Player Matchup

Sun Wukong
Sun Wukong
ChakHuyak
Sun Wukong
Level 143
God Stats
25W - 9L
1,610 SR
Queue Stats
356W - 218L
1,605 Elo+
Party 1
Khepri
Khepri
Formo4ka
Khepri
Level 160
God Stats
71W - 27L
1,676 SR
Queue Stats
738W - 394L
1,729 Elo+
Party 1
Cupid
Cupid
Metallice
Cupid
Level 160
God Stats
4W - 1L
1,754 SR
Queue Stats
190W - 123L
1,666 Elo+
Party 1
Janus
Janus
TarelkaPelmeney
Janus
Level 38
God Stats
20W - 2L
2,062 SR
Queue Stats
75W - 7L
2,119 Elo+
Party 1
Freya
Freya
goldenlanz
Freya
Level 118
God Stats
20W - 8L
1,723 SR
Queue Stats
762W - 379L
1,716 Elo+
Party 1
Team Averages
Level 124
1,765 SR
1,767 Elo+

VS

Team Averages
Level 37
1,486 SR
1,416 Elo+
Jormungandr
Jormungandr
BaDThaiMyngh
Jormungandr
Level 24
God Stats
1W - 1L
1,625 SR
Queue Stats
11W - 13L
1,480 Elo+
Party 3
Chiron
Chiron
Orrico
Chiron
Level 23
God Stats
1W - 1L
1,664 SR
Queue Stats
7W - 9L
1,361 Elo+
Party 2
Thoth
Thoth
Tjatse
Thoth
Level 30
God Stats
1W - 1L
1,664 SR
Queue Stats
31W - 32L
1,348 Elo+
Party 2
Guan Yu
Guan Yu
positiverkaktus
Guan Yu
Level 69
God Stats
1W - 2L
1,437 SR
Queue Stats
42W - 38L
1,542 Elo+
Party 3
Baba Yaga
Baba Yaga
woxit
Baba Yaga
Level 41
God Stats
0W - 2L
1,041 SR
Queue Stats
27W - 25L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChakHuyak
Sun Wukong
19
2 / 2 / 20
12,362
1,030
21,530
22,777
18,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Formo4ka
Khepri
19
3 / 0 / 24
13,815
1,151
12,322
18,913
25,776
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
Metallice
Cupid
20
14 / 2 / 17
15,559
1,297
39,674
16,519
6,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
5 / 3 / 18
12,491
1,041
21,042
12,818
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
20
15 / 4 / 11
15,210
1,268
49,024
25,003
11,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaDThaiMyngh
Jormungandr
17
0 / 6 / 9
12,011
1,001
14,133
31,523
43,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Orrico
Chiron
17
1 / 8 / 7
11,343
945
16,387
32,701
16,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Tjatse
Thoth
17
1 / 10 / 7
11,340
945
17,213
27,870
13,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 4 / 6
12,521
1,043
17,802
28,829
45,031
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
woxit
Baba Yaga
17
5 / 11 / 3
12,114
1,010
21,121
27,685
14,509
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
43
39
Kills
11
11
Deaths
39
90
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BaDThaiMyngh
Jormungandr
0
6
9
0.75
W
Sun Wukong
ChakHuyak
Sun Wukong
2
2
20
6
W
Khepri
Formo4ka
Khepri
3
0
24
15
W
Cupid
Metallice
Cupid
14
2
17
11.25
L
Chiron
Orrico
Chiron
1
8
7
0.56
W
5
3
18
4.67
L
Thoth
Tjatse
Thoth
1
10
7
0.45
W
Freya
15
4
11
5.13
L
4
4
6
1.75
L
Baba Yaga
woxit
Baba Yaga
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,592
Damage
86,656
96,030
Taken
148,608
66,693
Mitigated
133,297
33,446
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BaDThaiMyngh
Jormungandr
14,133
4,522
0
628
31,523
43,527
0
15,341
15,704
28,962
0
W
Sun Wukong
ChakHuyak
Sun Wukong
21,530
4,804
0
5,879
22,777
18,501
0
14,010
8,570
308
38,376
W
Khepri
Formo4ka
Khepri
12,322
1,259
0
2,917
18,913
25,776
0
9,588
8,936
18,720
0
W
Cupid
Metallice
Cupid
39,674
19,221
3,719
5,364
16,519
6,842
0
8,895
7,510
2,829
52,158
L
Chiron
Orrico
Chiron
16,387
4,807
1,209
1,645
32,701
16,713
0
21,181
11,021
0
26,001
W
21,042
1,155
230
836
12,818
4,422
0
5,508
7,174
46,490
0
L
Thoth
Tjatse
Thoth
17,213
1,771
0
170
27,870
13,517
0
16,624
10,792
36,304
0
W
Freya
49,024
16,143
436
14,065
25,003
11,152
0
13,552
11,373
76,057
0
L
17,802
2,115
3,921
4,610
28,829
45,031
0
14,438
13,800
0
35,020
L
Baba Yaga
woxit
Baba Yaga
21,121
1,668
0
1,891
27,685
14,509
0
15,357
11,944
39,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,437
Gold Earned
59,329
213
Minions Killed
169
11
Camps Cleared
3
1,200,040
Distance Traveled
1,128,407
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,011
1,001
32
3
0
207,751
0
W
Sun Wukong
12,362
1,030
33
3
0
243,819
1
W
Khepri
13,815
1,151
13
1
0
263,838
1
W
Cupid
15,559
1,297
48
4
1
232,738
2
L
Chiron
11,343
945
24
2
1
203,814
0
W
Janus
12,491
1,041
65
5
0
255,926
1
L
Thoth
11,340
945
41
3
1
225,068
0
W
Freya
15,210
1,268
54
5
10
203,719
0
L
Guan Yu
12,521
1,043
26
2
0
267,222
0
L
Baba Yaga
12,114
1,010
46
4
1
224,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role