,544
11,652
0
1,188
23,356
0
65,240
L
Jing Wei
13,509
9,500
0
3,388
11,546
4,666
774
1,337
10,209
0
74,540
W
Scylla
ThisisJuan
Scylla
10,405
1,939
0
717
11,951
5,528
912
6,293
5,658
97,417
0
W
41,268
29,946
0
12,376
25,210
12,893
4,419
2,479
22,731
0
145,637
W
3,643
484
0
2,060
12,293
9,334
185
2,574
9,719
0
41,406
L
King Arthur
pol913
King Arthur
15,273
1,009
0
3,516
30,974
27,101
0
1,626
29,348
0
67,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,879
Gold Earned
49,487
625
Minions Killed
527
0
Camps Cleared
0
2,073,633
Distance Traveled
1,829,157
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,289
578
141
6
0
483,879
3
L
Ymir
9,302
404
49
2
0
378,084
0
W
Chaac
9,126
397
69
3
0
384,657
0
L
Zeus
10,934
475
156
7
0
362,954
15
L
Thanatos
9,412
409
102
4
0
373,463
6
L
Jing Wei
10,126
440
119
5
0
349,929
0
W
Scylla
13,214
575
177
8
0
399,755
2
W
Rama
13,308
579
175
8
0
387,112
3
W
Odin
8,942
389
63
3
0
418,230
1
L
King Arthur
9,713
422
101
4
0
364,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role