Player Matchup

He Bo
He Bo
T-Schnizzzle
He Bo
Level 101
God Stats
2W - 2L
1,607 SR
Queue Stats
139W - 129L
1,493 Elo+
Party 2
Horus
Horus
Tar Arathorn
Horus
Level 106
God Stats
5W - 7L
1,494 SR
Queue Stats
324W - 300L
1,519 Elo+
Solo
Cernunnos
Cernunnos
Wanlain
Cernunnos
Level 105
God Stats
1W - 8L
1,218 SR
Queue Stats
299W - 309L
1,456 Elo+
Solo
Bellona
Bellona
gmanboom106
Bellona
Level 88
God Stats
0W - 1L
1,452 SR
Queue Stats
22W - 32L
1,435 Elo+
Solo
Arachne
Arachne
snazberr1es
Arachne
Level 60
God Stats
2W - 3L
1,549 SR
Queue Stats
216W - 220L
1,441 Elo+
Party 2
Team Averages
Level 92
1,464 SR
1,469 Elo+

VS

Team Averages
Level 117
1,500 SR
1,476 Elo+
Chang'e
Chang'e
 
Chang'e
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EvilxCh1kn
Ah Muzen Cab
Level 124
God Stats
2W - 2L
1,315 SR
Queue Stats
71W - 67L
1,473 Elo+
Party 1
Apollo
Apollo
Mr Rogers1018
Apollo
Level 138
God Stats
2W - 0L
1,687 SR
Queue Stats
72W - 65L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
Tyler8559578
Zhong Kui
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 100L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
9,449
591
17,940
14,890
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 2 / 10
10,166
635
13,908
44,593
51,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Wanlain
Cernunnos
19
5 / 4 / 7
10,542
659
27,577
22,380
12,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
gmanboom106
Bellona
15
0 / 5 / 10
9,697
606
8,639
24,942
24,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
snazberr1es
Arachne
16
3 / 5 / 7
9,931
621
8,514
27,118
29,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
4 / 2 / 12
11,491
718
18,824
15,464
12,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
18
2 / 4 / 17
10,829
677
19,725
30,431
35,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
EvilxCh1kn
Ah Muzen Cab
19
5 / 1 / 14
11,787
737
30,901
11,119
7,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 15
10,575
661
17,480
16,917
10,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Tyler8559578
Zhong Kui
20
9 / 3 / 9
12,476
780
33,873
23,974
21,872
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
89
14
Kills
22
22
Deaths
15
41
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
12
5
W
Sun Wukong
 
Sun Wukong
2
4
17
2.63
W
Ah Muzen Cab
EvilxCh1kn
Ah Muzen Cab
5
1
14
12
W
2
5
15
1.9
L
3
6
7
1.08
L
3
2
10
4
W
Zhong Kui
Tyler8559578
Zhong Kui
9
3
9
4.5
L
Cernunnos
Wanlain
Cernunnos
5
4
7
2.13
L
Bellona
gmanboom106
Bellona
0
5
10
1
L
Arachne
snazberr1es
Arachne
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,578
Damage
120,803
133,923
Taken
97,905
124,639
Mitigated
88,124
73,319
Healing
46,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,824
2,064
10,645
6,080
15,464
12,890
695
4,651
10,813
30,234
0
W
Sun Wukong
 
Sun Wukong
19,725
1,900
1,412
6,759
30,431
35,511
768
5,601
24,830
0
31,453
W
Ah Muzen Cab
EvilxCh1kn
Ah Muzen Cab
30,901
9,588
2,297
3,266
11,119
7,549
2,543
1,537
9,582
0
69,060
W
17,480
8,574
1,238
3,198
16,917
10,302
3,150
3,612
13,305
0
35,635
L
17,940
1,087
1,338
1,521
14,890
6,549
51
4,848
10,042
33,523
0
L
13,908
7,364
13,056
25,804
44,593
51,436
0
17,689
26,904
0
24,065
W
Zhong Kui
Tyler8559578
Zhong Kui
33,873
1,337
2,402
8,714
23,974
21,872
1,290
2,539
21,435
60,914
0
L
Cernunnos
Wanlain
Cernunnos
27,577
9,978
2,611
6,128
22,380
12,022
307
8,198
14,182
0
60,399
L
Bellona
gmanboom106
Bellona
8,639
1,508
5,480
5,489
24,942
24,947
66
8,951
15,991
0
20,624
L
Arachne
snazberr1es
Arachne
8,514
5,656
4,627
7,265
27,118
29,685
0
13,011
14,107
0
13,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,785
Gold Earned
57,158
149
Minions Killed
227
0
Camps Cleared
0
1,439,546
Distance Traveled
1,422,594
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,491
718
37
2
0
275,909
0
W
Sun Wukong
10,829
677
20
1
0
305,079
1
W
Ah Muzen Cab
11,787
737
66
4
0
295,557
0
W
Apollo
10,575
661
31
2
0
253,795
0
L
He Bo
9,449
591
28
2
0
270,775
0
L
Horus
10,166
635
21
1
0
325,782
1
W
Zhong Kui
12,476
780
73
5
0
292,254
5
L
Cernunnos
10,542
659
62
4
0
276,532
3
L
Bellona
9,697
606
25
2
0
277,628
1
L
Arachne
9,931
621
13
1
0
288,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role