Player Matchup

Xing Tian
Xing Tian
FroZzn_Trashcan
Xing Tian
Level 115
God Stats
1W - 2L
1,720 SR
Queue Stats
326W - 336L
1,474 Elo+
Party 1
Poseidon
Poseidon
Martin_DE99
Poseidon
Level 121
God Stats
32W - 21L
1,589 SR
Queue Stats
453W - 465L
1,471 Elo+
Party 1
Rama
Rama
Stargazer-97
Rama
Level 107
God Stats
6W - 9L
1,598 SR
Queue Stats
269W - 279L
1,460 Elo+
Solo
Mercury
Mercury
TenienteWolf
Mercury
Level 160
God Stats
27W - 31L
1,460 SR
Queue Stats
164W - 180L
1,407 Elo+
Solo
Guan Yu
Guan Yu
timotjes
Guan Yu
Level 154
God Stats
2W - 2L
1,686 SR
Queue Stats
295W - 292L
1,464 Elo+
Solo
Team Averages
Level 131
1,611 SR
1,455 Elo+

VS

Team Averages
Level 113
1,541 SR
1,460 Elo+
Shiva
Shiva
Anzkuki
Shiva
Level 89
God Stats
8W - 4L
1,627 SR
Queue Stats
183W - 199L
1,402 Elo+
Solo
Janus
Janus
Polo_MarkY_
Janus
Level 111
God Stats
97W - 87L
1,531 SR
Queue Stats
766W - 820L
1,508 Elo+
Solo
Chiron
Chiron
captaindino93
Chiron
Level 146
God Stats
11W - 9L
1,630 SR
Queue Stats
281W - 285L
1,481 Elo+
Solo
Bellona
Bellona
xF1SCHx
Bellona
Level 105
God Stats
2W - 2L
1,374 SR
Queue Stats
97W - 88L
1,477 Elo+
Party 2
Sol
Sol
xFR3YRx
Sol
Level 116
God Stats
1W - 2L
1,545 SR
Queue Stats
77W - 88L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FroZzn_Trashcan
Xing Tian
8
0 / 2 / 2
5,429
494
2,913
9,791
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Martin_DE99
Poseidon
9
2 / 4 / 0
5,669
515
3,513
5,990
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,671
516
3,753
5,539
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
TenienteWolf
Mercury
8
0 / 2 / 2
5,185
471
3,865
8,169
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
timotjes
Guan Yu
11
1 / 1 / 1
6,441
586
3,436
8,728
7,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Anzkuki
Shiva
10
3 / 1 / 2
6,275
570
4,628
8,816
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 0 / 4
5,984
544
4,297
4,352
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 1 / 0
6,754
614
6,178
6,267
2,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
xF1SCHx
Bellona
10
4 / 2 / 4
6,577
598
5,968
10,488
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
11
0 / 0 / 0
6,367
579
4,465
6,348
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
9
9
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
Anzkuki
Shiva
3
1
2
4
L
Xing Tian
FroZzn_Trashcan
Xing Tian
0
2
2
0.5
L
Poseidon
Martin_DE99
Poseidon
2
4
0
0.5
W
1
0
4
3
L
0
0
0
0
L
Mercury
TenienteWolf
Mercury
0
2
2
0.5
W
1
1
0
1
L
Guan Yu
timotjes
Guan Yu
1
1
1
1.5
W
Bellona
xF1SCHx
Bellona
4
2
4
3
W
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,480
Damage
25,536
38,217
Taken
36,271
20,836
Mitigated
17,547
8,333
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Anzkuki
Shiva
4,628
908
901
2,403
8,816
4,751
0
2,347
6,469
0
22,649
L
Xing Tian
FroZzn_Trashcan
Xing Tian
2,913
318
0
1,884
9,791
6,921
0
2,364
7,311
14,177
0
L
Poseidon
Martin_DE99
Poseidon
3,513
325
0
500
5,990
1,993
0
1,763
4,035
30,591
0
W
4,297
188
0
1,168
4,352
1,494
0
787
3,565
40,535
0
L
3,753
3,321
0
2,375
5,539
1,801
0
2,049
3,490
0
44,968
L
Mercury
TenienteWolf
Mercury
3,865
1,966
0
762
8,169
2,716
0
1,177
6,844
0
31,361
W
6,178
1,942
0
2,627
6,267
2,015
1,104
422
5,845
0
54,617
L
Guan Yu
timotjes
Guan Yu
3,436
505
85
2,727
8,728
7,405
0
0
8,728
0
43,250
W
Bellona
xF1SCHx
Bellona
5,968
3,210
0
2,799
10,488
6,757
0
2,497
7,991
0
44,309
W
Sol
4,465
2,692
0
3,537
6,348
2,530
0
373
5,975
43,960
10,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
31,957
303
Minions Killed
360
0
Camps Cleared
0
1,117,944
Distance Traveled
1,107,490
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,275
570
35
3
0
232,944
3
L
Xing Tian
5,429
494
22
2
0
217,962
3
L
Poseidon
5,669
515
57
5
0
216,721
5
W
Janus
5,984
544
61
6
0
240,273
2
L
Rama
5,671
516
88
8
0
199,895
3
L
Mercury
5,185
471
52
5
0
250,619
2
W
Chiron
6,754
614
92
8
0
197,063
5
L
Guan Yu
6,441
586
84
8
0
232,747
4
W
Bellona
6,577
598
77
7
0
245,320
1
W
Sol
6,367
579
95
9
0
191,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role