Player Matchup

Cthulhu
Cthulhu
TheGoldenChewy
Cthulhu
Level 146
God Stats
1W - 2L
1,454 SR
Queue Stats
7W - 13L
1,174 Elo+
Solo
Ra
Ra
TxRxIxNxO
Ra
Level 60
God Stats
1W - 6L
1,374 SR
Queue Stats
8W - 10L
1,148 Elo+
Party 1
Izanami
Izanami
xliL C Dew777x
Izanami
Level 101
God Stats
3W - 7L
1,497 SR
Queue Stats
9W - 11L
1,229 Elo+
Party 1
Team Averages
Level 102
1,442 SR
1,184 Elo+

VS

Team Averages
Level 116
1,525 SR
1,524 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FATJ3SUS
Neith
Level 59
God Stats
14W - 10L
1,576 SR
Queue Stats
64W - 39L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,106
638
2,382
3,322
2,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
1 / 3 / 0
5,713
714
2,536
5,700
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
5,303
663
2,516
3,873
1,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 0 / 3
6,703
838
5,379
2,414
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
 
Cerberus
10
0 / 1 / 5
6,212
777
4,031
8,583
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
FATJ3SUS
Neith
11
3 / 0 / 1
6,714
839
1,715
3,584
1,524
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
5
5
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
3
3.5
W
Cerberus
 
Cerberus
0
1
5
2.5
W
Neith
FATJ3SUS
Neith
3
0
1
3.5
L
0
1
1
0.5
L
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,434
Damage
11,125
12,895
Taken
14,581
5,411
Mitigated
7,254
2,244
Healing
4,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,379
69
0
445
2,414
988
685
1,415
999
22,971
0
W
Cerberus
 
Cerberus
4,031
87
184
3,310
8,583
4,742
55
2,139
6,444
15,529
0
W
Neith
FATJ3SUS
Neith
1,715
630
0
898
3,584
1,524
1,540
1,837
1,747
0
16,717
L
2,382
31
171
49
3,322
2,159
0
1,466
1,730
6,444
0
L
2,536
293
607
499
5,700
1,759
0
4,546
1,016
13,876
0
L
2,516
1,294
306
612
3,873
1,493
0
3,045
670
0
13,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,122
Gold Earned
19,629
72
Minions Killed
120
1
Camps Cleared
6
399,004
Distance Traveled
481,273
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,703
838
46
6
2
171,143
3
W
Cerberus
6,212
777
36
5
0
162,101
2
W
Neith
6,714
839
38
5
4
148,029
2
L
Cthulhu
5,106
638
7
1
0
107,254
2
L
Ra
5,713
714
32
4
1
153,634
3
L
Izanami
5,303
663
33
4
0
138,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role