Player Matchup

Artio
Artio
Gold I
El_ProfetaVegano
Artio
Gold I
Level 145
God Stats
2W - 0L
1,570 SR
Queue Stats
133W - 133L
1,608 MMR
Solo
Da Ji
Da Ji
Gold III
LordeSaviour
Da Ji
Gold III
Level 159
God Stats
13W - 21L
1,451 SR
Queue Stats
231W - 225L
1,600 MMR
Party 1
Poseidon
Poseidon
Gold I
LyClose
Poseidon
Gold I
Level 109
God Stats
1W - 0L
1,743 SR
Queue Stats
67W - 60L
1,639 MMR
Solo
Athena
Athena
Gold III
MedasRain
Athena
Gold III
Level 136
God Stats
2W - 4L
1,564 SR
Queue Stats
231W - 225L
1,600 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
NRookz_
Danzaburou
Platinum V
Level 157
God Stats
122W - 119L
1,602 SR
Queue Stats
496W - 492L
1,678 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,586 SR
1,625 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,530 SR
1,628 MMR
King Arthur
King Arthur
Platinum IV
KeezyKee
King Arthur
Platinum IV
Level 157
God Stats
8W - 7L
1,706 SR
Queue Stats
54W - 49L
1,738 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
RoyalEagle02
Tsukuyomi
Gold II
Level 145
God Stats
0W - 2L
1,310 SR
Queue Stats
148W - 147L
1,590 MMR
Solo
Chiron
Chiron
Gold II
TUEP12
Chiron
Gold II
Level 137
God Stats
32W - 24L
1,641 SR
Queue Stats
61W - 59L
1,626 MMR
Party 2
Merlin
Merlin
Gold V
ZlaVeNeuro
Merlin
Gold V
Level 109
God Stats
7W - 8L
1,410 SR
Queue Stats
109W - 87L
1,593 MMR
Solo
Bacchus
Bacchus
Bronze V
xlr8glean360
Bacchus
Bronze V
Level 88
God Stats
0W - 1L
1,581 SR
Queue Stats
3W - 4L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 10
15,493
596
18,037
30,601
37,628
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 6 / 6
15,295
588
17,488
23,648
15,552
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
LyClose
Poseidon
20
3 / 1 / 6
16,247
625
16,837
18,479
9,073
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
MedasRain
Athena
18
1 / 2 / 15
13,876
534
8,027
27,251
33,811
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
NRookz_
Danzaburou
20
7 / 2 / 3
16,348
629
12,754
13,623
6,762
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
CharybdisYu HuangArachneCliodhna

VS

Bans
Baron SamediAtlasLancelotOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KeezyKee
King Arthur
17
4 / 5 / 1
11,729
451
17,556
28,575
29,038
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
RoyalEagle02
Tsukuyomi
20
6 / 7 / 1
12,859
495
17,044
25,873
16,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
TUEP12
Chiron
16
1 / 5 / 4
10,874
418
9,271
16,744
6,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
ZlaVeNeuro
Merlin
20
1 / 4 / 3
12,672
487
12,719
17,018
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
xlr8glean360
Bacchus
14
1 / 3 / 5
10,251
394
6,373
18,683
25,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
24
Kills
13
14
Deaths
24
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
King Arthur
KeezyKee
King Arthur
4
5
1
0.9
W
11
6
6
2.33
W
Poseidon
LyClose
Poseidon
3
1
6
6
W
Athena
MedasRain
Athena
1
2
15
4.25
W
Danzaburou
NRookz_
Danzaburou
7
2
3
4.25
L
Tsukuyomi
RoyalEagle02
Tsukuyomi
6
7
1
0.93
L
Chiron
TUEP12
Chiron
1
5
4
0.6
L
Merlin
ZlaVeNeuro
Merlin
1
4
3
0.63
L
Bacchus
xlr8glean360
Bacchus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,143
Damage
62,963
113,602
Taken
106,893
102,826
Mitigated
85,628
44,624
Healing
22,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,037
2,417
1,285
15,586
30,601
37,628
930
1,318
29,283
99,568
0
L
King Arthur
KeezyKee
King Arthur
17,556
2,973
0
5,831
28,575
29,038
0
14,965
12,563
0
87,149
W
17,488
5,057
0
2,454
23,648
15,552
1,201
2,157
21,491
0
127,398
W
Poseidon
LyClose
Poseidon
16,837
2,841
0
10,146
18,479
9,073
2,035
8,782
9,697
194,924
0
W
Athena
MedasRain
Athena
8,027
1,912
0
8,458
27,251
33,811
1,825
5,929
21,266
38,916
0
W
Danzaburou
NRookz_
Danzaburou
12,754
4,360
0
6,695
13,623
6,762
11,626
3,153
10,470
0
152,300
L
Tsukuyomi
RoyalEagle02
Tsukuyomi
17,044
5,040
0
7,025
25,873
16,723
924
8,566
17,118
0
119,283
L
Chiron
TUEP12
Chiron
9,271
3,512
393
4,613
16,744
6,478
0
2,999
13,743
0
80,566
L
Merlin
ZlaVeNeuro
Merlin
12,719
530
0
1,868
17,018
7,710
0
7,463
9,555
131,921
0
L
Bacchus
xlr8glean360
Bacchus
6,373
1,142
0
2,319
18,683
25,679
0
7,623
11,013
24,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,259
Gold Earned
58,385
832
Minions Killed
692
0
Camps Cleared
0
2,511,777
Distance Traveled
2,191,137
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,493
596
188
7
0
478,054
1
L
King Arthur
11,729
451
156
6
0
339,744
4
W
Da Ji
15,295
588
115
4
0
499,898
3
W
Poseidon
16,247
625
291
11
0
495,571
4
W
Athena
13,876
534
48
2
0
554,064
7
W
Danzaburou
16,348
629
190
7
0
484,190
6
L
Tsukuyomi
12,859
495
162
6
0
487,851
0
L
Chiron
10,874
418
126
5
0
414,872
7
L
Merlin
12,672
487
220
8
0
456,092
7
L
Bacchus
10,251
394
28
1
0
492,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role