Player Matchup

Chiron
Chiron
FRS Green
Chiron
Level 139
God Stats
4W - 2L
1,631 SR
Queue Stats
51W - 47L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
FuRiaSBerserK
Zhong Kui
Level 160
God Stats
6W - 2L
1,584 SR
Queue Stats
144W - 154L
1,476 Elo+
Party 1
He Bo
He Bo
PascomaestroTTV
He Bo
Level 160
God Stats
15W - 1L
1,644 SR
Queue Stats
332W - 115L
1,687 Elo+
Party 2
Atlas
Atlas
WickedSaintzz
Atlas
Level 147
God Stats
10W - 1L
1,611 SR
Queue Stats
148W - 63L
1,700 Elo+
Party 2
Awilix
Awilix
korpzzi
Awilix
Level 58
God Stats
19W - 3L
1,927 SR
Queue Stats
221W - 41L
1,755 Elo+
Party 2
Team Averages
Level 133
1,679 SR
1,626 Elo+

VS

Team Averages
Level 133
1,487 SR
1,512 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ItsMrRageNL
Bakasura
Level 143
God Stats
7W - 4L
1,650 SR
Queue Stats
163W - 160L
1,516 Elo+
Solo
Ratatoskr
Ratatoskr
fighterSN
Ratatoskr
Level 142
God Stats
1W - 3L
1,438 SR
Queue Stats
155W - 147L
1,480 Elo+
Solo
Chaac
Chaac
hoddev1k
Chaac
Level 101
God Stats
6W - 8L
1,349 SR
Queue Stats
173W - 156L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FRS Green
Chiron
16
1 / 0 / 5
10,063
559
9,091
8,184
3,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
FuRiaSBerserK
Zhong Kui
16
5 / 3 / 4
10,416
579
11,256
13,215
12,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 1 / 4
10,238
569
11,983
8,358
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 1 / 6
8,711
484
6,319
18,372
14,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
korpzzi
Awilix
15
6 / 2 / 7
10,109
562
12,428
15,339
6,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 1 / 2
9,041
502
4,272
10,915
12,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
 
Olorun
14
0 / 3 / 2
8,278
460
9,382
11,975
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
ItsMrRageNL
Bakasura
16
3 / 4 / 2
9,289
516
10,199
16,947
7,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
fighterSN
Ratatoskr
13
3 / 8 / 1
8,421
468
8,068
17,367
6,242
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
hoddev1k
Chaac
14
0 / 3 / 4
8,723
485
10,099
17,286
12,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
19
Kills
7
7
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
2
2
L
Olorun
 
Olorun
0
3
2
0.33
W
Chiron
FRS Green
Chiron
1
0
5
3.5
W
Zhong Kui
FuRiaSBerserK
Zhong Kui
5
3
4
2.33
L
Bakasura
ItsMrRageNL
Bakasura
3
4
2
1
W
4
1
4
6
W
3
1
6
6
L
Ratatoskr
fighterSN
Ratatoskr
3
8
1
0.44
L
Chaac
hoddev1k
Chaac
0
3
4
0.67
W
Awilix
korpzzi
Awilix
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,077
Damage
42,020
63,468
Taken
74,490
40,130
Mitigated
43,409
24,276
Healing
20,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,272
1,143
0
2,741
10,915
12,177
0
4,223
6,608
22,747
0
L
Olorun
 
Olorun
9,382
4,490
265
4,678
11,975
5,103
0
4,907
7,014
80,520
0
W
Chiron
FRS Green
Chiron
9,091
3,221
736
3,376
8,184
3,308
1,520
3,136
5,048
0
88,051
W
Zhong Kui
FuRiaSBerserK
Zhong Kui
11,256
2,135
0
6,139
13,215
12,109
924
1,973
10,601
63,885
7,738
L
Bakasura
ItsMrRageNL
Bakasura
10,199
6,449
0
2,866
16,947
7,420
0
5,365
11,420
0
84,474
W
11,983
426
0
2,182
8,358
3,281
862
726
7,555
71,951
0
W
6,319
3,035
2,196
4,103
18,372
14,956
198
5,639
11,607
21,716
0
L
Ratatoskr
fighterSN
Ratatoskr
8,068
2,907
0
4,273
17,367
6,242
0
5,415
11,824
0
50,431
L
Chaac
hoddev1k
Chaac
10,099
1,728
0
5,846
17,286
12,467
1,111
8,054
9,119
0
69,418
W
Awilix
korpzzi
Awilix
12,428
5,262
0
5,544
15,339
6,476
0
2,563
12,106
0
76,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,537
Gold Earned
43,752
550
Minions Killed
483
0
Camps Cleared
0
1,781,054
Distance Traveled
1,741,567
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,041
502
12
1
0
349,948
1
L
Olorun
8,278
460
129
7
0
305,230
6
W
Chiron
10,063
559
162
9
0
340,114
1
W
Zhong Kui
10,416
579
135
8
0
315,775
5
L
Bakasura
9,289
516
135
8
0
373,642
4
W
He Bo
10,238
569
126
7
0
353,772
6
W
Atlas
8,711
484
21
1
0
362,641
9
L
Ratatoskr
8,421
468
86
5
0
348,926
2
L
Chaac
8,723
485
121
7
0
363,821
6
W
Awilix
10,109
562
106
6
0
408,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role