Player Matchup

Poseidon
Poseidon
Guih604
Poseidon
Level 139
God Stats
27W - 24L
1,565 SR
Queue Stats
716W - 813L
1,420 Elo+
Solo
Jormungandr
Jormungandr
Kauaproceke
Jormungandr
Level 29
God Stats
15W - 8L
1,544 SR
Queue Stats
20W - 12L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
RaulDybas
Hou Yi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,382 Elo+
Party 2
Ao Kuang
Ao Kuang
iRec0very_cl
Ao Kuang
Level 123
God Stats
2W - 0L
1,720 SR
Queue Stats
186W - 186L
1,399 Elo+
Solo
Atlas
Atlas
igorbelemer
Atlas
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 82L
1,434 Elo+
Party 2
Team Averages
Level 85
1,566 SR
1,419 Elo+

VS

Team Averages
Level 85
1,427 SR
1,377 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nanohertz
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 1
Nu Wa
Nu Wa
STAR-cagado
Nu Wa
Level 108
God Stats
4W - 4L
1,266 SR
Queue Stats
231W - 222L
1,505 Elo+
Party 3
Atlas
Atlas
heillan
Atlas
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 1
Neith
Neith
yPedroH-_
Neith
Level 106
God Stats
4W - 10L
1,370 SR
Queue Stats
196W - 188L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Guih604
Poseidon
13
2 / 2 / 2
8,202
586
7,648
8,873
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Kauaproceke
Jormungandr
14
2 / 1 / 1
8,667
619
8,357
8,357
7,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
RaulDybas
Hou Yi
13
1 / 1 / 2
7,428
531
5,261
8,933
3,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
iRec0very_cl
Ao Kuang
14
6 / 0 / 2
8,467
605
4,801
12,769
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 4
7,668
548
5,366
8,963
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 3 / 0
7,191
514
3,985
13,574
9,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Nanohertz
Cu Chulainn
9
0 / 4 / 0
5,776
413
2,301
13,834
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 3 / 1
8,053
575
8,239
11,169
4,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
heillan
Atlas
10
0 / 0 / 1
6,413
458
4,687
8,319
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
yPedroH-_
Neith
11
0 / 2 / 1
6,306
450
4,574
6,630
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
W
Poseidon
Guih604
Poseidon
2
2
2
1.5
W
Jormungandr
Kauaproceke
Jormungandr
2
1
1
2.5
L
Cu Chulainn
Nanohertz
Cu Chulainn
0
4
0
0
W
Hou Yi
RaulDybas
Hou Yi
1
1
2
2
L
3
3
1
1.17
L
Atlas
heillan
Atlas
0
0
1
0.5
W
Ao Kuang
iRec0very_cl
Ao Kuang
6
0
2
7
W
1
0
4
3
L
Neith
yPedroH-_
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,433
Damage
23,786
47,895
Taken
53,526
26,582
Mitigated
29,680
16,461
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,985
1,270
0
3,799
13,574
9,965
0
8,664
4,910
0
50,068
W
Poseidon
Guih604
Poseidon
7,648
2,004
0
2,870
8,873
3,033
180
5,447
3,056
70,602
0
W
Jormungandr
Kauaproceke
Jormungandr
8,357
5,037
0
725
8,357
7,364
485
265
8,032
63,355
0
L
Cu Chulainn
Nanohertz
Cu Chulainn
2,301
708
0
2
13,834
5,592
0
3,838
9,980
0
39,706
W
Hou Yi
RaulDybas
Hou Yi
5,261
3,081
0
3,827
8,933
3,492
531
2,658
6,213
0
62,602
L
8,239
2,468
0
1,225
11,169
4,936
0
7,490
3,207
60,463
0
L
Atlas
heillan
Atlas
4,687
1,413
0
2,053
8,319
6,555
0
3,572
4,707
19,274
0
W
Ao Kuang
iRec0very_cl
Ao Kuang
4,801
1,529
0
5,473
12,769
5,049
882
1,803
10,652
68,239
0
W
5,366
2,331
395
3,171
8,963
7,644
0
2,047
6,816
29,322
0
L
Neith
yPedroH-_
Neith
4,574
1,444
0
2,381
6,630
2,632
0
2,080
4,550
0
56,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,432
Gold Earned
33,739
502
Minions Killed
389
0
Camps Cleared
0
1,389,550
Distance Traveled
1,320,773
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,191
514
86
6
0
262,205
1
W
Poseidon
8,202
586
139
10
0
281,784
3
W
Jormungandr
8,667
619
114
8
0
256,384
3
L
Cu Chulainn
5,776
413
68
5
0
228,224
1
W
Hou Yi
7,428
531
119
9
0
253,630
3
L
Nu Wa
8,053
575
108
8
0
259,963
3
L
Atlas
6,413
458
36
3
0
298,160
3
W
Ao Kuang
8,467
605
99
7
0
324,739
4
W
Atlas
7,668
548
31
2
0
273,013
5
L
Neith
6,306
450
91
7
0
272,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role