Player Matchup

Hercules
Hercules
Aulton775
Hercules
Level 64
God Stats
13W - 37L
1,349 SR
Queue Stats
14W - 53L
1,216 Elo+
Party 2
Izanami
Izanami
Buckin775
Izanami
Level 96
God Stats
5W - 17L
1,430 SR
Queue Stats
25W - 91L
1,140 Elo+
Party 2
Khepri
Khepri
ElD775
Khepri
Level 111
God Stats
21W - 44L
1,400 SR
Queue Stats
40W - 123L
1,165 Elo+
Party 2
Team Averages
Level 90
1,393 SR
1,174 Elo+

VS

Team Averages
Level 83
1,443 SR
1,470 Elo+
Agni
Agni
 
Agni
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
SoupWithFork
Jing Wei
Level 69
God Stats
1W - 5L
1,328 SR
Queue Stats
12W - 30L
1,255 Elo+
Party 1
King Arthur
King Arthur
Wynot5
King Arthur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aulton775
Hercules
16
4 / 2 / 3
11,810
656
14,594
35,062
59,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Buckin775
Izanami
16
3 / 8 / 5
11,921
662
14,221
20,055
12,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
ElD775
Khepri
12
0 / 8 / 6
9,740
541
5,910
25,363
35,114
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 3 / 14
12,936
719
30,401
16,670
8,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
SoupWithFork
Jing Wei
18
7 / 2 / 11
13,032
724
18,140
12,054
5,969
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Wynot5
King Arthur
18
8 / 3 / 10
13,255
736
23,655
25,485
27,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
7
Kills
18
18
Deaths
8
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
3
14
3.33
L
Hercules
Aulton775
Hercules
4
2
3
2.75
L
Izanami
Buckin775
Izanami
3
8
5
0.69
L
Khepri
ElD775
Khepri
0
8
6
0.38
W
Jing Wei
SoupWithFork
Jing Wei
7
2
11
6.25
W
King Arthur
Wynot5
King Arthur
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,725
Damage
72,196
80,480
Taken
54,209
107,227
Mitigated
41,993
16,147
Healing
15,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
30,401
1,424
1,145
4,178
16,670
8,725
684
2,028
14,642
73,193
0
L
Hercules
Aulton775
Hercules
14,594
3,893
603
8,973
35,062
59,869
0
12,126
22,234
0
29,080
L
Izanami
Buckin775
Izanami
14,221
8,147
980
3,274
20,055
12,244
174
9,503
10,112
0
68,011
L
Khepri
ElD775
Khepri
5,910
430
725
1,592
25,363
35,114
0
7,365
17,586
16,734
0
W
Jing Wei
SoupWithFork
Jing Wei
18,140
16,302
0
1,346
12,054
5,969
1,556
1,852
10,202
0
44,737
W
King Arthur
Wynot5
King Arthur
23,655
4,318
558
7,943
25,485
27,299
100
2,659
22,826
147
48,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,471
Gold Earned
39,223
134
Minions Killed
200
0
Camps Cleared
10
892,129
Distance Traveled
993,306
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,936
719
106
6
6
330,348
3
L
Hercules
11,810
656
32
2
0
344,542
0
L
Izanami
11,921
662
83
5
0
266,991
0
L
Khepri
9,740
541
19
1
0
280,596
11
W
Jing Wei
13,032
724
58
3
2
336,932
1
W
King Arthur
13,255
736
36
2
2
326,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role