Player Matchup

Set
Set
GabrielCBelmont
Set
Level 90
God Stats
4W - 2L
1,706 SR
Queue Stats
223W - 232L
1,423 Elo+
Solo
Jormungandr
Jormungandr
Kauaproceke
Jormungandr
Level 29
God Stats
15W - 8L
1,507 SR
Queue Stats
20W - 12L
1,432 Elo+
Party 2
Chernobog
Chernobog
RaulDybas
Chernobog
Level 60
God Stats
1W - 1L
1,328 SR
Queue Stats
16W - 18L
1,354 Elo+
Party 2
Nu Wa
Nu Wa
daandesouza288
Nu Wa
Level 122
God Stats
8W - 8L
1,477 SR
Queue Stats
445W - 424L
1,521 Elo+
Solo
Cthulhu
Cthulhu
igorbelemer
Cthulhu
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 82L
1,407 Elo+
Party 2
Team Averages
Level 75
1,504 SR
1,427 Elo+

VS

Team Averages
Level 84
1,466 SR
1,421 Elo+
Ah Puch
Ah Puch
Bem10coelho
Ah Puch
Level 88
God Stats
4W - 10L
1,390 SR
Queue Stats
421W - 423L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Berlinglitz
Aphrodite
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,418 Elo+
Party 1
Apollo
Apollo
Dan_Guerreiro157
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,418 Elo+
Party 1
Tyr
Tyr
MRHYD3
Tyr
Level 157
God Stats
10W - 11L
1,269 SR
Queue Stats
494W - 531L
1,386 Elo+
Solo
Thanatos
Thanatos
ksy_KaLiFha
Thanatos
Level 78
God Stats
1W - 1L
1,670 SR
Queue Stats
131W - 146L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,907
527
5,968
12,540
7,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Kauaproceke
Jormungandr
16
7 / 1 / 2
10,308
687
15,965
10,489
9,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
RaulDybas
Chernobog
15
7 / 1 / 5
8,622
575
14,079
8,999
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 6
7,896
526
7,411
9,108
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
igorbelemer
Cthulhu
13
2 / 1 / 7
8,155
544
8,445
11,806
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bem10coelho
Ah Puch
14
2 / 3 / 1
8,258
551
10,352
12,748
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Aphrodite
Berlinglitz
Aphrodite
9
0 / 4 / 0
5,768
385
4,468
11,926
5,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,786
386
4,921
11,456
4,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
MRHYD3
Tyr
13
1 / 5 / 1
7,594
506
5,348
16,960
14,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
ksy_KaLiFha
Thanatos
12
4 / 5 / 1
7,815
521
6,457
14,374
6,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
7
7
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bem10coelho
Ah Puch
2
3
1
0.83
L
Aphrodite
Berlinglitz
Aphrodite
0
4
0
0
L
0
3
0
0
W
2
1
1
2.5
W
Jormungandr
Kauaproceke
Jormungandr
7
1
2
8
L
Tyr
MRHYD3
Tyr
1
5
1
0.3
W
Chernobog
RaulDybas
Chernobog
7
1
5
9.5
W
2
3
6
1.67
W
Cthulhu
igorbelemer
Cthulhu
2
1
7
5.5
L
Thanatos
ksy_KaLiFha
Thanatos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,868
Damage
31,546
52,942
Taken
67,464
35,464
Mitigated
36,210
12,438
Healing
34,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bem10coelho
Ah Puch
10,352
380
0
7,116
12,748
4,790
294
5,966
6,443
70,597
0
L
Aphrodite
Berlinglitz
Aphrodite
4,468
891
4,135
6,538
11,926
5,924
252
3,360
8,504
33,139
0
L
4,921
2,782
0
1,219
11,456
4,213
874
4,265
7,053
0
30,777
W
5,968
3,251
0
3,619
12,540
7,046
0
1,960
10,580
0
62,155
W
Jormungandr
Kauaproceke
Jormungandr
15,965
8,604
0
1,600
10,489
9,284
773
889
9,600
88,302
0
L
Tyr
MRHYD3
Tyr
5,348
1,345
0
5,841
16,960
14,847
147
12,185
4,551
0
49,522
W
Chernobog
RaulDybas
Chernobog
14,079
8,962
0
2,701
8,999
4,085
720
2,429
6,570
0
77,696
W
7,411
1,142
0
2,372
9,108
3,671
622
5,462
3,646
40,315
0
W
Cthulhu
igorbelemer
Cthulhu
8,445
1,286
253
1,893
11,806
11,378
0
4,080
7,726
26,367
0
L
Thanatos
ksy_KaLiFha
Thanatos
6,457
2,558
0
9,981
14,374
6,436
0
5,106
9,092
0
48,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,888
Gold Earned
35,221
504
Minions Killed
393
0
Camps Cleared
0
1,389,504
Distance Traveled
1,396,946
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,258
551
126
8
0
263,319
0
L
Aphrodite
5,768
385
61
4
0
265,360
6
L
Apollo
5,786
386
42
3
0
286,375
2
W
Set
7,907
527
94
6
0
311,026
3
W
Jormungandr
10,308
687
162
11
0
272,616
2
L
Tyr
7,594
506
85
6
0
273,478
6
W
Chernobog
8,622
575
125
8
0
256,401
4
W
Nu Wa
7,896
526
83
6
0
261,269
0
W
Cthulhu
8,155
544
40
3
0
288,192
7
L
Thanatos
7,815
521
79
5
0
308,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role