Player Matchup

Chang'e
Chang'e
AnimeAfroMN
Chang'e
Level 107
God Stats
6W - 7L
1,412 SR
Queue Stats
706W - 760L
1,296 Elo+
Party 1
Chiron
Chiron
Hex DeLusso
Chiron
Level 142
God Stats
1W - 1L
1,224 SR
Queue Stats
346W - 384L
1,358 Elo+
Party 1
Yu Huang
Yu Huang
deadxscene
Yu Huang
Level 139
God Stats
22W - 32L
1,514 SR
Queue Stats
716W - 784L
1,406 Elo+
Solo
Erlang Shen
Erlang Shen
no_name_user282
Erlang Shen
Level 118
God Stats
5W - 7L
1,352 SR
Queue Stats
105W - 94L
1,416 Elo+
Solo
Shiva
Shiva
xBANGBUZZx
Shiva
Level 110
God Stats
26W - 22L
1,525 SR
Queue Stats
603W - 677L
1,394 Elo+
Solo
Team Averages
Level 123
1,406 SR
1,374 Elo+

VS

Team Averages
Level 73
1,569 SR
1,424 Elo+
Geb
Geb
 
Geb
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Mattyboi4260
Neith
Level 108
God Stats
3W - 1L
1,727 SR
Queue Stats
256W - 266L
1,427 Elo+
Solo
Mercury
Mercury
McWood6
Mercury
Level 98
God Stats
4W - 3L
1,432 SR
Queue Stats
74W - 78L
1,370 Elo+
Solo
Scylla
Scylla
ST6 Demon1971
Scylla
Level 60
God Stats
3W - 2L
1,688 SR
Queue Stats
75W - 82L
1,388 Elo+
Solo
Bellona
Bellona
ShinyMeteor8137
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnimeAfroMN
Chang'e
13
2 / 0 / 4
8,963
498
4,252
11,303
10,838
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
15
2 / 1 / 3
8,463
470
10,326
13,545
5,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
deadxscene
Yu Huang
17
6 / 0 / 5
10,569
587
10,213
9,290
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
no_name_user282
Erlang Shen
16
6 / 2 / 4
9,907
550
9,969
15,614
9,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
16
3 / 1 / 1
10,440
580
10,743
15,798
15,665
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 1
7,237
402
4,827
10,151
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 0
7,052
392
8,255
9,754
3,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
McWood6
Mercury
14
0 / 4 / 2
8,263
459
7,853
16,200
6,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 0
7,755
431
6,805
14,166
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 0
9,399
522
10,501
18,120
14,722
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
4
4
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
1
0.5
W
Chang'e
AnimeAfroMN
Chang'e
2
0
4
4
W
Chiron
2
1
3
3.5
L
1
4
0
0.25
L
Mercury
McWood6
Mercury
0
4
2
0.25
L
1
7
0
0.14
L
2
4
0
0.5
W
Yu Huang
deadxscene
Yu Huang
6
0
5
8.5
W
Erlang Shen
no_name_user282
Erlang Shen
6
2
4
4
W
Shiva
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,503
Damage
38,241
65,550
Taken
68,391
46,079
Mitigated
39,419
24,152
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,827
96
441
2,075
10,151
9,651
0
2,862
7,289
18,049
0
W
Chang'e
AnimeAfroMN
Chang'e
4,252
817
3,327
5,721
11,303
10,838
158
1,609
9,626
29,027
0
W
Chiron
10,326
3,348
956
4,374
13,545
5,672
256
1,810
11,693
0
75,313
L
8,255
3,259
146
2,374
9,754
3,329
312
1,795
7,959
0
51,253
L
Mercury
McWood6
Mercury
7,853
4,321
0
665
16,200
6,470
0
3,104
13,096
0
84,041
L
6,805
584
54
3,456
14,166
5,247
0
6,438
7,728
49,930
0
L
10,501
4,004
0
968
18,120
14,722
0
266
17,854
0
74,640
W
Yu Huang
deadxscene
Yu Huang
10,213
926
182
2,868
9,290
4,437
1,098
4,734
4,202
85,866
0
W
Erlang Shen
no_name_user282
Erlang Shen
9,969
4,749
0
6,438
15,614
9,467
0
2,951
12,557
0
79,271
W
Shiva
10,743
2,582
0
286
15,798
15,665
383
0
15,798
0
78,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,342
Gold Earned
39,706
548
Minions Killed
441
0
Camps Cleared
0
1,722,043
Distance Traveled
1,667,680
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,237
402
15
1
0
359,226
8
W
Chang'e
8,963
498
47
3
0
335,361
3
W
Chiron
8,463
470
109
6
0
316,069
6
L
Neith
7,052
392
76
4
0
260,805
1
L
Mercury
8,263
459
133
7
0
411,036
5
L
Scylla
7,755
431
67
4
0
268,683
2
L
Bellona
9,399
522
150
8
0
367,930
4
W
Yu Huang
10,569
587
129
7
0
351,612
4
W
Erlang Shen
9,907
550
118
7
0
409,345
1
W
Shiva
10,440
580
145
8
0
309,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role