Player Matchup

Awilix
Awilix
AReaaallyCoolHat
Awilix
Level 109
God Stats
24W - 19L
1,515 SR
Queue Stats
219W - 194L
1,516 Elo+
Party 1
Merlin
Merlin
MachoNachoMan
Merlin
Level 121
God Stats
5W - 8L
1,670 SR
Queue Stats
172W - 174L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
Orangepip
Heimdallr
Level 148
God Stats
11W - 9L
1,605 SR
Queue Stats
374W - 358L
1,561 Elo+
Party 1
Skadi
Skadi
SickSymbols
Skadi
Level 116
God Stats
2W - 5L
1,198 SR
Queue Stats
276W - 252L
1,536 Elo+
Party 3
Bacchus
Bacchus
jamseyee
Bacchus
Level 147
God Stats
20W - 24L
1,519 SR
Queue Stats
606W - 603L
1,527 Elo+
Party 3
Team Averages
Level 128
1,501 SR
1,534 Elo+

VS

Team Averages
Level 133
1,494 SR
1,514 Elo+
Xing Tian
Xing Tian
ChiiVii
Xing Tian
Level 158
God Stats
3W - 2L
1,658 SR
Queue Stats
87W - 87L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
CodeBreaker45
Baron Samedi
Level 128
God Stats
1W - 1L
1,276 SR
Queue Stats
79W - 70L
1,493 Elo+
Party 2
Ratatoskr
Ratatoskr
DixelDagel10
Ratatoskr
Level 139
God Stats
7W - 4L
1,280 SR
Queue Stats
82W - 81L
1,483 Elo+
Party 2
Nike
Nike
KaoticRuby
Nike
Level 136
God Stats
2W - 1L
1,522 SR
Queue Stats
84W - 76L
1,519 Elo+
Party 2
Skadi
Skadi
kizzleJ
Skadi
Level 106
God Stats
1W - 0L
1,737 SR
Queue Stats
250W - 226L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 6
11,585
483
16,220
20,426
11,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 7 / 5
11,035
460
11,165
15,646
6,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Orangepip
Heimdallr
18
4 / 9 / 2
11,844
494
20,782
28,012
12,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 9 / 4
11,525
480
15,391
19,843
7,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
jamseyee
Bacchus
16
3 / 2 / 7
10,889
454
9,433
16,530
27,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChiiVii
Xing Tian
19
4 / 2 / 9
12,219
509
13,606
16,201
12,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
CodeBreaker45
Baron Samedi
15
2 / 3 / 11
10,445
435
6,389
18,224
25,785
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
DixelDagel10
Ratatoskr
20
10 / 3 / 8
14,110
588
18,665
27,454
22,071
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
7 / 2 / 11
12,959
540
13,784
25,326
14,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
kizzleJ
Skadi
20
12 / 6 / 4
14,149
590
25,953
21,684
9,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
16
Kills
35
35
Deaths
16
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
W
Xing Tian
ChiiVii
Xing Tian
4
2
9
4.25
W
Baron Samedi
CodeBreaker45
Baron Samedi
2
3
11
2.5
W
Ratatoskr
DixelDagel10
Ratatoskr
10
3
8
4.67
W
7
2
11
6.25
L
1
7
5
0.5
L
Heimdallr
Orangepip
Heimdallr
4
9
2
0.56
L
4
9
4
0.67
L
Bacchus
jamseyee
Bacchus
3
2
7
3.25
W
Skadi
kizzleJ
Skadi
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,991
Damage
78,397
100,457
Taken
108,889
65,596
Mitigated
85,119
12,441
Healing
40,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,220
7,832
0
2,280
20,426
11,693
0
2,634
17,744
0
92,326
W
Xing Tian
ChiiVii
Xing Tian
13,606
726
0
2,943
16,201
12,719
1,741
4,108
11,661
88,319
0
W
Baron Samedi
CodeBreaker45
Baron Samedi
6,389
1,231
1,872
3,970
18,224
25,785
134
5,765
11,398
26,331
0
W
Ratatoskr
DixelDagel10
Ratatoskr
18,665
4,456
0
16,971
27,454
22,071
468
1,889
25,565
128
111,596
W
13,784
4,476
0
10,215
25,326
14,618
1,981
2,427
22,899
0
111,137
L
11,165
726
0
0
15,646
6,735
198
5,409
9,975
97,739
0
L
Heimdallr
Orangepip
Heimdallr
20,782
9,892
0
7,821
28,012
12,498
551
3,517
24,427
0
85,517
L
15,391
5,928
0
350
19,843
7,080
24
1,439
18,324
0
91,368
L
Bacchus
jamseyee
Bacchus
9,433
1,414
0
1,990
16,530
27,590
0
6,469
9,800
33,027
0
W
Skadi
kizzleJ
Skadi
25,953
10,273
0
4,261
21,684
9,926
2,715
6,409
14,943
0
150,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,878
Gold Earned
63,882
601
Minions Killed
712
0
Camps Cleared
0
2,038,469
Distance Traveled
2,368,176
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,585
483
122
5
0
443,443
5
W
Xing Tian
12,219
509
149
6
0
460,386
2
W
Baron Samedi
10,445
435
36
2
0
399,271
4
W
Ratatoskr
14,110
588
174
7
0
561,866
3
W
Nike
12,959
540
168
7
0
533,154
0
L
Merlin
11,035
460
159
7
0
375,678
3
L
Heimdallr
11,844
494
136
6
0
372,712
5
L
Skadi
11,525
480
145
6
0
392,041
1
L
Bacchus
10,889
454
39
2
0
454,595
5
W
Skadi
14,149
590
185
8
0
413,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role