Player Matchup

Thanatos
Thanatos
Floriantestet187
Thanatos
Level 82
God Stats
27W - 35L
1,426 SR
Queue Stats
61W - 70L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
iTzDan2k04
Zhong Kui
Level 72
God Stats
1W - 1L
1,136 SR
Queue Stats
144W - 184L
1,391 Elo+
Solo
Charybdis
Charybdis
nieve_jean
Charybdis
Level 31
God Stats
2W - 9L
1,248 SR
Queue Stats
9W - 27L
1,132 Elo+
Solo
King Arthur
King Arthur
raynair_
King Arthur
Level 48
God Stats
10W - 19L
1,277 SR
Queue Stats
169W - 208L
1,353 Elo+
Solo
Anubis
Anubis
shmups_di
Anubis
Level 43
God Stats
3W - 6L
1,285 SR
Queue Stats
62W - 72L
1,287 Elo+
Solo
Team Averages
Level 55
1,274 SR
1,304 Elo+

VS

Team Averages
Level 61
1,521 SR
1,402 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Mv_Tyase
Discordia
Level 7
God Stats
2W - 0L
1,705 SR
Queue Stats
4W - 3L
1,378 Elo+
Party 1
Ymir
Ymir
NikiCZE77
Ymir
Level 8
God Stats
4W - 1L
1,434 SR
Queue Stats
4W - 6L
1,185 Elo+
Party 1
Bacchus
Bacchus
immune_bassist7
Bacchus
Level 124
God Stats
68W - 81L
1,466 SR
Queue Stats
1,840W - 1,957L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,919
538
2,606
7,051
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
iTzDan2k04
Zhong Kui
9
1 / 2 / 3
5,736
521
6,713
9,207
5,956
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
nieve_jean
Charybdis
7
1 / 5 / 1
4,797
436
3,487
7,676
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
raynair_
King Arthur
10
1 / 4 / 0
5,725
520
2,708
8,516
4,899
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
shmups_di
Anubis
10
0 / 1 / 0
5,708
519
458
2,890
1,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
7 / 2 / 0
6,113
556
10,408
7,560
2,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
 
Mercury
10
1 / 1 / 1
5,510
501
2,229
7,991
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Mv_Tyase
Discordia
9
0 / 0 / 1
5,294
481
1,920
1,806
452
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 1 / 4
5,440
495
1,323
8,566
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 0
6,884
626
6,361
6,506
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
13
13
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
2
0
3.5
W
Mercury
 
Mercury
1
1
1
1.5
L
2
1
1
2.5
W
Discordia
Mv_Tyase
Discordia
0
0
1
0.5
W
Ymir
0
1
4
2
L
Zhong Kui
iTzDan2k04
Zhong Kui
1
2
3
1.25
W
5
1
0
5
L
Charybdis
nieve_jean
Charybdis
1
5
1
0.3
L
King Arthur
raynair_
King Arthur
1
4
0
0.25
L
Anubis
shmups_di
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,972
Damage
22,241
35,340
Taken
32,429
17,217
Mitigated
16,285
13,094
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,408
7,015
0
2,216
7,560
2,959
1,593
2,618
4,942
0
41,663
W
Mercury
 
Mercury
2,229
1,130
0
65
7,991
2,765
0
1,404
6,587
0
39,165
L
2,606
757
0
6,192
7,051
3,231
0
904
6,068
0
39,726
W
Discordia
Mv_Tyase
Discordia
1,920
152
0
0
1,806
452
0
244
1,562
28,955
0
W
Ymir
1,323
532
0
529
8,566
5,508
197
2,905
5,661
13,856
0
L
Zhong Kui
iTzDan2k04
Zhong Kui
6,713
1,474
0
3,151
9,207
5,956
0
765
8,440
35,297
0
W
6,361
978
0
1,480
6,506
4,601
0
0
6,506
35,693
0
L
Charybdis
nieve_jean
Charybdis
3,487
2,153
0
1,229
7,676
1,875
0
558
7,118
0
21,019
L
King Arthur
raynair_
King Arthur
2,708
311
0
1,246
8,516
4,899
0
5,079
2,914
0
26,884
L
Anubis
shmups_di
Anubis
458
42
0
1,276
2,890
1,256
342
1,696
1,194
35,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
29,241
286
Minions Killed
245
0
Camps Cleared
0
1,011,409
Distance Traveled
1,001,645
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,113
556
56
5
0
185,545
1
W
Mercury
5,510
501
53
5
0
249,357
2
L
Thanatos
5,919
538
79
7
0
192,028
2
W
Discordia
5,294
481
44
4
0
188,358
0
W
Ymir
5,440
495
27
2
0
187,023
1
L
Zhong Kui
5,736
521
59
5
0
244,601
0
W
Bacchus
6,884
626
65
6
0
191,362
1
L
Charybdis
4,797
436
38
3
0
197,226
1
L
King Arthur
5,725
520
45
4
0
190,759
0
L
Anubis
5,708
519
65
6
0
186,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role