Player Matchup

Apollo
Apollo
Forliings-
Apollo
Level 23
God Stats
1W - 1L
1,292 SR
Queue Stats
4W - 3L
1,556 Elo+
Party 1
Ymir
Ymir
TallisBallen
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,165 Elo+
Solo
Chang'e
Chang'e
Xaalek
Chang'e
Level 122
God Stats
2W - 2L
1,407 SR
Queue Stats
45W - 62L
1,426 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
charzaceae
Ah Muzen Cab
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 25L
1,320 Elo+
Party 3
Hera
Hera
zugi96
Hera
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,272 Elo+
Party 3
Team Averages
Level 43
1,440 SR
1,348 Elo+

VS

Team Averages
Level 28
1,518 SR
1,332 Elo+
Kuzenbo
Kuzenbo
Antarec
Kuzenbo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,473 Elo+
Party 2
Izanami
Izanami
CartonHuitre385
Izanami
Level 46
God Stats
4W - 2L
1,807 SR
Queue Stats
233W - 217L
1,472 Elo+
Solo
The Morrigan
The Morrigan
Inclosarium
The Morrigan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,352 Elo+
Party 2
Sylvanus
Sylvanus
Kantian
Sylvanus
Level 27
God Stats
0W - 2L
1,282 SR
Queue Stats
10W - 13L
1,206 Elo+
Solo
Bastet
Bastet
KelchyCiroyy
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Forliings-
Apollo
19
5 / 9 / 10
12,491
657
23,420
30,451
15,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 4 / 12
13,808
727
11,992
35,294
47,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Xaalek
Chang'e
20
9 / 4 / 12
14,296
752
23,187
29,553
20,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
charzaceae
Ah Muzen Cab
19
3 / 4 / 10
12,173
641
15,575
18,172
9,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
zugi96
Hera
20
6 / 5 / 9
13,565
714
24,987
16,349
8,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Antarec
Kuzenbo
17
2 / 7 / 11
11,784
620
10,451
27,667
52,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 5 / 7
15,152
797
51,912
18,853
12,013
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Inclosarium
The Morrigan
20
4 / 5 / 9
11,875
625
13,056
12,195
6,888
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Kantian
Sylvanus
20
0 / 4 / 21
11,645
613
16,847
32,993
52,143
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
19
4 / 5 / 8
11,874
625
15,246
21,296
12,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
82
26
Kills
26
26
Deaths
26
53
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Antarec
Kuzenbo
2
7
11
1.07
L
16
5
7
3.9
W
Apollo
Forliings-
Apollo
5
9
10
1.11
L
The Morrigan
Inclosarium
The Morrigan
4
5
9
1.7
L
Sylvanus
Kantian
Sylvanus
0
4
21
2.63
L
Bastet
4
5
8
1.6
W
3
4
12
2.25
W
Chang'e
Xaalek
Chang'e
9
4
12
3.75
W
Ah Muzen Cab
charzaceae
Ah Muzen Cab
3
4
10
2
W
Hera
zugi96
Hera
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,161
Damage
107,512
129,819
Taken
113,004
101,169
Mitigated
135,818
61,628
Healing
44,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Antarec
Kuzenbo
10,451
3,181
3,661
4,095
27,667
52,605
479
14,141
13,526
15,144
0
L
51,912
27,491
3,396
3,163
18,853
12,013
2,969
10,800
8,053
0
102,482
W
Apollo
Forliings-
Apollo
23,420
16,199
1,576
6,208
30,451
15,219
1,485
8,061
22,390
0
49,773
L
The Morrigan
Inclosarium
The Morrigan
13,056
2,731
2,626
1,297
12,195
6,888
1,369
7,352
4,771
29,263
658
L
Sylvanus
Kantian
Sylvanus
16,847
2,907
7,499
9,035
32,993
52,143
857
13,239
19,754
27,696
0
L
Bastet
15,246
2,587
2,518
7,303
21,296
12,169
198
14,562
6,734
0
30,948
W
11,992
1,458
2,395
5,741
35,294
47,936
235
9,056
26,238
30,556
0
W
Chang'e
Xaalek
Chang'e
23,187
969
20,627
15,928
29,553
20,268
780
12,120
17,433
52,518
0
W
Ah Muzen Cab
charzaceae
Ah Muzen Cab
15,575
6,926
2,035
4,406
18,172
9,318
3,331
5,606
12,566
0
42,318
W
Hera
zugi96
Hera
24,987
6,867
1,762
950
16,349
8,428
2,122
5,055
11,294
60,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,333
Gold Earned
62,330
288
Minions Killed
216
0
Camps Cleared
0
1,511,828
Distance Traveled
1,539,835
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,784
620
7
0
0
332,896
0
L
Izanami
15,152
797
101
5
0
282,869
3
W
Apollo
12,491
657
53
3
0
294,739
1
L
The Morrigan
11,875
625
43
2
0
269,781
0
L
Sylvanus
11,645
613
43
2
0
296,271
3
L
Bastet
11,874
625
22
1
0
358,018
0
W
Ymir
13,808
727
55
3
0
283,843
1
W
Chang'e
14,296
752
57
3
0
334,231
1
W
Ah Muzen Cab
12,173
641
53
3
0
300,896
0
W
Hera
13,565
714
70
4
0
298,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role