Player Matchup

Bacchus
Bacchus
Atoferatofe
Bacchus
Level 24
God Stats
0W - 2L
1,466 SR
Queue Stats
3W - 5L
1,379 Elo+
Party 1
Kukulkan
Kukulkan
Devin42069
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
VENMFREEZE
Gilgamesh
Level 61
God Stats
0W - 4L
1,199 SR
Queue Stats
7W - 14L
1,391 Elo+
Party 1
Team Averages
Level 29
1,388 SR
1,423 Elo+

VS

Team Averages
Level 71
1,580 SR
1,449 Elo+
Hel
Hel
Aurorra99
Hel
Level 83
God Stats
1W - 2L
1,494 SR
Queue Stats
3W - 7L
1,260 Elo+
Solo
Cerberus
Cerberus
XtremeBonehead
Cerberus
Level 24
God Stats
4W - 1L
1,817 SR
Queue Stats
90W - 69L
1,596 Elo+
Party 2
Medusa
Medusa
Œdžæij
Medusa
Level 106
God Stats
4W - 4L
1,429 SR
Queue Stats
330W - 321L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atoferatofe
Bacchus
9
0 / 5 / 1
6,444
644
6,539
14,562
13,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Devin42069
Kukulkan
9
0 / 5 / 0
5,963
596
4,178
5,551
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
VENMFREEZE
Gilgamesh
7
1 / 5 / 0
6,216
622
6,968
11,610
7,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
7,309
731
5,889
7,375
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
11
3 / 1 / 10
8,241
824
5,527
12,382
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Œdžæij
Medusa
14
10 / 0 / 4
8,801
880
14,419
8,271
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
15
15
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Atoferatofe
Bacchus
0
5
1
0.1
W
2
0
9
6.5
L
Kukulkan
Devin42069
Kukulkan
0
5
0
0
L
Gilgamesh
VENMFREEZE
Gilgamesh
1
5
0
0.2
W
Cerberus
3
1
10
8
W
Medusa
Œdžæij
Medusa
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,685
Damage
25,835
31,723
Taken
28,028
23,493
Mitigated
17,826
1,127
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Atoferatofe
Bacchus
6,539
834
0
598
14,562
13,791
0
5,052
9,510
14,399
0
W
5,889
124
5,115
4,533
7,375
3,467
670
3,140
4,235
17,616
0
L
Kukulkan
Devin42069
Kukulkan
4,178
122
0
0
5,551
2,281
0
1,142
4,409
17,008
0
L
Gilgamesh
VENMFREEZE
Gilgamesh
6,968
1,467
168
361
11,610
7,421
0
5,411
6,199
0
13,165
W
Cerberus
5,527
861
0
4,232
12,382
9,866
196
4,128
8,254
11,150
0
W
Medusa
Œdžæij
Medusa
14,419
8,227
0
766
8,271
4,493
1,790
3,873
4,398
0
44,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,623
Gold Earned
24,351
64
Minions Killed
108
1
Camps Cleared
8
375,876
Distance Traveled
550,582
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,444
644
9
1
0
199,591
2
W
Hel
7,309
731
24
2
2
188,583
0
L
Kukulkan
5,963
596
43
4
1
49,063
0
L
Gilgamesh
6,216
622
12
1
0
127,222
1
W
Cerberus
8,241
824
14
1
1
182,936
0
W
Medusa
8,801
880
70
7
5
179,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role