Player Matchup

Ao Kuang
Ao Kuang
AdamsCorleone
Ao Kuang
Level 126
God Stats
4W - 6L
1,805 SR
Queue Stats
210W - 197L
1,481 Elo+
Party 1
Tiamat
Tiamat
ChR1sT0pH3r72
Tiamat
Level 148
God Stats
23W - 22L
1,565 SR
Queue Stats
558W - 605L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gajeel95
Ah Muzen Cab
Level 71
God Stats
30W - 31L
1,543 SR
Queue Stats
123W - 114L
1,396 Elo+
Solo
Chaac
Chaac
ToXicFarM3r
Chaac
Level 86
God Stats
31W - 34L
1,530 SR
Queue Stats
129W - 139L
1,496 Elo+
Party 1
Serqet
Serqet
sSaaphire
Serqet
Level 127
God Stats
1W - 1L
1,241 SR
Queue Stats
173W - 179L
1,455 Elo+
Party 1
Team Averages
Level 112
1,537 SR
1,457 Elo+

VS

Team Averages
Level 116
1,473 SR
1,464 Elo+
Skadi
Skadi
CallumIn8Bit
Skadi
Level 129
God Stats
2W - 1L
1,481 SR
Queue Stats
192W - 186L
1,508 Elo+
Party 2
Ymir
Ymir
EpicPotatoNinja
Ymir
Level 142
God Stats
2W - 2L
1,507 SR
Queue Stats
226W - 220L
1,504 Elo+
Party 2
Thoth
Thoth
FilthyBinMan
Thoth
Level 125
God Stats
3W - 3L
1,546 SR
Queue Stats
154W - 149L
1,472 Elo+
Party 2
Amaterasu
Amaterasu
Sprilux
Amaterasu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,429 Elo+
Solo
Nemesis
Nemesis
prop03
Nemesis
Level 105
God Stats
1W - 3L
1,332 SR
Queue Stats
96W - 106L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AdamsCorleone
Ao Kuang
18
2 / 9 / 4
11,918
441
14,901
38,796
17,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 6 / 3
13,947
517
24,038
22,622
14,655
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Gajeel95
Ah Muzen Cab
20
3 / 5 / 5
13,948
517
12,905
19,573
8,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 10 / 5
13,327
494
22,748
34,151
35,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
sSaaphire
Serqet
14
0 / 11 / 6
10,431
386
6,715
32,400
38,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 8
16,551
613
40,058
25,900
14,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 18
13,683
507
8,247
26,218
38,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 2 / 13
12,893
478
15,031
16,727
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Sprilux
Amaterasu
20
7 / 6 / 11
14,392
533
18,829
30,306
28,554
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
prop03
Nemesis
20
7 / 2 / 22
15,591
577
26,007
27,977
16,630
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
113
15
Kills
41
41
Deaths
15
23
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AdamsCorleone
Ao Kuang
2
9
4
0.44
W
19
2
8
11.5
L
5
6
3
1.08
W
3
3
18
4
W
5
2
13
5.75
L
Ah Muzen Cab
Gajeel95
Ah Muzen Cab
3
5
5
1.1
W
Amaterasu
Sprilux
Amaterasu
7
6
11
2.08
L
5
10
5
0.75
W
Nemesis
prop03
Nemesis
7
2
22
9
L
Serqet
sSaaphire
Serqet
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,307
Damage
108,172
147,542
Taken
127,128
114,139
Mitigated
105,773
31,504
Healing
29,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AdamsCorleone
Ao Kuang
14,901
5,323
0
13,864
38,796
17,072
1,032
3,933
34,863
111,855
0
W
40,058
25,065
0
6,604
25,900
14,509
5,269
10,089
15,547
0
185,341
L
24,038
1,815
0
5,362
22,622
14,655
0
5,705
16,917
101,042
0
W
8,247
2,203
0
2,965
26,218
38,743
328
7,122
18,912
52,070
0
W
15,031
370
165
4,805
16,727
7,337
3,014
6,217
9,440
84,346
0
L
Ah Muzen Cab
Gajeel95
Ah Muzen Cab
12,905
4,561
0
4,692
19,573
8,642
0
2,247
17,326
0
119,705
W
Amaterasu
Sprilux
Amaterasu
18,829
6,938
0
7,641
30,306
28,554
4,441
10,441
19,727
0
106,203
L
22,748
3,657
0
5,917
34,151
35,404
0
4,043
30,108
0
86,199
W
Nemesis
prop03
Nemesis
26,007
15,439
0
7,645
27,977
16,630
0
8,660
18,735
0
158,127
L
Serqet
sSaaphire
Serqet
6,715
1,072
0
1,669
32,400
38,366
0
8,093
24,307
1,841
24,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,571
Gold Earned
73,110
617
Minions Killed
766
0
Camps Cleared
0
2,495,449
Distance Traveled
2,633,693
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,918
441
119
4
0
494,888
0
W
Skadi
16,551
613
211
8
0
499,154
1
L
Tiamat
13,947
517
140
5
0
461,285
1
W
Ymir
13,683
507
67
2
0
472,273
5
W
Thoth
12,893
478
120
4
0
530,019
4
L
Ah Muzen Cab
13,948
517
204
8
0
536,082
4
W
Amaterasu
14,392
533
163
6
0
517,026
4
L
Chaac
13,327
494
118
4
0
490,028
0
W
Nemesis
15,591
577
205
8
0
615,221
4
L
Serqet
10,431
386
36
1
0
513,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role