Player Matchup

Awilix
Awilix
Feathersteppin
Awilix
Level 158
God Stats
28W - 4L
2,024 SR
Queue Stats
643W - 64L
2,039 Elo+
Party 1
Bacchus
Bacchus
FerretMilk
Bacchus
Level 18
God Stats
6W - 0L
1,722 SR
Queue Stats
257W - 11L
2,080 Elo+
Party 1
Discordia
Discordia
OG_Dragon-_-
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 258L
1,534 Elo+
Party 2
Horus
Horus
OG_Mikeyroxls-62
Horus
Level 106
God Stats
8W - 3L
1,790 SR
Queue Stats
284W - 364L
1,493 Elo+
Party 2
Neith
Neith
Razorwhippin
Neith
Level 137
God Stats
1W - 0L
1,733 SR
Queue Stats
23W - 11L
1,675 Elo+
Party 1
Team Averages
Level 105
1,754 SR
1,764 Elo+

VS

Team Averages
Level 88
1,545 SR
1,543 Elo+
Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AcxeI
Hades
Level 153
God Stats
2W - 3L
1,340 SR
Queue Stats
218W - 213L
1,496 Elo+
Solo
Loki
Loki
OneEyeQueue
Loki
Level 42
God Stats
4W - 4L
1,494 SR
Queue Stats
17W - 14L
1,551 Elo+
Solo
Cabrakan
Cabrakan
Rovert Grant
Cabrakan
Level 128
God Stats
49W - 36L
1,581 SR
Queue Stats
931W - 918L
1,518 Elo+
Solo
Cernunnos
Cernunnos
Wasnt you
Cernunnos
Level 30
God Stats
2W - 1L
1,809 SR
Queue Stats
84W - 70L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 1
9,320
666
6,471
11,029
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
FerretMilk
Bacchus
12
5 / 0 / 4
8,507
608
7,503
15,070
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
OG_Dragon-_-
Discordia
12
0 / 2 / 4
7,946
568
4,991
8,476
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 2 / 2
9,300
664
8,722
9,696
7,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 3 / 2
8,362
597
4,713
9,041
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 5 / 1
7,455
533
5,698
11,585
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
AcxeI
Hades
12
2 / 5 / 2
7,239
517
7,372
13,807
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 1
6,919
494
5,623
8,566
2,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Rovert Grant
Cabrakan
13
2 / 6 / 0
8,023
573
4,684
9,997
10,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Wasnt you
Cernunnos
9
0 / 2 / 1
5,882
420
4,232
7,890
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
20
Kills
9
9
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
5
1
0.7
L
Hades
AcxeI
Hades
2
5
2
0.6
W
8
2
1
4.25
W
Bacchus
FerretMilk
Bacchus
5
0
4
7
W
Discordia
OG_Dragon-_-
Discordia
0
2
4
1
W
6
2
2
3.5
L
2
2
1
1.25
W
1
3
2
0.67
L
Cabrakan
Rovert Grant
Cabrakan
2
6
0
0.33
L
Cernunnos
Wasnt you
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,400
Damage
27,609
53,312
Taken
51,845
35,571
Mitigated
28,198
14,264
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,698
577
0
3,555
11,585
5,143
0
3,154
8,431
0
49,517
L
Hades
AcxeI
Hades
7,372
947
257
4,314
13,807
7,374
0
4,504
9,303
46,326
0
W
6,471
2,682
0
2,382
11,029
5,034
25
2,794
8,195
0
78,414
W
Bacchus
FerretMilk
Bacchus
7,503
2,026
546
5,349
15,070
15,321
0
753
14,317
40,342
0
W
Discordia
OG_Dragon-_-
Discordia
4,991
846
0
522
8,476
3,141
728
3,995
4,481
53,579
0
W
8,722
3,760
43
3,209
9,696
7,791
90
4,479
4,749
0
60,078
L
5,623
1,814
0
1,428
8,566
2,908
0
1,981
6,585
0
46,092
W
4,713
1,795
0
2,213
9,041
4,284
1,200
0
9,041
0
59,780
L
Cabrakan
Rovert Grant
Cabrakan
4,684
525
0
498
9,997
10,233
0
0
9,997
45,650
0
L
Cernunnos
Wasnt you
Cernunnos
4,232
2,007
0
3,394
7,890
2,540
0
2,855
5,035
0
36,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,435
Gold Earned
35,518
447
Minions Killed
401
0
Camps Cleared
0
1,423,536
Distance Traveled
1,225,915
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,455
533
80
6
0
268,984
3
L
Hades
7,239
517
81
6
0
238,423
1
W
Awilix
9,320
666
111
8
0
315,274
5
W
Bacchus
8,507
608
37
3
0
293,403
8
W
Discordia
7,946
568
82
6
0
269,448
3
W
Horus
9,300
664
102
7
0
270,849
4
L
Loki
6,919
494
69
5
0
301,405
1
W
Neith
8,362
597
115
8
0
274,562
1
L
Cabrakan
8,023
573
103
7
0
237,797
0
L
Cernunnos
5,882
420
68
5
0
179,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role