Player Matchup

Sol
Sol
Khajithaswares
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,258 Elo+
Party 2
Izanami
Izanami
LAUGHlNGC0FFlN
Izanami
Level 64
God Stats
20W - 35L
1,427 SR
Queue Stats
226W - 241L
1,512 Elo+
Solo
Scylla
Scylla
ZodiaSora
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,258 Elo+
Party 2
Nu Wa
Nu Wa
elmedinax3
Nu Wa
Level 69
God Stats
93W - 82L
1,554 SR
Queue Stats
138W - 147L
1,450 Elo+
Solo
Mercury
Mercury
xMacRae
Mercury
Level 95
God Stats
1W - 1L
1,730 SR
Queue Stats
58W - 55L
1,441 Elo+
Solo
Team Averages
Level 52
1,542 SR
1,384 Elo+

VS

Team Averages
Level 45
1,395 SR
1,355 Elo+
Aphrodite
Aphrodite
GhostlyBoo7592
Aphrodite
Level 29
God Stats
0W - 2L
1,370 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
RubyTaraji
Chang'e
Level 97
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 6L
1,116 Elo+
Party 1
Hun Batz
Hun Batz
Saint6080
Hun Batz
Level 3
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Stinkyketch
Izanami
Level 71
God Stats
21W - 24L
1,444 SR
Queue Stats
245W - 305L
1,420 Elo+
Solo
Skadi
Skadi
fin boy 134
Skadi
Level 24
God Stats
0W - 3L
1,353 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 19
14,444
722
27,223
25,465
11,227
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 8 / 12
15,711
786
21,618
23,160
11,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
ZodiaSora
Scylla
20
12 / 4 / 16
16,246
812
28,368
16,743
7,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
20
5 / 1 / 9
15,713
786
28,242
21,110
9,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
xMacRae
Mercury
20
8 / 7 / 15
15,726
786
22,174
28,876
13,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GhostlyBoo7592
Aphrodite
18
0 / 6 / 9
12,874
644
3,375
27,887
28,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
RubyTaraji
Chang'e
20
9 / 6 / 8
14,817
741
30,054
33,325
14,562
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
Saint6080
Hun Batz
20
5 / 10 / 8
13,917
696
19,313
34,857
17,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Stinkyketch
Izanami
20
7 / 5 / 5
15,391
770
23,343
24,538
10,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 8 / 8
12,357
618
12,073
24,026
15,216
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
61
35
Kills
23
23
Deaths
35
71
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
GhostlyBoo7592
Aphrodite
0
6
9
0.75
W
2
3
19
3.83
W
8
8
12
1.75
L
Chang'e
RubyTaraji
Chang'e
9
6
8
2.17
L
Hun Batz
Saint6080
Hun Batz
5
10
8
0.9
L
Izanami
Stinkyketch
Izanami
7
5
5
1.9
W
Scylla
ZodiaSora
Scylla
12
4
16
5
W
Nu Wa
5
1
9
9.5
L
2
8
8
0.75
W
Mercury
xMacRae
Mercury
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,625
Damage
88,158
115,354
Taken
144,633
54,473
Mitigated
86,385
26,366
Healing
38,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
GhostlyBoo7592
Aphrodite
3,375
602
5,969
6,420
27,887
28,772
499
15,888
11,349
20,225
0
W
27,223
10,815
0
9,133
25,465
11,227
3,370
7,244
18,221
68,936
0
W
21,618
14,945
52
3,535
23,160
11,689
3,238
8,543
14,617
0
57,030
L
Chang'e
RubyTaraji
Chang'e
30,054
2,504
5,851
11,095
33,325
14,562
0
19,803
13,013
69,939
0
L
Hun Batz
Saint6080
Hun Batz
19,313
6,588
310
4,868
34,857
17,719
122
16,323
18,125
0
58,566
L
Izanami
Stinkyketch
Izanami
23,343
16,237
431
2,157
24,538
10,116
1,562
14,689
9,290
0
98,993
W
Scylla
ZodiaSora
Scylla
28,368
3,949
0
2,984
16,743
7,868
1,229
5,546
11,197
62,284
0
W
Nu Wa
28,242
7,124
166
4,430
21,110
9,968
1,511
5,615
15,495
93,626
0
L
12,073
5,062
0
1,680
24,026
15,216
862
14,780
8,554
0
35,878
W
Mercury
xMacRae
Mercury
22,174
10,483
0
6,066
28,876
13,721
1,261
6,481
22,107
0
55,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,840
Gold Earned
69,356
359
Minions Killed
365
0
Camps Cleared
0
1,992,884
Distance Traveled
1,686,539
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,874
644
26
1
0
338,461
0
W
Sol
14,444
722
61
3
0
372,369
0
W
Izanami
15,711
786
68
3
0
376,868
2
L
Chang'e
14,817
741
76
4
0
359,389
3
L
Hun Batz
13,917
696
73
4
0
336,991
3
L
Izanami
15,391
770
150
8
0
337,477
1
W
Scylla
16,246
812
55
3
0
387,933
0
W
Nu Wa
15,713
786
121
6
0
366,010
3
L
Skadi
12,357
618
40
2
0
314,221
1
W
Mercury
15,726
786
54
3
0
489,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role