Player Matchup

Hades
Hades
BadTrip03
Hades
Level 130
God Stats
5W - 5L
1,703 SR
Queue Stats
160W - 137L
1,561 Elo+
Party 1
Chaac
Chaac
ElNico71
Chaac
Level 104
God Stats
36W - 21L
1,676 SR
Queue Stats
126W - 105L
1,532 Elo+
Party 1
Mulan
Mulan
Ludo2169
Mulan
Level 154
God Stats
3W - 4L
1,652 SR
Queue Stats
132W - 92L
1,587 Elo+
Party 1
Team Averages
Level 129
1,677 SR
1,560 Elo+

VS

Team Averages
Level 116
1,452 SR
1,492 Elo+
Thor
Thor
 
Thor
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Anooski
Cthulhu
Level 144
God Stats
6W - 2L
1,689 SR
Queue Stats
566W - 580L
1,606 Elo+
Solo
Hades
Hades
Marek-SVK113
Hades
Level 157
God Stats
1W - 5L
1,166 SR
Queue Stats
207W - 273L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BadTrip03
Hades
17
3 / 8 / 3
12,486
734
16,117
21,373
13,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
ElNico71
Chaac
14
0 / 7 / 2
10,699
629
8,596
25,431
32,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Ludo2169
Mulan
16
3 / 7 / 3
11,806
694
21,109
28,032
26,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
9 / 2 / 13
13,300
782
30,915
19,524
15,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Anooski
Cthulhu
18
8 / 1 / 13
13,295
782
18,006
25,420
42,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
5 / 3 / 14
11,959
703
14,493
15,517
14,170
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
6
Kills
22
22
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
2
13
7.75
W
Cthulhu
Anooski
Cthulhu
8
1
13
14.5
L
Hades
BadTrip03
Hades
3
8
3
0.56
L
Chaac
ElNico71
Chaac
0
7
2
0.14
L
Mulan
Ludo2169
Mulan
3
7
3
0.64
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,822
Damage
63,414
74,836
Taken
60,461
71,891
Mitigated
71,806
16,235
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
30,915
11,066
0
1,595
19,524
15,146
2,198
4,759
14,348
0
72,500
W
Cthulhu
Anooski
Cthulhu
18,006
3,003
1,681
6,848
25,420
42,490
289
6,576
18,279
37,178
0
L
Hades
BadTrip03
Hades
16,117
497
1,444
4,789
21,373
13,219
0
8,604
12,769
57,476
0
L
Chaac
ElNico71
Chaac
8,596
1,559
0
2,777
25,431
32,516
0
11,642
13,789
71
30,001
L
Mulan
Ludo2169
Mulan
21,109
5,031
0
7,225
28,032
26,156
0
12,740
15,292
0
49,976
W
14,493
1,675
1,454
4,221
15,517
14,170
647
5,409
9,869
34,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,991
Gold Earned
38,554
173
Minions Killed
177
9
Camps Cleared
6
859,894
Distance Traveled
876,775
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,300
782
91
5
5
268,853
0
W
Cthulhu
13,295
782
26
2
0
337,650
2
L
Hades
12,486
734
83
5
3
272,141
4
L
Chaac
10,699
629
35
2
2
295,455
3
L
Mulan
11,806
694
55
3
4
292,298
2
W
Hades
11,959
703
60
4
1
270,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role