Player Matchup

Ne Zha
Ne Zha
Blackthakilla
Ne Zha
Level 137
God Stats
12W - 23L
1,419 SR
Queue Stats
285W - 270L
1,491 Elo+
Party 3
Zeus
Zeus
Stier-Havi
Zeus
Level 139
God Stats
4W - 6L
1,487 SR
Queue Stats
597W - 599L
1,491 Elo+
Solo
Artio
Artio
StormRain202
Artio
Level 136
God Stats
10W - 5L
1,729 SR
Queue Stats
214W - 201L
1,473 Elo+
Party 3
Artemis
Artemis
aKing Jay
Artemis
Level 146
God Stats
7W - 12L
1,504 SR
Queue Stats
283W - 282L
1,544 Elo+
Solo
Shiva
Shiva
alegregenio027
Shiva
Level 96
God Stats
1W - 2L
1,332 SR
Queue Stats
63W - 60L
1,475 Elo+
Solo
Team Averages
Level 131
1,494 SR
1,495 Elo+

VS

Team Averages
Level 112
1,662 SR
1,749 Elo+
Baba Yaga
Baba Yaga
Cop3XxSn1p3r
Baba Yaga
Level 124
God Stats
48W - 47L
1,538 SR
Queue Stats
470W - 491L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Feathersteppin
Aphrodite
Level 158
God Stats
53W - 1L
2,262 SR
Queue Stats
643W - 64L
2,037 Elo+
Party 1
King Arthur
King Arthur
FerretMilk
King Arthur
Level 18
God Stats
2W - 1L
1,694 SR
Queue Stats
257W - 11L
2,078 Elo+
Party 1
Ratatoskr
Ratatoskr
IamTigger34
Ratatoskr
Level 123
God Stats
9W - 5L
1,575 SR
Queue Stats
466W - 449L
1,463 Elo+
Party 2
Ullr
Ullr
Razorwhippin
Ullr
Level 137
God Stats
1W - 2L
1,241 SR
Queue Stats
23W - 11L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,023
439
2,308
14,652
5,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 0
7,673
480
6,555
10,215
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 0
7,141
446
5,097
12,405
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
aKing Jay
Artemis
13
0 / 1 / 0
7,013
438
6,122
8,722
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 0
7,446
465
5,616
19,798
10,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cop3XxSn1p3r
Baba Yaga
14
2 / 0 / 4
8,900
556
7,740
10,116
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Feathersteppin
Aphrodite
13
0 / 0 / 5
8,529
533
6,338
12,780
6,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
FerretMilk
King Arthur
16
6 / 0 / 2
10,393
650
20,566
16,385
16,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
IamTigger34
Ratatoskr
15
7 / 2 / 0
9,352
585
4,318
12,825
5,101
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 0 / 1
9,337
584
4,234
10,815
4,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
15
15
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Baba Yaga
Cop3XxSn1p3r
Baba Yaga
2
0
4
4
W
Aphrodite
Feathersteppin
Aphrodite
0
0
5
2.5
W
King Arthur
FerretMilk
King Arthur
6
0
2
7
W
Ratatoskr
IamTigger34
Ratatoskr
7
2
0
3.5
W
0
0
1
0.5
L
1
5
0
0.2
L
1
0
0
1
L
Artemis
aKing Jay
Artemis
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
43,196
65,792
Taken
62,921
35,251
Mitigated
37,189
16,784
Healing
28,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,308
827
0
1,856
14,652
5,952
0
1,397
13,255
0
52,912
W
Baba Yaga
Cop3XxSn1p3r
Baba Yaga
7,740
291
0
1,843
10,116
4,242
871
5,438
4,678
70,183
0
W
Aphrodite
Feathersteppin
Aphrodite
6,338
988
7,222
8,977
12,780
6,679
0
3,100
9,680
48,823
0
W
King Arthur
FerretMilk
King Arthur
20,566
3,716
0
3,693
16,385
16,807
0
1,101
15,284
0
90,545
W
Ratatoskr
IamTigger34
Ratatoskr
4,318
724
0
4,954
12,825
5,101
0
2,104
10,721
0
67,477
W
4,234
2,452
0
1,360
10,815
4,360
3,984
1,228
9,587
0
84,514
L
6,555
638
0
500
10,215
4,271
0
5,407
4,808
63,334
0
L
5,097
650
341
5,042
12,405
11,503
0
5,212
7,193
22,831
0
L
Artemis
aKing Jay
Artemis
6,122
1,850
0
3,102
8,722
3,206
0
1,574
7,148
0
56,035
L
5,616
1,031
0
5,943
19,798
10,319
695
488
19,310
0
52,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
46,511
416
Minions Killed
557
0
Camps Cleared
0
1,472,525
Distance Traveled
1,698,714
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,023
439
85
5
0
316,535
1
W
Baba Yaga
8,900
556
110
7
0
339,039
4
W
Aphrodite
8,529
533
76
5
0
323,856
6
W
King Arthur
10,393
650
129
8
0
357,951
2
W
Ratatoskr
9,352
585
110
7
0
375,103
7
W
Ullr
9,337
584
132
8
0
302,765
2
L
Zeus
7,673
480
135
8
0
267,614
4
L
Artio
7,141
446
33
2
0
310,583
1
L
Artemis
7,013
438
78
5
0
285,719
4
L
Shiva
7,446
465
85
5
0
292,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role