Player Matchup

Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Dark9Terminator
Susano
Level 67
God Stats
3W - 1L
1,606 SR
Queue Stats
73W - 86L
1,285 Elo+
Solo
Cu Chulainn
Cu Chulainn
TakenMaxwraith
Cu Chulainn
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
260W - 276L
1,392 Elo+
Solo
Neith
Neith
sergiorupil
Neith
Level 99
God Stats
5W - 6L
1,359 SR
Queue Stats
51W - 56L
1,413 Elo+
Solo
Atlas
Atlas
stealthKNACK
Atlas
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 26L
1,322 Elo+
Solo
Team Averages
Level 77
1,493 SR
1,382 Elo+

VS

Team Averages
Level 109
1,393 SR
1,388 Elo+
Terra
Terra
 
Terra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MrBalzakenWiener
Izanami
Level 100
God Stats
15W - 13L
1,571 SR
Queue Stats
20W - 27L
1,374 Elo+
Solo
Ne Zha
Ne Zha
THE LIQUIDGATOR
Ne Zha
Level 154
God Stats
35W - 40L
1,334 SR
Queue Stats
844W - 909L
1,380 Elo+
Solo
Nu Wa
Nu Wa
The9ofCups
Nu Wa
Level 125
God Stats
4W - 7L
1,346 SR
Queue Stats
31W - 44L
1,317 Elo+
Solo
Fenrir
Fenrir
Vergil343
Fenrir
Level 68
God Stats
0W - 3L
1,215 SR
Queue Stats
168W - 151L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 1 / 5
8,392
599
8,287
7,288
3,091
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 0 / 4
7,861
562
5,152
10,905
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
TakenMaxwraith
Cu Chulainn
13
3 / 1 / 0
8,166
583
7,860
10,851
5,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 2 / 4
7,269
519
8,189
10,134
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 4
7,059
504
7,845
12,162
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 4 / 0
5,382
384
3,788
11,810
7,145
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 4 / 2
6,043
432
8,764
13,613
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 1
6,622
473
3,834
14,053
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nu Wa
12
1 / 2 / 1
6,917
494
5,547
8,242
2,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Vergil343
Fenrir
10
1 / 6 / 1
6,326
452
5,374
14,085
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
4
5
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
5
8.5
L
Terra
 
Terra
1
4
0
0.25
W
4
0
4
6
L
1
4
2
0.5
L
0
3
1
0.17
W
Cu Chulainn
TakenMaxwraith
Cu Chulainn
3
1
0
3
L
Nu Wa
1
2
1
0.75
L
Fenrir
Vergil343
Fenrir
1
6
1
0.25
W
4
2
4
3
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,333
Damage
27,307
51,340
Taken
61,803
24,295
Mitigated
24,647
20,895
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,287
846
0
3,957
7,288
3,091
1,925
1,353
5,935
55,468
0
L
Terra
 
Terra
3,788
581
1,021
1,016
11,810
7,145
84
4,171
7,639
23,769
0
W
5,152
1,383
534
5,800
10,905
3,988
215
1,464
9,441
0
45,218
L
8,764
5,065
0
4,884
13,613
4,672
626
4,540
9,073
0
39,077
L
3,834
936
0
7,249
14,053
5,809
352
0
14,053
0
46,689
W
Cu Chulainn
TakenMaxwraith
Cu Chulainn
7,860
425
0
3,791
10,851
5,846
384
613
10,238
0
55,238
L
Nu Wa
5,547
1,359
0
2,061
8,242
2,096
833
3,610
4,632
51,397
0
L
Fenrir
Vergil343
Fenrir
5,374
1,769
0
4,320
14,085
4,925
0
3,811
10,274
0
39,779
W
8,189
1,895
0
2,621
10,134
4,086
582
2,912
7,222
0
49,858
W
7,845
2,464
81
4,111
12,162
7,284
43
2,993
9,169
27,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,747
Gold Earned
31,290
342
Minions Killed
285
0
Camps Cleared
0
1,303,177
Distance Traveled
1,292,414
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,392
599
74
5
0
244,728
0
L
Terra
5,382
384
25
2
0
265,751
0
W
Susano
7,861
562
68
5
0
294,489
1
L
Izanami
6,043
432
51
4
0
235,941
4
L
Ne Zha
6,622
473
81
6
0
296,920
5
W
Cu Chulainn
8,166
583
90
6
0
251,702
0
L
Nu Wa
6,917
494
73
5
0
227,084
1
L
Fenrir
6,326
452
55
4
0
266,718
0
W
Neith
7,269
519
80
6
0
238,337
2
W
Atlas
7,059
504
30
2
0
273,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role