Player Matchup

Ullr
Ullr
BigBoyRem
Ullr
Level 66
God Stats
21W - 17L
1,598 SR
Queue Stats
286W - 286L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
DotheLokikoki
Gilgamesh
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 249L
1,463 Elo+
Party 1
Ymir
Ymir
Moritzboss
Ymir
Level 42
God Stats
4W - 0L
1,500 SR
Queue Stats
136W - 108L
1,443 Elo+
Party 4
Baba Yaga
Baba Yaga
Nighthαwk
Baba Yaga
Level 87
God Stats
6W - 3L
1,704 SR
Queue Stats
168W - 149L
1,513 Elo+
Party 1
Kali
Kali
RadioHunter
Kali
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 16L
1,495 Elo+
Party 4
Team Averages
Level 58
1,560 SR
1,472 Elo+

VS

Team Averages
Level 50
1,349 SR
1,326 Elo+
Cerberus
Cerberus
ArmATV
Cerberus
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 19L
1,302 Elo+
Party 2
Poseidon
Poseidon
BroodjeBefKaas
Poseidon
Level 62
God Stats
11W - 7L
1,556 SR
Queue Stats
121W - 132L
1,360 Elo+
Solo
Serqet
Serqet
NUT_Chainsterrr
Serqet
Level 102
God Stats
0W - 2L
1,191 SR
Queue Stats
67W - 66L
1,401 Elo+
Party 3
Cthulhu
Cthulhu
SINOFLAME44
Cthulhu
Level 28
God Stats
3W - 5L
1,269 SR
Queue Stats
54W - 60L
1,384 Elo+
Party 3
Danzaburou
Danzaburou
ДикийЕнотик
Danzaburou
Level 23
God Stats
1W - 7L
1,229 SR
Queue Stats
1W - 7L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
3 / 0 / 0
6,292
629
2,284
2,882
1,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
DotheLokikoki
Gilgamesh
10
3 / 2 / 2
6,167
617
3,710
9,336
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 3
5,832
583
1,813
4,482
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Nighthαwk
Baba Yaga
9
0 / 3 / 3
5,534
553
4,091
5,428
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 1 / 1
6,679
668
4,716
8,692
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArmATV
Cerberus
7
0 / 2 / 0
4,424
442
648
3,651
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
9
3 / 3 / 1
5,432
543
6,253
6,586
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 4 / 1
5,539
554
3,842
7,381
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
SINOFLAME44
Cthulhu
7
0 / 4 / 0
4,336
434
4,703
7,968
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

1
0 / 0 / 0
3,342
334
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
6
6
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArmATV
Cerberus
0
2
0
0
W
Ullr
3
0
0
3
L
Poseidon
3
3
1
1.17
W
Gilgamesh
DotheLokikoki
Gilgamesh
3
2
2
2
W
1
0
3
2.5
L
3
4
1
0.88
W
Baba Yaga
Nighthαwk
Baba Yaga
0
3
3
0.5
W
6
1
1
6.5
L
Cthulhu
SINOFLAME44
Cthulhu
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,614
Damage
15,446
30,820
Taken
25,586
14,241
Mitigated
10,071
9,337
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArmATV
Cerberus
648
24
0
125
3,651
1,546
62
743
2,908
15,742
0
W
Ullr
2,284
1,023
0
496
2,882
1,021
723
44
2,838
0
41,421
L
Poseidon
6,253
1,292
0
1,953
6,586
2,424
0
3,882
2,704
27,843
0
W
Gilgamesh
DotheLokikoki
Gilgamesh
3,710
1,433
0
3,786
9,336
4,467
390
3,592
4,896
0
28,912
W
1,813
550
23
1,576
4,482
2,773
622
1,523
2,797
16,701
0
L
3,842
1,085
0
1,260
7,381
2,608
0
1,231
6,150
0
21,312
W
Baba Yaga
Nighthαwk
Baba Yaga
4,091
382
0
702
5,428
2,536
938
3,302
2,066
34,511
0
W
4,716
2,976
0
2,754
8,692
3,444
0
2,592
6,067
0
45,573
L
Cthulhu
SINOFLAME44
Cthulhu
4,703
742
0
1,599
7,968
3,493
0
48
7,920
18,626
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
23,073
313
Minions Killed
143
0
Camps Cleared
0
928,453
Distance Traveled
721,146
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,424
442
29
3
0
158,351
2
W
Ullr
6,292
629
90
9
0
183,311
1
L
Poseidon
5,432
543
39
4
0
181,579
3
W
Gilgamesh
6,167
617
59
6
0
188,906
2
W
Ymir
5,832
583
25
3
0
163,525
2
L
Serqet
5,539
554
41
4
0
207,694
1
W
Baba Yaga
5,534
553
59
6
0
170,874
1
W
Kali
6,679
668
80
8
0
221,837
0
L
Cthulhu
4,336
434
34
3
0
173,522
1
L
Danzaburou
3,342
334
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role