Player Matchup

Atlas
Atlas
A00Ghost
Atlas
Level 18
God Stats
1W - 2L
1,388 SR
Queue Stats
27W - 25L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
CruelWarWick
Jormungandr
Level 73
God Stats
92W - 70L
1,496 SR
Queue Stats
262W - 305L
1,399 Elo+
Solo
Ra
Ra
SILENTxSPAWN
Ra
Level 158
God Stats
42W - 33L
1,605 SR
Queue Stats
225W - 208L
1,467 Elo+
Party 1
Ishtar
Ishtar
YogixBear1011
Ishtar
Level 160
God Stats
10W - 14L
1,481 SR
Queue Stats
265W - 247L
1,452 Elo+
Party 1
Susano
Susano
morcilla_Casera
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 86L
1,433 Elo+
Solo
Team Averages
Level 95
1,494 SR
1,423 Elo+

VS

Team Averages
Level 146
1,495 SR
1,450 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
VARITECK08
Xing Tian
Level 156
God Stats
2W - 0L
1,716 SR
Queue Stats
193W - 210L
1,402 Elo+
Solo
Ravana
Ravana
gurisp
Ravana
Level 160
God Stats
65W - 67L
1,430 SR
Queue Stats
950W - 950L
1,441 Elo+
Party 2
Tyr
Tyr
ssg viking
Tyr
Level 127
God Stats
5W - 8L
1,331 SR
Queue Stats
241W - 261L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
A00Ghost
Atlas
13
0 / 0 / 0
7,679
480
7,111
13,201
10,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
CruelWarWick
Jormungandr
11
1 / 4 / 7
7,800
488
10,120
12,378
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 4 / 2
7,260
454
6,123
9,339
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 6 / 3
8,512
532
13,176
12,098
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 2
6,575
411
5,552
15,030
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
6 / 1 / 7
9,131
571
11,593
12,007
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
13
4 / 5 / 4
8,547
534
7,988
12,503
4,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
VARITECK08
Xing Tian
12
3 / 3 / 7
8,162
510
6,165
16,719
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
gurisp
Ravana
15
4 / 1 / 6
8,997
562
9,468
10,803
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 0 / 1
8,999
562
6,174
11,415
6,843
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
17
17
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
7
9.5
W
Skadi
 
Skadi
4
5
4
1.2
L
Atlas
A00Ghost
Atlas
0
0
0
0
L
Jormungandr
CruelWarWick
Jormungandr
1
4
7
1.13
L
2
4
2
0.75
W
Xing Tian
VARITECK08
Xing Tian
3
3
7
2.17
L
6
6
3
1.25
W
Ravana
gurisp
Ravana
4
1
6
7
L
0
3
2
0.33
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,082
Damage
41,388
62,046
Taken
63,447
34,817
Mitigated
36,096
13,938
Healing
24,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,593
150
3,539
6,228
12,007
5,160
164
1,699
10,268
60,198
0
W
Skadi
 
Skadi
7,988
2,312
0
1,124
12,503
4,853
625
2,556
9,947
0
52,056
L
Atlas
A00Ghost
Atlas
7,111
2,431
0
2,160
13,201
10,436
0
615
12,473
53,092
0
L
Jormungandr
CruelWarWick
Jormungandr
10,120
4,047
0
2,986
12,378
10,597
150
5,727
6,353
34,170
0
L
6,123
469
618
1,934
9,339
3,824
0
2,891
6,254
53,550
0
W
Xing Tian
VARITECK08
Xing Tian
6,165
558
791
3,452
16,719
14,084
0
7,395
9,324
21,278
0
L
13,176
7,594
0
1,250
12,098
4,652
260
3,530
8,466
0
68,960
W
Ravana
gurisp
Ravana
9,468
2,525
0
4,358
10,803
5,156
1,044
4,414
6,383
0
65,212
L
5,552
1,012
0
4,990
15,030
5,308
0
4,036
10,742
0
45,683
W
6,174
813
0
5,150
11,415
6,843
0
6,552
4,171
0
76,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,826
Gold Earned
43,836
435
Minions Killed
448
0
Camps Cleared
0
1,477,249
Distance Traveled
1,625,007
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,131
571
99
6
0
363,471
3
W
Skadi
8,547
534
85
5
0
305,194
7
L
Atlas
7,679
480
121
8
0
277,159
1
L
Jormungandr
7,800
488
54
3
0
300,545
8
L
Ra
7,260
454
88
6
0
302,587
4
W
Xing Tian
8,162
510
24
2
0
278,892
2
L
Ishtar
8,512
532
96
6
0
261,275
3
W
Ravana
8,997
562
117
7
0
332,523
3
L
Susano
6,575
411
76
5
0
335,683
1
W
Tyr
8,999
562
123
8
0
344,927
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role