Player Matchup

Sobek
Sobek
King of rats688
Sobek
Level 7
God Stats
1W - 1L
1,530 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chiron
Chiron
Wavyee
Chiron
Level 142
God Stats
1W - 0L
1,391 SR
Queue Stats
152W - 117L
1,600 Elo+
Party 1
Ra
Ra
heatfuego4
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 52
1,473 SR
1,533 Elo+

VS

Team Averages
Level 59
1,590 SR
1,249 Elo+
Cupid
Cupid
UniversalSky
Cupid
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 84L
1,289 Elo+
Party 2
Artio
Artio
YoungTodd_Shoots
Artio
Level 10
God Stats
1W - 1L
1,714 SR
Queue Stats
10W - 23L
1,199 Elo+
Party 2
Nox
Nox
cxmjr2
Nox
Level 145
God Stats
3W - 4L
1,555 SR
Queue Stats
172W - 281L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
8,739
794
3,387
12,160
14,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Wavyee
Chiron
13
4 / 1 / 2
8,477
771
11,994
8,139
3,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 4
7,768
706
5,538
6,873
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
7,589
690
3,009
5,409
3,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 3 / 2
7,525
684
2,717
15,677
17,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
cxmjr2
Nox
12
1 / 2 / 3
7,705
700
7,354
5,782
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
6
Kills
3
4
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
2
1
2
3
W
Chiron
Wavyee
Chiron
4
1
2
5
L
0
3
2
0.33
L
Nox
cxmjr2
Nox
1
2
3
1.25
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
13,080
27,172
Taken
26,868
21,290
Mitigated
23,199
10,158
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,387
751
0
1,927
12,160
14,290
219
4,321
7,839
9,764
0
L
3,009
2,035
320
604
5,409
3,242
0
1,522
3,887
0
8,563
W
Chiron
Wavyee
Chiron
11,994
6,312
1,499
2,009
8,139
3,915
1,279
2,574
5,565
0
45,895
L
2,717
630
0
1,524
15,677
17,324
0
5,915
9,762
7,004
0
L
Nox
cxmjr2
Nox
7,354
273
0
1,425
5,782
2,633
0
1,729
4,053
30,169
0
W
5,538
1,946
2,922
1,801
6,873
3,085
542
3,674
3,199
23,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
22,819
122
Minions Killed
74
7
Camps Cleared
1
634,446
Distance Traveled
434,075
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,739
794
12
1
1
238,942
0
L
Cupid
7,589
690
9
1
0
87,731
0
W
Chiron
8,477
771
73
7
4
203,541
2
L
Artio
7,525
684
14
1
0
188,412
4
L
Nox
7,705
700
51
5
1
157,932
1
W
Ra
7,768
706
37
3
2
191,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role