Player Matchup

Sun Wukong
Sun Wukong
bloodzombie479
Sun Wukong
Level 121
God Stats
10W - 5L
1,622 SR
Queue Stats
167W - 179L
1,473 Elo+
Party 1
Ra
Ra
maxixam72
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,467 Elo+
Solo
Rama
Rama
ohokmhmm
Rama
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 1
Team Averages
Level 78
1,541 SR
1,480 Elo+

VS

Team Averages
Level 101
1,741 SR
1,617 Elo+
Fenrir
Fenrir
Blackshade17
Fenrir
Level 126
God Stats
3W - 4L
1,611 SR
Queue Stats
193W - 193L
1,595 Elo+
Solo
Ah Puch
Ah Puch
NightmaresGM
Ah Puch
Level 149
God Stats
11W - 2L
1,703 SR
Queue Stats
73W - 31L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
WartWizard
Cthulhu
Level 29
God Stats
8W - 1L
1,910 SR
Queue Stats
161W - 75L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
bloodzombie479
Sun Wukong
14
2 / 6 / 5
10,473
655
11,085
23,428
20,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 7 / 2
10,825
677
12,855
16,784
8,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
14
1 / 8 / 3
9,797
612
8,200
17,770
8,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
14 / 3 / 6
12,444
778
17,204
17,243
18,909
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
NightmaresGM
Ah Puch
17
7 / 1 / 13
12,322
770
23,004
11,085
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WartWizard
Cthulhu
15
0 / 3 / 18
11,290
706
12,635
17,006
19,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
21
21
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
3
6
5.67
W
Ah Puch
NightmaresGM
Ah Puch
7
1
13
13.5
W
Cthulhu
WartWizard
Cthulhu
0
3
18
3
L
Sun Wukong
bloodzombie479
Sun Wukong
2
6
5
0.75
L
4
7
2
0.71
L
Rama
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,140
Damage
52,843
57,982
Taken
45,334
36,899
Mitigated
44,210
8,437
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,204
3,236
0
1,760
17,243
18,909
0
4,350
12,893
258
30,972
W
Ah Puch
NightmaresGM
Ah Puch
23,004
1,355
0
3,899
11,085
5,507
890
3,367
7,718
55,044
0
W
Cthulhu
WartWizard
Cthulhu
12,635
1,144
248
1,256
17,006
19,794
74
5,644
11,362
34,382
0
L
Sun Wukong
bloodzombie479
Sun Wukong
11,085
3,279
0
3,257
23,428
20,298
0
15,275
8,153
0
20,774
L
12,855
1,830
1,217
2,852
16,784
8,456
0
8,596
8,188
57,771
0
L
Rama
8,200
7,227
0
1,111
17,770
8,145
251
12,053
5,717
0
20,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
36,056
191
Minions Killed
155
5
Camps Cleared
4
802,494
Distance Traveled
920,435
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,444
778
36
2
3
307,620
6
W
Ah Puch
12,322
770
75
5
1
305,369
5
W
Cthulhu
11,290
706
44
3
0
307,446
3
L
Sun Wukong
10,473
655
24
2
2
306,173
1
L
Ra
10,825
677
118
7
2
254,273
1
L
Rama
9,797
612
49
3
1
242,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role