Player Matchup

Hercules
Hercules
Fleaa95
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,464 Elo+
Party 3
Guan Yu
Guan Yu
Jahenn
Guan Yu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,403 Elo+
Party 3
Medusa
Medusa
LiittleZapa
Medusa
Level 48
God Stats
0W - 2L
1,257 SR
Queue Stats
8W - 10L
1,441 Elo+
Party 3
Anubis
Anubis
Nicurey
Anubis
Level 35
God Stats
15W - 20L
1,401 SR
Queue Stats
111W - 135L
1,392 Elo+
Solo
Yemoja
Yemoja
NoctaMoon
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 3
Team Averages
Level 34
1,432 SR
1,396 Elo+

VS

Team Averages
Level 90
1,531 SR
1,548 Elo+
Horus
Horus
 
Horus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cerfide
Bacchus
Level 30
God Stats
1W - 0L
1,365 SR
Queue Stats
7W - 7L
1,432 Elo+
Party 2
Thor
Thor
CultDrew
Thor
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 138L
1,578 Elo+
Party 1
Bastet
Bastet
DoudzTh
Bastet
Level 129
God Stats
3W - 2L
1,665 SR
Queue Stats
8W - 8L
1,451 Elo+
Party 2
Ra
Ra
KneelBeforeMeNub
Ra
Level 34
God Stats
1W - 2L
1,625 SR
Queue Stats
15W - 9L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fleaa95
Hercules
10
1 / 3 / 0
6,194
476
6,789
12,056
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Jahenn
Guan Yu
11
0 / 2 / 0
6,471
498
5,296
11,760
11,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
9
1 / 3 / 1
5,777
444
6,521
9,066
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Nicurey
Anubis
10
0 / 6 / 2
6,086
468
5,489
12,993
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
NoctaMoon
Yemoja
8
0 / 3 / 2
5,593
430
1,339
8,987
6,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 0 / 1
7,244
557
6,993
9,840
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Cerfide
Bacchus
10
1 / 1 / 5
5,959
458
5,583
8,507
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
13
3 / 0 / 4
7,472
575
7,843
9,524
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
DoudzTh
Bastet
11
5 / 1 / 3
6,837
526
11,292
7,266
2,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 0 / 4
8,606
662
8,408
6,233
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
2
Kills
17
17
Deaths
2
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
1
2.5
W
Bacchus
Cerfide
Bacchus
1
1
5
3.5
W
Thor
3
0
4
5
W
Bastet
DoudzTh
Bastet
5
1
3
6.5
L
Hercules
Fleaa95
Hercules
1
3
0
0.33
L
Guan Yu
Jahenn
Guan Yu
0
2
0
0
W
6
0
4
8
L
Medusa
1
3
1
0.5
L
Anubis
Nicurey
Anubis
0
6
2
0.17
L
Yemoja
NoctaMoon
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,434
Damage
40,119
54,862
Taken
41,370
33,647
Mitigated
22,693
17,019
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,993
3,063
383
5,313
9,840
6,336
38
0
9,840
0
47,424
W
Bacchus
Cerfide
Bacchus
5,583
1,103
0
855
8,507
8,099
0
1,820
6,687
19,199
0
W
Thor
7,843
2,805
0
5,305
9,524
3,689
0
979
8,545
0
51,929
W
Bastet
DoudzTh
Bastet
11,292
3,072
0
2,228
7,266
2,288
1,008
1,358
5,908
0
42,984
L
Hercules
Fleaa95
Hercules
6,789
1,868
0
4,086
12,056
5,801
0
2,928
9,128
0
41,268
L
Guan Yu
Jahenn
Guan Yu
5,296
1,343
272
2,992
11,760
11,617
0
0
11,212
0
43,903
W
8,408
948
602
2,192
6,233
2,281
534
2,671
3,562
68,592
0
L
Medusa
6,521
2,637
0
2,033
9,066
3,180
1,166
1,888
7,178
0
36,664
L
Anubis
Nicurey
Anubis
5,489
277
0
4,402
12,993
6,958
0
6,698
6,263
45,122
0
L
Yemoja
NoctaMoon
Yemoja
1,339
468
1,906
1,328
8,987
6,091
400
2,477
6,510
7,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
36,118
307
Minions Killed
376
0
Camps Cleared
0
1,152,067
Distance Traveled
1,305,672
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,244
557
83
6
0
248,305
3
W
Bacchus
5,959
458
31
2
0
237,595
4
W
Thor
7,472
575
88
7
0
270,147
3
W
Bastet
6,837
526
60
5
0
266,337
3
L
Hercules
6,194
476
71
5
0
271,779
1
L
Guan Yu
6,471
498
86
7
0
247,895
0
W
Ra
8,606
662
114
9
0
283,288
3
L
Medusa
5,777
444
71
5
0
215,315
1
L
Anubis
6,086
468
70
5
0
190,369
2
L
Yemoja
5,593
430
9
1
0
226,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role