Player Matchup

Hera
Hera
HeavyHoly
Hera
Level 57
God Stats
2W - 0L
1,705 SR
Queue Stats
37W - 56L
1,384 Elo+
Party 1
Chiron
Chiron
Razwaily
Chiron
Level 112
God Stats
7W - 3L
1,474 SR
Queue Stats
129W - 176L
1,399 Elo+
Solo
Mulan
Mulan
SinteticPlastic
Mulan
Level 29
God Stats
3W - 4L
1,234 SR
Queue Stats
3W - 8L
1,155 Elo+
Party 1
Team Averages
Level 66
1,471 SR
1,313 Elo+

VS

Team Averages
Level 75
1,461 SR
1,230 Elo+
Bellona
Bellona
Koalgore
Bellona
Level 84
God Stats
4W - 7L
1,532 SR
Queue Stats
20W - 59L
1,329 Elo+
Party 2
Nemesis
Nemesis
YPicMan
Nemesis
Level 14
God Stats
0W - 3L
1,253 SR
Queue Stats
0W - 21L
911 Elo+
Party 2
Hel
Hel
Святогор
Hel
Level 128
God Stats
3W - 3L
1,597 SR
Queue Stats
69W - 102L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 0 / 12
7,511
751
6,998
3,095
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Razwaily
Chiron
13
5 / 0 / 8
8,025
803
11,026
5,696
2,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
7 / 1 / 5
7,923
792
9,471
8,769
6,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Koalgore
Bellona
9
0 / 5 / 1
5,783
578
4,119
13,398
11,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
YPicMan
Nemesis
10
1 / 3 / 0
6,625
663
3,326
9,381
5,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 5 / 1
5,975
598
3,151
8,042
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
1
0
12
7
L
Bellona
Koalgore
Bellona
0
5
1
0.1
W
Chiron
Razwaily
Chiron
5
0
8
9
W
7
1
5
9.5
L
Nemesis
YPicMan
Nemesis
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,495
Damage
10,596
17,560
Taken
30,821
10,602
Mitigated
20,061
5,110
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,998
1,248
0
0
3,095
1,357
534
606
2,489
22,968
0
L
Bellona
Koalgore
Bellona
4,119
455
506
968
13,398
11,785
0
3,641
9,379
0
11,134
W
Chiron
Razwaily
Chiron
11,026
4,448
867
1,830
5,696
2,507
1,542
1,130
4,566
0
29,748
W
9,471
1,924
0
2,413
8,769
6,738
692
1,850
6,919
0
18,660
L
Nemesis
YPicMan
Nemesis
3,326
533
105
804
9,381
5,436
0
1,503
7,696
0
11,208
L
3,151
168
1,769
2,128
8,042
2,840
0
1,419
6,485
17,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,459
Gold Earned
18,383
120
Minions Killed
70
5
Camps Cleared
1
539,031
Distance Traveled
539,558
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,511
751
53
5
0
176,063
3
L
Bellona
5,783
578
16
2
1
184,851
2
W
Chiron
8,025
803
47
5
3
176,033
3
W
Mulan
7,923
792
20
2
2
186,935
3
L
Nemesis
6,625
663
24
2
0
191,009
0
L
Hel
5,975
598
30
3
0
163,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role